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Side by Side Diff: content/renderer/gpu/command_buffer_proxy.cc

Issue 7253052: Execute all GL commands up to the put offset reported by a flush. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/command_buffer_proxy.h" 5 #include "content/renderer/gpu/command_buffer_proxy.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/process_util.h" 9 #include "base/process_util.h"
10 #include "base/shared_memory.h" 10 #include "base/shared_memory.h"
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151 // Send will flag state with lost context if IPC fails. 151 // Send will flag state with lost context if IPC fails.
152 if (last_state_.error == gpu::error::kNoError) { 152 if (last_state_.error == gpu::error::kNoError) {
153 gpu::CommandBuffer::State state; 153 gpu::CommandBuffer::State state;
154 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state))) 154 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state)))
155 OnUpdateState(state); 155 OnUpdateState(state);
156 } 156 }
157 157
158 return last_state_; 158 return last_state_;
159 } 159 }
160 160
161 gpu::CommandBuffer::State CommandBufferProxy::GetLastState() {
162 return last_state_;
163 }
164
161 void CommandBufferProxy::Flush(int32 put_offset) { 165 void CommandBufferProxy::Flush(int32 put_offset) {
162 if (last_state_.error != gpu::error::kNoError) 166 if (last_state_.error != gpu::error::kNoError)
163 return; 167 return;
164 168
165 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_, 169 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_,
166 put_offset, 170 put_offset,
167 ++flush_count_)); 171 ++flush_count_));
168 } 172 }
169 173
170 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset, 174 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset,
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404 delete msg; 408 delete msg;
405 return false; 409 return false;
406 } 410 }
407 411
408 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { 412 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) {
409 // Handle wraparound. It works as long as we don't have more than 2B state 413 // Handle wraparound. It works as long as we don't have more than 2B state
410 // updates in flight across which reordering occurs. 414 // updates in flight across which reordering occurs.
411 if (state.generation - last_state_.generation < 0x80000000U) 415 if (state.generation - last_state_.generation < 0x80000000U)
412 last_state_ = state; 416 last_state_ = state;
413 } 417 }
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