| Index: content/common/gpu/gpu_messages.h
|
| ===================================================================
|
| --- content/common/gpu/gpu_messages.h (revision 92876)
|
| +++ content/common/gpu/gpu_messages.h (working copy)
|
| @@ -300,7 +300,6 @@
|
| // The CommandBufferProxy sends this to the GpuCommandBufferStub in its
|
| // destructor, so that the stub deletes the actual CommandBufferService
|
| // object that it's hosting.
|
| -// TODO(apatrick): Implement this.
|
| IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer,
|
| int32 /* instance_id */)
|
|
|
| @@ -356,6 +355,12 @@
|
| int32 /* put_offset */,
|
| uint32 /* flush_count */)
|
|
|
| +// Asynchronously process any commands known to the GPU process. This is only
|
| +// used in the event that a channel is unscheduled and needs to be flushed
|
| +// again to process any commands issued subsequent to unscheduling. The GPU
|
| +// process actually sends it (deferred) to itself.
|
| +IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_Rescheduled)
|
| +
|
| // Return the current state of the command buffer following a request via
|
| // an AsyncGetState or AsyncFlush message. (This message is sent from the
|
| // GPU process to the renderer process.)
|
|
|