Chromium Code Reviews| Index: ui/gfx/interpolated_transform.cc |
| diff --git a/ui/gfx/interpolated_transform.cc b/ui/gfx/interpolated_transform.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6607ba7da4afe4b2ef7b976a7c0af114910838d5 |
| --- /dev/null |
| +++ b/ui/gfx/interpolated_transform.cc |
| @@ -0,0 +1,219 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/gfx/interpolated_transform.h" |
| + |
| +#include "base/logging.h" |
| +#include "ui/base/animation/tween.h" |
| + |
| +namespace ui { |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedTransform |
| +// |
| + |
| +InterpolatedTransform::InterpolatedTransform() |
| + : start_time_(0.0f), |
| + end_time_(1.0f) { |
| +} |
| + |
| +InterpolatedTransform::InterpolatedTransform(float start_time, |
| + float end_time) |
| + : start_time_(start_time), |
| + end_time_(end_time) { |
| +} |
| + |
| +InterpolatedTransform::~InterpolatedTransform() {} |
| + |
| +ui::Transform InterpolatedTransform::Interpolate(float t) const { |
| + ui::Transform result = InterpolateButDoNotCompose(t); |
| + if (child_.get()) { |
| + result.ConcatTransform(child_->Interpolate(t)); |
| + } |
| + return result; |
| +} |
| + |
| +void InterpolatedTransform::SetChild(InterpolatedTransform* child) { |
| + child_.reset(child); |
| +} |
| + |
| +inline float InterpolatedTransform::ValueBetween(float time, |
| + float start_value, |
| + float end_value) const { |
| + // can't handle NaN |
| + DCHECK(time == time && start_time_ == start_time_ && end_time_ == end_time_); |
| + if (time != time || start_time_ != start_time_ || end_time_ != end_time_) |
| + return start_value; |
| + |
| + // Ok if equal -- we'll get a step function. Note: if end_time_ == |
| + // start_time_ == x, then if none of the numbers are NaN, then it |
| + // must be true that time < x or time >= x, so we will return early |
| + // due to one of the following if statements. |
| + DCHECK(end_time_ >= start_time_); |
| + |
| + if (time < start_time_) |
| + return start_value; |
| + |
| + if (time >= end_time_) |
| + return end_value; |
| + |
| + float t = (time - start_time_) / (end_time_ - start_time_); |
| + return static_cast<float>(Tween::ValueBetween(t, start_value, end_value)); |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedRotation |
| +// |
| + |
| +InterpolatedRotation::InterpolatedRotation(float start_degrees, |
| + float end_degrees) |
| + : InterpolatedTransform(), |
| + start_degrees_(start_degrees), |
| + end_degrees_(end_degrees) { |
| +} |
| + |
| +InterpolatedRotation::InterpolatedRotation(float start_degrees, |
| + float end_degrees, |
| + float start_time, |
| + float end_time) |
| + : InterpolatedTransform(start_time, end_time), |
| + start_degrees_(start_degrees), |
| + end_degrees_(end_degrees) { |
| +} |
| + |
| +InterpolatedRotation::~InterpolatedRotation() {} |
| + |
| +ui::Transform InterpolatedRotation::InterpolateButDoNotCompose(float t) const { |
| + ui::Transform result; |
| + result.SetRotate(ValueBetween(t, start_degrees_, end_degrees_)); |
| + return result; |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedScale |
| +// |
| + |
| +InterpolatedScale::InterpolatedScale(float start_scale, |
| + float end_scale) |
| + : InterpolatedTransform(), |
| + start_scale_(start_scale), |
| + end_scale_(end_scale) { |
| +} |
| + |
| +InterpolatedScale::InterpolatedScale(float start_scale, |
| + float end_scale, |
| + float start_time, |
| + float end_time) |
| + : InterpolatedTransform(start_time, end_time), |
| + start_scale_(start_scale), |
| + end_scale_(end_scale) { |
| +} |
| + |
| +InterpolatedScale::~InterpolatedScale() {} |
| + |
| +ui::Transform InterpolatedScale::InterpolateButDoNotCompose(float t) const { |
| + ui::Transform result; |
| + float interpolated_scale = ValueBetween(t, start_scale_, end_scale_); |
| + //TODO(vollick) 3d xforms. |
| + result.SetScale(interpolated_scale, interpolated_scale); |
| + return result; |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedTranslation |
| +// |
| + |
| +InterpolatedTranslation::InterpolatedTranslation(const gfx::Point& start_pos, |
| + const gfx::Point& end_pos) |
| + : InterpolatedTransform(), |
| + start_pos_(start_pos), |
| + end_pos_(end_pos) { |
| +} |
| + |
| +InterpolatedTranslation::InterpolatedTranslation(const gfx::Point& start_pos, |
| + const gfx::Point& end_pos, |
| + float start_time, |
| + float end_time) |
| + : InterpolatedTransform(start_time, end_time), |
| + start_pos_(start_pos), |
| + end_pos_(end_pos) { |
| +} |
| + |
| +InterpolatedTranslation::~InterpolatedTranslation() {} |
| + |
| +ui::Transform |
| +InterpolatedTranslation::InterpolateButDoNotCompose(float t) const { |
| + ui::Transform result; |
| + //TODO(vollick) 3d xforms. |
|
sky
2011/06/28 18:43:46
nit: '//TODO' -> '// TODO'
|
| + result.SetTranslate(ValueBetween(t, start_pos_.x(), end_pos_.x()), |
| + ValueBetween(t, start_pos_.y(), end_pos_.y())); |
| + |
| + return result; |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedConstantTransform |
| +// |
| + |
| +InterpolatedConstantTransform::InterpolatedConstantTransform( |
| + const ui::Transform& transform) |
| + : InterpolatedTransform(), |
| + transform_(transform) { |
| +} |
| + |
| +ui::Transform |
| +InterpolatedConstantTransform::InterpolateButDoNotCompose(float t) const { |
| + return transform_; |
| +} |
| + |
| +InterpolatedConstantTransform::~InterpolatedConstantTransform() {} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// InterpolatedTransformAboutPivot |
| +// |
| + |
| +InterpolatedTransformAboutPivot::InterpolatedTransformAboutPivot( |
| + const gfx::Point& pivot, |
| + InterpolatedTransform* transform) |
| + : InterpolatedTransform() { |
| + Init(pivot, transform); |
| +} |
| + |
| +InterpolatedTransformAboutPivot::InterpolatedTransformAboutPivot( |
| + const gfx::Point& pivot, |
| + InterpolatedTransform* transform, |
| + float start_time, |
| + float end_time) |
| + : InterpolatedTransform() { |
| + Init(pivot, transform); |
| +} |
| + |
| +InterpolatedTransformAboutPivot::~InterpolatedTransformAboutPivot() {} |
| + |
| +ui::Transform |
| +InterpolatedTransformAboutPivot::InterpolateButDoNotCompose(float t) const { |
| + if (transform_.get()) { |
| + return transform_->Interpolate(t); |
| + } |
| + return ui::Transform(); |
| +} |
| + |
| +void InterpolatedTransformAboutPivot::Init(const gfx::Point& pivot, |
| + InterpolatedTransform* xform) { |
| + ui::Transform to_pivot; |
| + ui::Transform from_pivot; |
| + to_pivot.SetTranslate(-pivot.x(), -pivot.y()); |
| + from_pivot.SetTranslate(pivot.x(), pivot.y()); |
| + |
| + scoped_ptr<InterpolatedTransform> pre_transform( |
| + new InterpolatedConstantTransform(to_pivot)); |
| + scoped_ptr<InterpolatedTransform> post_transform( |
| + new InterpolatedConstantTransform(from_pivot)); |
| + |
| + pre_transform->SetChild(xform); |
| + xform->SetChild(post_transform.release()); |
| + transform_.reset(pre_transform.release()); |
| +} |
| + |
| +} // namespace ui |