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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/process_util.h" | 10 #include "base/process_util.h" |
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57 if (scheduler_.get()) { | 57 if (scheduler_.get()) { |
58 scheduler_->Destroy(); | 58 scheduler_->Destroy(); |
59 } | 59 } |
60 | 60 |
61 GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager(); | 61 GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager(); |
62 gpu_channel_manager->Send(new GpuHostMsg_DestroyCommandBuffer( | 62 gpu_channel_manager->Send(new GpuHostMsg_DestroyCommandBuffer( |
63 handle_, renderer_id_, render_view_id_)); | 63 handle_, renderer_id_, render_view_id_)); |
64 } | 64 } |
65 | 65 |
66 bool GpuCommandBufferStub::OnMessageReceived(const IPC::Message& message) { | 66 bool GpuCommandBufferStub::OnMessageReceived(const IPC::Message& message) { |
67 // If the scheduler is unscheduled, defer sync and async messages until it is | |
68 // rescheduled. Also, even if the scheduler is scheduled, do not allow newly | |
69 // received messages to be handled before previously received deferred ones; | |
70 // append them to the deferred queue as well. | |
71 if ((scheduler_.get() && !scheduler_->IsScheduled()) || | |
72 !deferred_messages_.empty()) { | |
73 deferred_messages_.push(new IPC::Message(message)); | |
74 return true; | |
75 } | |
76 | |
77 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers | 67 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers |
78 // here. This is so the reply can be delayed if the scheduler is unscheduled. | 68 // here. This is so the reply can be delayed if the scheduler is unscheduled. |
79 bool handled = true; | 69 bool handled = true; |
80 IPC_BEGIN_MESSAGE_MAP(GpuCommandBufferStub, message) | 70 IPC_BEGIN_MESSAGE_MAP(GpuCommandBufferStub, message) |
81 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Initialize, | 71 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Initialize, |
82 OnInitialize); | 72 OnInitialize); |
83 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetParent, | 73 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetParent, |
84 OnSetParent); | 74 OnSetParent); |
85 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetState, OnGetState); | 75 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetState, OnGetState); |
86 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Flush, OnFlush); | 76 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Flush, OnFlush); |
87 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_AsyncFlush, OnAsyncFlush); | 77 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_AsyncFlush, OnAsyncFlush); |
| 78 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Rescheduled, OnRescheduled); |
88 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateTransferBuffer, | 79 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateTransferBuffer, |
89 OnCreateTransferBuffer); | 80 OnCreateTransferBuffer); |
90 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_RegisterTransferBuffer, | 81 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_RegisterTransferBuffer, |
91 OnRegisterTransferBuffer); | 82 OnRegisterTransferBuffer); |
92 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_DestroyTransferBuffer, | 83 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_DestroyTransferBuffer, |
93 OnDestroyTransferBuffer); | 84 OnDestroyTransferBuffer); |
94 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetTransferBuffer, | 85 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetTransferBuffer, |
95 OnGetTransferBuffer); | 86 OnGetTransferBuffer); |
96 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_CreateVideoDecoder, | 87 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_CreateVideoDecoder, |
97 OnCreateVideoDecoder) | 88 OnCreateVideoDecoder) |
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111 handled = video_decoder_->OnMessageReceived(message); | 102 handled = video_decoder_->OnMessageReceived(message); |
112 | 103 |
113 DCHECK(handled); | 104 DCHECK(handled); |
114 return handled; | 105 return handled; |
115 } | 106 } |
116 | 107 |
117 bool GpuCommandBufferStub::Send(IPC::Message* message) { | 108 bool GpuCommandBufferStub::Send(IPC::Message* message) { |
118 return channel_->Send(message); | 109 return channel_->Send(message); |
119 } | 110 } |
120 | 111 |
| 112 bool GpuCommandBufferStub::IsScheduled() { |
| 113 return !scheduler_.get() || scheduler_->IsScheduled(); |
| 114 } |
| 115 |
121 void GpuCommandBufferStub::OnInitialize( | 116 void GpuCommandBufferStub::OnInitialize( |
122 base::SharedMemoryHandle ring_buffer, | 117 base::SharedMemoryHandle ring_buffer, |
123 int32 size, | 118 int32 size, |
124 IPC::Message* reply_message) { | 119 IPC::Message* reply_message) { |
125 DCHECK(!command_buffer_.get()); | 120 DCHECK(!command_buffer_.get()); |
126 | 121 |
127 bool result = false; | 122 bool result = false; |
128 | 123 |
129 command_buffer_.reset(new gpu::CommandBufferService); | 124 command_buffer_.reset(new gpu::CommandBufferService); |
130 | 125 |
131 #if defined(OS_WIN) | 126 #if defined(OS_WIN) |
132 // Windows dups the shared memory handle it receives into the current process | 127 // Windows dups the shared memory handle it receives into the current process |
133 // and closes it when this variable goes out of scope. | 128 // and closes it when this variable goes out of scope. |
134 base::SharedMemory shared_memory(ring_buffer, | 129 base::SharedMemory shared_memory(ring_buffer, |
135 false, | 130 false, |
136 channel_->renderer_process()); | 131 channel_->renderer_process()); |
137 #else | 132 #else |
138 // POSIX receives a dup of the shared memory handle and closes the dup when | 133 // POSIX receives a dup of the shared memory handle and closes the dup when |
139 // this variable goes out of scope. | 134 // this variable goes out of scope. |
140 base::SharedMemory shared_memory(ring_buffer, false); | 135 base::SharedMemory shared_memory(ring_buffer, false); |
141 #endif | 136 #endif |
142 | 137 |
143 // Initialize the CommandBufferService and GpuScheduler. | 138 // Initialize the CommandBufferService and GpuScheduler. |
144 if (command_buffer_->Initialize(&shared_memory, size)) { | 139 if (command_buffer_->Initialize(&shared_memory, size)) { |
145 scheduler_.reset(new gpu::GpuScheduler(command_buffer_.get(), | 140 scheduler_.reset(gpu::GpuScheduler::Create(command_buffer_.get(), |
146 channel_, | 141 channel_, |
147 NULL)); | 142 NULL)); |
148 if (scheduler_->Initialize( | 143 if (scheduler_->Initialize( |
149 handle_, | 144 handle_, |
150 initial_size_, | 145 initial_size_, |
151 disallowed_extensions_, | 146 disallowed_extensions_, |
152 allowed_extensions_.c_str(), | 147 allowed_extensions_.c_str(), |
153 requested_attribs_, | 148 requested_attribs_, |
154 channel_->share_group())) { | 149 channel_->share_group())) { |
155 command_buffer_->SetPutOffsetChangeCallback( | 150 command_buffer_->SetPutOffsetChangeCallback( |
156 NewCallback(scheduler_.get(), | 151 NewCallback(scheduler_.get(), |
157 &gpu::GpuScheduler::PutChanged)); | 152 &gpu::GpuScheduler::PutChanged)); |
158 command_buffer_->SetParseErrorCallback( | 153 command_buffer_->SetParseErrorCallback( |
159 NewCallback(this, &GpuCommandBufferStub::OnParseError)); | 154 NewCallback(this, &GpuCommandBufferStub::OnParseError)); |
160 scheduler_->SetSwapBuffersCallback( | 155 scheduler_->SetSwapBuffersCallback( |
161 NewCallback(this, &GpuCommandBufferStub::OnSwapBuffers)); | 156 NewCallback(this, &GpuCommandBufferStub::OnSwapBuffers)); |
162 scheduler_->SetLatchCallback(base::Bind( | |
163 &GpuChannel::OnLatchCallback, base::Unretained(channel_), route_id_)); | |
164 scheduler_->SetScheduledCallback( | 157 scheduler_->SetScheduledCallback( |
165 NewCallback(this, &GpuCommandBufferStub::OnScheduled)); | 158 NewCallback(channel_, &GpuChannel::OnScheduled)); |
166 scheduler_->SetTokenCallback(base::Bind( | 159 scheduler_->SetTokenCallback(base::Bind( |
167 &GpuCommandBufferStub::OnSetToken, base::Unretained(this))); | 160 &GpuCommandBufferStub::OnSetToken, base::Unretained(this))); |
168 if (watchdog_) | 161 if (watchdog_) |
169 scheduler_->SetCommandProcessedCallback( | 162 scheduler_->SetCommandProcessedCallback( |
170 NewCallback(this, &GpuCommandBufferStub::OnCommandProcessed)); | 163 NewCallback(this, &GpuCommandBufferStub::OnCommandProcessed)); |
171 | 164 |
172 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 165 #if defined(OS_MACOSX) || defined(TOUCH_UI) |
173 if (handle_) { | 166 if (handle_) { |
174 // This context conceptually puts its output directly on the | 167 // This context conceptually puts its output directly on the |
175 // screen, rendered by the accelerated plugin layer in | 168 // screen, rendered by the accelerated plugin layer in |
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254 // it may cause other side effects to simply pass the next WaitLatch on all | 247 // it may cause other side effects to simply pass the next WaitLatch on all |
255 // contexts. Instead, just lose all related contexts when there's an error. | 248 // contexts. Instead, just lose all related contexts when there's an error. |
256 channel_->DestroySoon(); | 249 channel_->DestroySoon(); |
257 } | 250 } |
258 | 251 |
259 void GpuCommandBufferStub::OnFlush(int32 put_offset, | 252 void GpuCommandBufferStub::OnFlush(int32 put_offset, |
260 int32 last_known_get, | 253 int32 last_known_get, |
261 uint32 flush_count, | 254 uint32 flush_count, |
262 IPC::Message* reply_message) { | 255 IPC::Message* reply_message) { |
263 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnFlush"); | 256 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnFlush"); |
264 gpu::CommandBuffer::State state; | 257 gpu::CommandBuffer::State state = command_buffer_->GetState(); |
265 if (flush_count - last_flush_count_ >= 0x8000000U) { | 258 if (flush_count - last_flush_count_ >= 0x8000000U) { |
266 // We received this message out-of-order. This should not happen but is here | 259 // We received this message out-of-order. This should not happen but is here |
267 // to catch regressions. Ignore the message. | 260 // to catch regressions. Ignore the message. |
268 NOTREACHED() << "Received an AsyncFlush message out-of-order"; | 261 NOTREACHED() << "Received an AsyncFlush message out-of-order"; |
269 state = command_buffer_->GetState(); | 262 GpuCommandBufferMsg_Flush::WriteReplyParams(reply_message, state); |
| 263 Send(reply_message); |
270 } else { | 264 } else { |
271 last_flush_count_ = flush_count; | 265 last_flush_count_ = flush_count; |
| 266 |
| 267 // Reply immediately if the client was out of date with the current get |
| 268 // offset. |
| 269 bool reply_immediately = state.get_offset != last_known_get; |
| 270 if (reply_immediately) { |
| 271 GpuCommandBufferMsg_Flush::WriteReplyParams(reply_message, state); |
| 272 Send(reply_message); |
| 273 } |
| 274 |
| 275 // Process everything up to the put offset. |
272 state = command_buffer_->FlushSync(put_offset, last_known_get); | 276 state = command_buffer_->FlushSync(put_offset, last_known_get); |
| 277 |
| 278 // Lose all contexts if the context was lost. |
| 279 if (state.error == gpu::error::kLostContext && |
| 280 gfx::GLContext::LosesAllContextsOnContextLost()) { |
| 281 channel_->LoseAllContexts(); |
| 282 } |
| 283 |
| 284 // Then if the client was up-to-date with the get offset, reply to the |
| 285 // synchronpous IPC only after processing all commands are processed. This |
| 286 // prevents the client from "spinning" when it fills up the command buffer. |
| 287 // Otherwise, since the state has changed since the immediate reply, send |
| 288 // an asyncronous state update back to the client. |
| 289 if (!reply_immediately) { |
| 290 GpuCommandBufferMsg_Flush::WriteReplyParams(reply_message, state); |
| 291 Send(reply_message); |
| 292 } else { |
| 293 ReportState(); |
| 294 } |
273 } | 295 } |
274 if (state.error == gpu::error::kLostContext && | |
275 gfx::GLContext::LosesAllContextsOnContextLost()) | |
276 channel_->LoseAllContexts(); | |
277 | |
278 GpuCommandBufferMsg_Flush::WriteReplyParams(reply_message, state); | |
279 Send(reply_message); | |
280 } | 296 } |
281 | 297 |
282 void GpuCommandBufferStub::OnAsyncFlush(int32 put_offset, uint32 flush_count) { | 298 void GpuCommandBufferStub::OnAsyncFlush(int32 put_offset, uint32 flush_count) { |
283 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnAsyncFlush"); | 299 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnAsyncFlush"); |
284 if (flush_count - last_flush_count_ < 0x8000000U) { | 300 if (flush_count - last_flush_count_ < 0x8000000U) { |
285 last_flush_count_ = flush_count; | 301 last_flush_count_ = flush_count; |
286 command_buffer_->Flush(put_offset); | 302 command_buffer_->Flush(put_offset); |
287 } else { | 303 } else { |
288 // We received this message out-of-order. This should not happen but is here | 304 // We received this message out-of-order. This should not happen but is here |
289 // to catch regressions. Ignore the message. | 305 // to catch regressions. Ignore the message. |
290 NOTREACHED() << "Received a Flush message out-of-order"; | 306 NOTREACHED() << "Received a Flush message out-of-order"; |
291 } | 307 } |
292 // TODO(piman): Do this everytime the scheduler finishes processing a batch of | 308 |
293 // commands. | 309 ReportState(); |
294 MessageLoop::current()->PostTask(FROM_HERE, | 310 } |
295 task_factory_.NewRunnableMethod(&GpuCommandBufferStub::ReportState)); | 311 |
| 312 void GpuCommandBufferStub::OnRescheduled() { |
| 313 gpu::CommandBuffer::State state = command_buffer_->GetLastState(); |
| 314 command_buffer_->Flush(state.put_offset); |
| 315 |
| 316 ReportState(); |
296 } | 317 } |
297 | 318 |
298 void GpuCommandBufferStub::OnCreateTransferBuffer(int32 size, | 319 void GpuCommandBufferStub::OnCreateTransferBuffer(int32 size, |
299 int32 id_request, | 320 int32 id_request, |
300 IPC::Message* reply_message) { | 321 IPC::Message* reply_message) { |
301 int32 id = command_buffer_->CreateTransferBuffer(size, id_request); | 322 int32 id = command_buffer_->CreateTransferBuffer(size, id_request); |
302 GpuCommandBufferMsg_CreateTransferBuffer::WriteReplyParams(reply_message, id); | 323 GpuCommandBufferMsg_CreateTransferBuffer::WriteReplyParams(reply_message, id); |
303 Send(reply_message); | 324 Send(reply_message); |
304 } | 325 } |
305 | 326 |
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369 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSwapBuffers"); | 390 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSwapBuffers"); |
370 ReportState(); | 391 ReportState(); |
371 Send(new GpuCommandBufferMsg_SwapBuffers(route_id_)); | 392 Send(new GpuCommandBufferMsg_SwapBuffers(route_id_)); |
372 } | 393 } |
373 | 394 |
374 void GpuCommandBufferStub::OnCommandProcessed() { | 395 void GpuCommandBufferStub::OnCommandProcessed() { |
375 if (watchdog_) | 396 if (watchdog_) |
376 watchdog_->CheckArmed(); | 397 watchdog_->CheckArmed(); |
377 } | 398 } |
378 | 399 |
379 void GpuCommandBufferStub::HandleDeferredMessages() { | |
380 // Empty the deferred queue so OnMessageRecieved does not defer on that | |
381 // account and to prevent an infinite loop if the scheduler is unscheduled | |
382 // as a result of handling already deferred messages. | |
383 std::queue<IPC::Message*> deferred_messages_copy; | |
384 std::swap(deferred_messages_copy, deferred_messages_); | |
385 | |
386 while (!deferred_messages_copy.empty()) { | |
387 scoped_ptr<IPC::Message> message(deferred_messages_copy.front()); | |
388 deferred_messages_copy.pop(); | |
389 | |
390 OnMessageReceived(*message); | |
391 } | |
392 } | |
393 | |
394 void GpuCommandBufferStub::OnScheduled() { | |
395 // Post a task to handle any deferred messages. The deferred message queue is | |
396 // not emptied here, which ensures that OnMessageReceived will continue to | |
397 // defer newly received messages until the ones in the queue have all been | |
398 // handled by HandleDeferredMessages. HandleDeferredMessages is invoked as a | |
399 // task to prevent reentrancy. | |
400 MessageLoop::current()->PostTask( | |
401 FROM_HERE, | |
402 task_factory_.NewRunnableMethod( | |
403 &GpuCommandBufferStub::HandleDeferredMessages)); | |
404 } | |
405 | |
406 #if defined(OS_MACOSX) | 400 #if defined(OS_MACOSX) |
407 void GpuCommandBufferStub::OnSetWindowSize(const gfx::Size& size) { | 401 void GpuCommandBufferStub::OnSetWindowSize(const gfx::Size& size) { |
408 GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager(); | 402 GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager(); |
409 // Try using the IOSurface version first. | 403 // Try using the IOSurface version first. |
410 uint64 new_backing_store = scheduler_->SetWindowSizeForIOSurface(size); | 404 uint64 new_backing_store = scheduler_->SetWindowSizeForIOSurface(size); |
411 if (new_backing_store) { | 405 if (new_backing_store) { |
412 GpuHostMsg_AcceleratedSurfaceSetIOSurface_Params params; | 406 GpuHostMsg_AcceleratedSurfaceSetIOSurface_Params params; |
413 params.renderer_id = renderer_id_; | 407 params.renderer_id = renderer_id_; |
414 params.render_view_id = render_view_id_; | 408 params.render_view_id = render_view_id_; |
415 params.window = handle_; | 409 params.window = handle_; |
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483 scheduler_->set_acknowledged_swap_buffers_count(swap_buffers_count); | 477 scheduler_->set_acknowledged_swap_buffers_count(swap_buffers_count); |
484 | 478 |
485 for(uint64 i = 0; i < delta; i++) { | 479 for(uint64 i = 0; i < delta; i++) { |
486 OnSwapBuffers(); | 480 OnSwapBuffers(); |
487 // Wake up the GpuScheduler to start doing work again. | 481 // Wake up the GpuScheduler to start doing work again. |
488 scheduler_->SetScheduled(true); | 482 scheduler_->SetScheduled(true); |
489 } | 483 } |
490 } | 484 } |
491 #endif // defined(OS_MACOSX) || defined(TOUCH_UI) | 485 #endif // defined(OS_MACOSX) || defined(TOUCH_UI) |
492 | 486 |
493 void GpuCommandBufferStub::CommandBufferWasDestroyed() { | |
494 TRACE_EVENT0("gpu", "GpuCommandBufferStub::CommandBufferWasDestroyed"); | |
495 // In case the renderer is currently blocked waiting for a sync reply from | |
496 // the stub, this method allows us to cleanup and unblock pending messages. | |
497 if (scheduler_.get()) { | |
498 while (!scheduler_->IsScheduled()) | |
499 scheduler_->SetScheduled(true); | |
500 } | |
501 // Handle any deferred messages now that the scheduler is not blocking | |
502 // message handling. | |
503 HandleDeferredMessages(); | |
504 } | |
505 | |
506 void GpuCommandBufferStub::AddSetTokenCallback( | 487 void GpuCommandBufferStub::AddSetTokenCallback( |
507 const base::Callback<void(int32)>& callback) { | 488 const base::Callback<void(int32)>& callback) { |
508 set_token_callbacks_.push_back(callback); | 489 set_token_callbacks_.push_back(callback); |
509 } | 490 } |
510 | 491 |
511 void GpuCommandBufferStub::OnSetToken(int32 token) { | 492 void GpuCommandBufferStub::OnSetToken(int32 token) { |
512 for (size_t i = 0; i < set_token_callbacks_.size(); ++i) | 493 for (size_t i = 0; i < set_token_callbacks_.size(); ++i) |
513 set_token_callbacks_[i].Run(token); | 494 set_token_callbacks_[i].Run(token); |
514 } | 495 } |
515 | 496 |
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591 new GpuVideoDecodeAccelerator(this, route_id_, this)); | 572 new GpuVideoDecodeAccelerator(this, route_id_, this)); |
592 video_decoder_->Initialize(configs); | 573 video_decoder_->Initialize(configs); |
593 } | 574 } |
594 | 575 |
595 void GpuCommandBufferStub::OnDestroyVideoDecoder() { | 576 void GpuCommandBufferStub::OnDestroyVideoDecoder() { |
596 LOG(ERROR) << "GpuCommandBufferStub::OnDestroyVideoDecoder"; | 577 LOG(ERROR) << "GpuCommandBufferStub::OnDestroyVideoDecoder"; |
597 video_decoder_.reset(); | 578 video_decoder_.reset(); |
598 } | 579 } |
599 | 580 |
600 #endif // defined(ENABLE_GPU) | 581 #endif // defined(ENABLE_GPU) |
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