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Side by Side Diff: content/renderer/gpu/command_buffer_proxy.cc

Issue 7253052: Execute all GL commands up to the put offset reported by a flush. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/command_buffer_proxy.h" 5 #include "content/renderer/gpu/command_buffer_proxy.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/process_util.h" 9 #include "base/process_util.h"
10 #include "base/shared_memory.h" 10 #include "base/shared_memory.h"
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157 // Send will flag state with lost context if IPC fails. 157 // Send will flag state with lost context if IPC fails.
158 if (last_state_.error == gpu::error::kNoError) { 158 if (last_state_.error == gpu::error::kNoError) {
159 gpu::CommandBuffer::State state; 159 gpu::CommandBuffer::State state;
160 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state))) 160 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state)))
161 OnUpdateState(state); 161 OnUpdateState(state);
162 } 162 }
163 163
164 return last_state_; 164 return last_state_;
165 } 165 }
166 166
167 gpu::CommandBuffer::State CommandBufferProxy::GetLastState() {
168 return last_state_;
169 }
170
167 void CommandBufferProxy::Flush(int32 put_offset) { 171 void CommandBufferProxy::Flush(int32 put_offset) {
168 if (last_state_.error != gpu::error::kNoError) 172 if (last_state_.error != gpu::error::kNoError)
169 return; 173 return;
170 174
171 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_, 175 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_,
172 put_offset, 176 put_offset,
173 ++flush_count_)); 177 ++flush_count_));
174 } 178 }
175 179
176 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset, 180 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset,
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432 delete msg; 436 delete msg;
433 return false; 437 return false;
434 } 438 }
435 439
436 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { 440 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) {
437 // Handle wraparound. It works as long as we don't have more than 2B state 441 // Handle wraparound. It works as long as we don't have more than 2B state
438 // updates in flight across which reordering occurs. 442 // updates in flight across which reordering occurs.
439 if (state.generation - last_state_.generation < 0x80000000U) 443 if (state.generation - last_state_.generation < 0x80000000U)
440 last_state_ = state; 444 last_state_ = state;
441 } 445 }
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