Index: content/common/gpu/gpu_messages.h |
=================================================================== |
--- content/common/gpu/gpu_messages.h (revision 92876) |
+++ content/common/gpu/gpu_messages.h (working copy) |
@@ -300,7 +300,6 @@ |
// The CommandBufferProxy sends this to the GpuCommandBufferStub in its |
// destructor, so that the stub deletes the actual CommandBufferService |
// object that it's hosting. |
-// TODO(apatrick): Implement this. |
IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer, |
int32 /* instance_id */) |
@@ -356,6 +355,12 @@ |
int32 /* put_offset */, |
uint32 /* flush_count */) |
+// Asynchronously process any commands known to the GPU process. This is only |
+// used in the event that a channel is unscheduled and needs to be flushed |
+// again to process any commands issued subsequent to unscheduling. The GPU |
+// process actually sends it (deferred) to itself. |
+IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_Rescheduled) |
+ |
// Return the current state of the command buffer following a request via |
// an AsyncGetState or AsyncFlush message. (This message is sent from the |
// GPU process to the renderer process.) |