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Side by Side Diff: ui/gfx/canvas.h

Issue 7265011: RenderText API Outline. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add some placeholder functionality on Windows. Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_CANVAS_H_ 5 #ifndef UI_GFX_CANVAS_H_
6 #define UI_GFX_CANVAS_H_ 6 #define UI_GFX_CANVAS_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 10
11 #include "base/string16.h" 11 #include "base/string16.h"
12 // TODO(beng): remove this include when we no longer depend on SkTypes. 12 // TODO(beng): remove this include when we no longer depend on SkTypes.
13 #include "skia/ext/platform_canvas.h" 13 #include "skia/ext/platform_canvas.h"
14 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
15 15
16 namespace ui { 16 namespace ui {
17 class Transform; 17 class Transform;
18 18
19 typedef unsigned int TextureID; 19 typedef unsigned int TextureID;
20 } 20 }
21 21
22 namespace gfx { 22 namespace gfx {
23 23
24 class Brush; 24 class Brush;
25 class CanvasSkia; 25 class CanvasSkia;
26 class Font; 26 class Font;
27 class Point; 27 class Point;
28 class Rect; 28 class Rect;
29 class RenderText;
29 30
30 // TODO(beng): documentation. 31 // TODO(beng): documentation.
31 class Canvas { 32 class Canvas {
32 public: 33 public:
33 // Specifies the alignment for text rendered with the DrawStringInt method. 34 // Specifies the alignment for text rendered with the DrawStringInt method.
34 enum { 35 enum {
35 TEXT_ALIGN_LEFT = 1, 36 TEXT_ALIGN_LEFT = 1,
36 TEXT_ALIGN_CENTER = 2, 37 TEXT_ALIGN_CENTER = 2,
37 TEXT_ALIGN_RIGHT = 4, 38 TEXT_ALIGN_RIGHT = 4,
38 TEXT_VALIGN_TOP = 8, 39 TEXT_VALIGN_TOP = 8,
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189 190
190 // Draws text with the specified color, font and location. The last argument 191 // Draws text with the specified color, font and location. The last argument
191 // specifies flags for how the text should be rendered. It can be one of 192 // specifies flags for how the text should be rendered. It can be one of
192 // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. 193 // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
193 virtual void DrawStringInt(const string16& text, 194 virtual void DrawStringInt(const string16& text,
194 const gfx::Font& font, 195 const gfx::Font& font,
195 const SkColor& color, 196 const SkColor& color,
196 int x, int y, int w, int h, 197 int x, int y, int w, int h,
197 int flags) = 0; 198 int flags) = 0;
198 199
200 // Draws the specified |render_text| with style, cursor, selection, etc.
201 virtual void DrawStringInt(const RenderText& render_text) = 0;
202
199 // Draws a dotted gray rectangle used for focus purposes. 203 // Draws a dotted gray rectangle used for focus purposes.
200 virtual void DrawFocusRect(int x, int y, int width, int height) = 0; 204 virtual void DrawFocusRect(int x, int y, int width, int height) = 0;
201 205
202 // Tiles the image in the specified region. 206 // Tiles the image in the specified region.
203 virtual void TileImageInt(const SkBitmap& bitmap, 207 virtual void TileImageInt(const SkBitmap& bitmap,
204 int x, int y, int w, int h) = 0; 208 int x, int y, int w, int h) = 0;
205 virtual void TileImageInt(const SkBitmap& bitmap, 209 virtual void TileImageInt(const SkBitmap& bitmap,
206 int src_x, int src_y, 210 int src_x, int src_y,
207 int dest_x, int dest_y, int w, int h) = 0; 211 int dest_x, int dest_y, int w, int h) = 0;
208 212
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241 // Returns the rectangle that is invalid. 245 // Returns the rectangle that is invalid.
242 virtual gfx::Rect GetInvalidRect() const = 0; 246 virtual gfx::Rect GetInvalidRect() const = 0;
243 247
244 // Returns the underlying Canvas. 248 // Returns the underlying Canvas.
245 virtual Canvas* AsCanvas() = 0; 249 virtual Canvas* AsCanvas() = 0;
246 }; 250 };
247 251
248 } // namespace gfx; 252 } // namespace gfx;
249 253
250 #endif // UI_GFX_CANVAS_H_ 254 #endif // UI_GFX_CANVAS_H_
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