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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_RENDER_TEXT_H_ | |
6 #define UI_GFX_RENDER_TEXT_H_ | |
7 #pragma once | |
8 | |
9 #include <string> | |
10 #include <vector> | |
11 | |
12 #include "base/string16.h" | |
13 #include "third_party/skia/include/core/SkColor.h" | |
14 #include "ui/base/range/range.h" | |
15 #include "ui/gfx/font.h" | |
16 #include "ui/gfx/rect.h" | |
17 #include "ui/gfx/point.h" | |
18 | |
19 namespace gfx { | |
20 | |
21 struct StyleRange { | |
22 Font font; | |
23 SkColor foreground; | |
24 bool strike; | |
25 bool underline; | |
26 ui::Range range; | |
xji
2011/07/01 18:29:44
also
SkColor background;
for selection background
msw
2011/07/01 21:52:15
Interesting, we can add a background color if we w
| |
27 }; | |
28 | |
29 typedef std::vector<StyleRange*> StyleRanges; | |
30 | |
31 // RenderText represents an abstract model of styled text and its corresponding | |
32 // visual layout. Support is built in for a cursor, a selection, simple styling, | |
33 // complex scripts, and bi-directional text. Implementations provide mechanisms | |
34 // for rendering and translation between logical and visual data. | |
35 class RenderText { | |
36 public: | |
37 virtual ~RenderText(); | |
38 | |
39 // Creates a platform-specific RenderText instance. | |
40 static RenderText* CreateRenderText(); | |
41 static RenderText* CreateRenderText(const string16& text, | |
42 const gfx::Font& font, | |
43 const SkColor& color, | |
44 const gfx::Rect& display_rect, | |
45 int flags); | |
46 | |
47 const string16& text() const { return text_; } | |
48 virtual void SetText(const string16& text); | |
49 | |
50 int get_flags() const { return flags_; } | |
51 void set_flags(int flags) { flags_ = flags; } | |
52 | |
53 const gfx::Rect& get_display_rect() const { return display_rect_; } | |
54 | |
55 size_t GetCursor() const; | |
56 void SetCursor(const size_t position); | |
57 | |
58 // TODO(msw): The current composition text will be confirmed??? | |
59 | |
60 // Moves the cursor left or right. Cursor movement is visual, meaning that | |
61 // left and right are relative to screen, not the directionality of the text. | |
62 // If |select| is false, the selection range is emptied at the new position. | |
63 // If |move_by_word| is true, the cursor moves to the nearest word boundary. | |
64 // The current composition text will be confirmed. | |
65 void MoveCursorLeft(bool select, bool move_by_word); | |
66 void MoveCursorRight(bool select, bool move_by_word); | |
67 | |
68 // Moves the cursor to left or right end of the text as shown on screen. | |
69 // If |select| is false, the selection range is emptied at the new position. | |
70 // The current composition text will be confirmed. | |
71 void MoveCursorToLeftEnd(bool select); | |
72 void MoveCursorToRightEnd(bool select); | |
73 | |
74 // Moves the cursor to the specified logical |position|. | |
75 // If |select| is false, the selection range is emptied at the new position. | |
76 // The current composition text will be confirmed. | |
77 void MoveCursorTo(size_t position, bool select); | |
78 | |
79 const ui::Range& GetSelection() const; | |
80 void SetSelection(const ui::Range& selection_range); | |
81 | |
82 // Selects no text, all text, or the word at the current cursor position. | |
83 // The current composition text will be confirmed. | |
84 void ClearSelection(); | |
85 void SelectAll(); | |
86 void SelectWord(); | |
87 | |
88 const ui::Range& GetComposition() const; | |
89 void SetComposition(const ui::Range& composition_range); | |
90 | |
91 const StyleRanges& GetStyleRanges() const; | |
92 // Takes ownership of |style_range| and updates the internal style model. | |
93 void ApplyStyleRange(StyleRange* style_range); | |
94 | |
95 virtual void Draw(gfx::NativeDrawingContext drawing_context) const = 0; | |
96 | |
97 // Get the logical cursor position from a visual point in local coordinates. | |
98 virtual size_t FindCursorPosition(const gfx::Point& point) const = 0; | |
99 | |
100 // Get the visual bounds containing the logical substring within |range|. | |
101 // These bounds could be visually discontiguous if the logical selection range | |
102 // is split by a single LTR/RTL level change. | |
103 virtual std::vector<gfx::Rect> GetSubstringBounds( | |
104 const ui::Range& range) const = 0; | |
105 | |
106 // Get the cursor position that visually neighbors |position|. | |
107 // If |move_by_word| is true, return the neighboring word delimiter position. | |
108 virtual size_t GetLeftCursorPosition(size_t position, | |
109 bool move_by_word) const = 0; | |
110 virtual size_t GetRightCursorPosition(size_t position, | |
111 bool move_by_word) const = 0; | |
xji
2011/07/01 18:29:44
if we have "MoveCursorLeft() and MoveCursorRight()
msw
2011/07/01 21:52:15
I agree. I'm just now integrating this new API int
| |
112 | |
113 // Get the visual bounds describing the cursor at |position|. These bounds | |
114 // typically represent a vertical line, but if |insert_mode| is true they | |
115 // contain the bounds of the associated glyph. | |
116 virtual gfx::Rect GetCursorBounds(size_t position, | |
117 bool insert_mode) const = 0; | |
118 | |
119 protected: | |
120 RenderText(); | |
121 RenderText(const string16& text, | |
122 const gfx::Font& font, | |
123 const SkColor& color, | |
124 const gfx::Rect& display_rect, | |
125 int flags); | |
126 | |
127 private: | |
128 // TODO(msw): Revise SelectWord to eliminate this? | |
129 bool IsPositionAtWordSelectionBoundary(size_t pos); | |
130 | |
131 // Logical UTF-16 string data to be drawn. | |
132 string16 text_; | |
xji
2011/07/01 18:29:44
are we going to remove those duplicated fields fro
msw
2011/07/01 21:52:15
I'm not sure; currently the TextfieldViewsModel op
| |
133 | |
134 // Logical selection range; the range end is also the logical cursor position. | |
135 ui::Range selection_range_; | |
136 | |
137 // The cursor visibility. | |
138 bool is_cursor_visible_; | |
139 | |
140 // Composition text range. | |
141 ui::Range composition_range_; | |
142 | |
143 // List of style ranges. Elements in the list never overlap each other. | |
144 StyleRanges style_ranges_; | |
145 | |
146 // The local display area for rendering the text. | |
147 gfx::Rect display_rect_; | |
148 // The x offset for the text to be drawn, without insets. | |
149 gfx::Point render_offset_; | |
xji
2011/07/01 18:29:44
what is the usage of this field?
msw
2011/07/01 21:52:15
This is for offsetting the origin of the text as r
| |
150 | |
151 gfx::Font default_font_; | |
152 SkColor default_color_; | |
153 | |
154 // TODO(msw): Needed? | |
155 // The visual cursor bounds. These bounds typically represent a vertical line, | |
156 // but in insert mode they contain the bounds of the associated glyph. | |
157 //gfx::Rect cursor_bounds_; | |
158 // The visual selection bounds. These bounds could be visually discontiguous | |
159 // if the logical selection range is split by a single LTR/RTL level change. | |
160 //std::vector<gfx::Rect> selection_bounds_; | |
161 | |
162 // Rendering flags, defined in Canvas. | |
163 int flags_; | |
164 | |
xji
2011/07/01 18:29:44
I do not have clear idea on what (how much) stuff
msw
2011/07/01 21:52:15
Unfortunately I haven't solved that dilemma. I tho
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165 DISALLOW_COPY_AND_ASSIGN(RenderText); | |
166 }; | |
167 | |
168 } // namespace gfx; | |
169 | |
170 #endif // UI_GFX_RENDER_TEXT_H_ | |
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