Chromium Code Reviews| Index: content/renderer/media/audio_renderer_impl_unittest.cc |
| =================================================================== |
| --- content/renderer/media/audio_renderer_impl_unittest.cc (revision 90349) |
| +++ content/renderer/media/audio_renderer_impl_unittest.cc (working copy) |
| @@ -13,11 +13,33 @@ |
| using ::testing::Return; |
| +// Class we would be tesing. The only difference between it and "real" one |
| +// is that test class does not open sockets and launch audio thread. |
| +class TestAudioRendererImpl : public AudioRendererImpl { |
| + public: |
| + explicit TestAudioRendererImpl(AudioMessageFilter* filter) |
| + : AudioRendererImpl(filter) { |
| + } |
| + private: |
| + virtual void CreateSocket(base::SyncSocket::Handle socket_handle) { |
|
scherkus (not reviewing)
2011/06/24 21:09:26
nit: for empty one-liner functions we typically cl
enal1
2011/06/24 22:01:09
Done.
|
| + } |
| + virtual void CreateAudioThread() { |
| + } |
| +}; |
| + |
| class AudioRendererImplTest : public ::testing::Test { |
| public: |
| static const int kRouteId = 0; |
| static const int kSize = 1024; |
| + void CallOnCreated(base::SharedMemoryHandle handle) { |
| + if (renderer_->latency_type() == AudioRendererImpl::kHighLatency) { |
| + renderer_->OnCreated(handle, kSize); |
| + } else { |
| + renderer_->OnLowLatencyCreated(handle, 0, kSize); |
| + } |
| + } |
| + |
| AudioRendererImplTest() { |
| message_loop_.reset(new MessageLoop(MessageLoop::TYPE_IO)); |
| @@ -38,10 +60,13 @@ |
| 44100))); |
| // Create and initialize audio renderer. |
| - renderer_ = new AudioRendererImpl(filter_); |
| + renderer_ = new TestAudioRendererImpl(filter_); |
| renderer_->set_host(&host_); |
| renderer_->Initialize(decoder_, media::NewExpectedCallback()); |
| + // Set low latency mode, as it soon would be on by default. |
| + renderer_->set_latency_type(AudioRendererImpl::kLowLatency); |
| + |
| // Run pending tasks and simulate responding with a created audio stream. |
| message_loop_->RunAllPending(); |
| @@ -50,8 +75,7 @@ |
| base::SharedMemoryHandle duplicated_handle; |
| EXPECT_TRUE(shared_mem_.ShareToProcess(base::GetCurrentProcessHandle(), |
| &duplicated_handle)); |
| - |
| - renderer_->OnCreated(duplicated_handle, kSize); |
| + CallOnCreated(duplicated_handle); |
| } |
| virtual ~AudioRendererImplTest() { |
| @@ -96,11 +120,13 @@ |
| // Run AudioMessageFilter::Delegate methods, which can be executed after being |
| // stopped. AudioRendererImpl shouldn't create any messages. |
| - renderer_->OnRequestPacket(AudioBuffersState(kSize, 0)); |
| + if (renderer_->latency_type() == AudioRendererImpl::kHighLatency) { |
|
scherkus (not reviewing)
2011/06/24 21:09:26
if every test has its latency set as kLowLatency t
enal1
2011/06/24 22:01:09
I prefer code that can be executed in both high an
|
| + renderer_->OnRequestPacket(AudioBuffersState(kSize, 0)); |
| + } |
| renderer_->OnStateChanged(kAudioStreamError); |
| renderer_->OnStateChanged(kAudioStreamPlaying); |
| renderer_->OnStateChanged(kAudioStreamPaused); |
| - renderer_->OnCreated(shared_mem_.handle(), kSize); |
| + CallOnCreated(shared_mem_.handle()); |
| renderer_->OnVolume(0.5); |
| // It's possible that the upstream decoder replies right after being stopped. |