| Index: content/renderer/media/audio_renderer_impl_unittest.cc
|
| ===================================================================
|
| --- content/renderer/media/audio_renderer_impl_unittest.cc (revision 91508)
|
| +++ content/renderer/media/audio_renderer_impl_unittest.cc (working copy)
|
| @@ -13,11 +13,28 @@
|
|
|
| using ::testing::Return;
|
|
|
| +// Class we would be tesing. The only difference between it and "real" one
|
| +// is that test class does not open sockets and launch audio thread.
|
| +class TestAudioRendererImpl : public AudioRendererImpl {
|
| + public:
|
| + explicit TestAudioRendererImpl(AudioMessageFilter* filter)
|
| + : AudioRendererImpl(filter) {
|
| + }
|
| + private:
|
| + virtual void CreateSocket(base::SyncSocket::Handle socket_handle) {}
|
| + virtual void CreateAudioThread() {}
|
| +};
|
| +
|
| class AudioRendererImplTest : public ::testing::Test {
|
| public:
|
| static const int kRouteId = 0;
|
| static const int kSize = 1024;
|
|
|
| + static void SetUpTestCase() {
|
| + // Set low latency mode, as it soon would be on by default.
|
| + AudioRendererImpl::set_latency_type(AudioRendererImpl::kLowLatency);
|
| + }
|
| +
|
| AudioRendererImplTest() {
|
| message_loop_.reset(new MessageLoop(MessageLoop::TYPE_IO));
|
|
|
| @@ -38,7 +55,7 @@
|
| 44100)));
|
|
|
| // Create and initialize audio renderer.
|
| - renderer_ = new AudioRendererImpl(filter_);
|
| + renderer_ = new TestAudioRendererImpl(filter_);
|
| renderer_->set_host(&host_);
|
| renderer_->Initialize(decoder_, media::NewExpectedCallback());
|
|
|
| @@ -50,13 +67,20 @@
|
| base::SharedMemoryHandle duplicated_handle;
|
| EXPECT_TRUE(shared_mem_.ShareToProcess(base::GetCurrentProcessHandle(),
|
| &duplicated_handle));
|
| -
|
| - renderer_->OnCreated(duplicated_handle, kSize);
|
| + CallOnCreated(duplicated_handle);
|
| }
|
|
|
| virtual ~AudioRendererImplTest() {
|
| }
|
|
|
| + void CallOnCreated(base::SharedMemoryHandle handle) {
|
| + if (renderer_->latency_type() == AudioRendererImpl::kHighLatency) {
|
| + renderer_->OnCreated(handle, kSize);
|
| + } else {
|
| + renderer_->OnLowLatencyCreated(handle, 0, kSize);
|
| + }
|
| + }
|
| +
|
| protected:
|
| // Fixtures.
|
| scoped_ptr<MessageLoop> message_loop_;
|
| @@ -96,11 +120,13 @@
|
|
|
| // Run AudioMessageFilter::Delegate methods, which can be executed after being
|
| // stopped. AudioRendererImpl shouldn't create any messages.
|
| - renderer_->OnRequestPacket(AudioBuffersState(kSize, 0));
|
| + if (renderer_->latency_type() == AudioRendererImpl::kHighLatency) {
|
| + renderer_->OnRequestPacket(AudioBuffersState(kSize, 0));
|
| + }
|
| renderer_->OnStateChanged(kAudioStreamError);
|
| renderer_->OnStateChanged(kAudioStreamPlaying);
|
| renderer_->OnStateChanged(kAudioStreamPaused);
|
| - renderer_->OnCreated(shared_mem_.handle(), kSize);
|
| + CallOnCreated(shared_mem_.handle());
|
| renderer_->OnVolume(0.5);
|
|
|
| // It's possible that the upstream decoder replies right after being stopped.
|
|
|