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Issue 7250001: Refactor the glib message-pump, and use it as the base for a gtk message pump and an X message pump. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: media.gyp update Created 9 years, 6 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_pump_glib.h" 5 #include "base/message_pump_glib.h"
6 6
7 #include <fcntl.h> 7 #include <fcntl.h>
8 #include <math.h> 8 #include <math.h>
9 9
10 #include <gtk/gtk.h>
11 #include <glib.h> 10 #include <glib.h>
12 11
13 #include "base/eintr_wrapper.h" 12 #include "base/eintr_wrapper.h"
14 #include "base/logging.h" 13 #include "base/logging.h"
15 #include "base/threading/platform_thread.h" 14 #include "base/threading/platform_thread.h"
16 15
17 namespace { 16 namespace {
18 17
19 // We send a byte across a pipe to wakeup the event loop. 18 // We send a byte across a pipe to wakeup the event loop.
20 const char kWorkScheduled = '\0'; 19 const char kWorkScheduled = '\0';
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 // after, from gtk_main_iteration. 77 // after, from gtk_main_iteration.
79 // 78 //
80 // For the GLib pump we try to follow the Windows UI pump model: 79 // For the GLib pump we try to follow the Windows UI pump model:
81 // - Whenever we receive a wakeup event or the timer for delayed work expires, 80 // - Whenever we receive a wakeup event or the timer for delayed work expires,
82 // we run DoWork and/or DoDelayedWork. That part will also run in the other 81 // we run DoWork and/or DoDelayedWork. That part will also run in the other
83 // event pumps. 82 // event pumps.
84 // - We also run DoWork, DoDelayedWork, and possibly DoIdleWork in the main 83 // - We also run DoWork, DoDelayedWork, and possibly DoIdleWork in the main
85 // loop, around event handling. 84 // loop, around event handling.
86 85
87 struct WorkSource : public GSource { 86 struct WorkSource : public GSource {
88 base::MessagePumpForUI* pump; 87 base::MessagePumpGlib* pump;
89 }; 88 };
90 89
91 gboolean WorkSourcePrepare(GSource* source, 90 gboolean WorkSourcePrepare(GSource* source,
92 gint* timeout_ms) { 91 gint* timeout_ms) {
93 *timeout_ms = static_cast<WorkSource*>(source)->pump->HandlePrepare(); 92 *timeout_ms = static_cast<WorkSource*>(source)->pump->HandlePrepare();
94 // We always return FALSE, so that our timeout is honored. If we were 93 // We always return FALSE, so that our timeout is honored. If we were
95 // to return TRUE, the timeout would be considered to be 0 and the poll 94 // to return TRUE, the timeout would be considered to be 0 and the poll
96 // would never block. Once the poll is finished, Check will be called. 95 // would never block. Once the poll is finished, Check will be called.
97 return FALSE; 96 return FALSE;
98 } 97 }
(...skipping 18 matching lines...) Expand all
117 WorkSourceCheck, 116 WorkSourceCheck,
118 WorkSourceDispatch, 117 WorkSourceDispatch,
119 NULL 118 NULL
120 }; 119 };
121 120
122 } // namespace 121 } // namespace
123 122
124 123
125 namespace base { 124 namespace base {
126 125
127 struct MessagePumpForUI::RunState { 126 struct MessagePumpGlib::RunState {
128 Delegate* delegate; 127 Delegate* delegate;
129 Dispatcher* dispatcher; 128 MessagePumpDispatcher* dispatcher;
130 129
131 // Used to flag that the current Run() invocation should return ASAP. 130 // Used to flag that the current Run() invocation should return ASAP.
132 bool should_quit; 131 bool should_quit;
133 132
134 // Used to count how many Run() invocations are on the stack. 133 // Used to count how many Run() invocations are on the stack.
135 int run_depth; 134 int run_depth;
136 135
137 // This keeps the state of whether the pump got signaled that there was new 136 // This keeps the state of whether the pump got signaled that there was new
138 // work to be done. Since we eat the message on the wake up pipe as soon as 137 // work to be done. Since we eat the message on the wake up pipe as soon as
139 // we get it, we keep that state here to stay consistent. 138 // we get it, we keep that state here to stay consistent.
140 bool has_work; 139 bool has_work;
141 }; 140 };
142 141
143 MessagePumpForUI::MessagePumpForUI() 142 MessagePumpGlib::MessagePumpGlib()
144 : state_(NULL), 143 : state_(NULL),
145 context_(g_main_context_default()), 144 context_(g_main_context_default()),
146 wakeup_gpollfd_(new GPollFD) { 145 wakeup_gpollfd_(new GPollFD) {
147 // Create our wakeup pipe, which is used to flag when work was scheduled. 146 // Create our wakeup pipe, which is used to flag when work was scheduled.
148 int fds[2]; 147 int fds[2];
149 CHECK_EQ(pipe(fds), 0); 148 CHECK_EQ(pipe(fds), 0);
150 wakeup_pipe_read_ = fds[0]; 149 wakeup_pipe_read_ = fds[0];
151 wakeup_pipe_write_ = fds[1]; 150 wakeup_pipe_write_ = fds[1];
152 wakeup_gpollfd_->fd = wakeup_pipe_read_; 151 wakeup_gpollfd_->fd = wakeup_pipe_read_;
153 wakeup_gpollfd_->events = G_IO_IN; 152 wakeup_gpollfd_->events = G_IO_IN;
154 153
155 work_source_ = g_source_new(&WorkSourceFuncs, sizeof(WorkSource)); 154 work_source_ = g_source_new(&WorkSourceFuncs, sizeof(WorkSource));
156 static_cast<WorkSource*>(work_source_)->pump = this; 155 static_cast<WorkSource*>(work_source_)->pump = this;
157 g_source_add_poll(work_source_, wakeup_gpollfd_.get()); 156 g_source_add_poll(work_source_, wakeup_gpollfd_.get());
158 // Use a low priority so that we let other events in the queue go first. 157 // Use a low priority so that we let other events in the queue go first.
159 g_source_set_priority(work_source_, G_PRIORITY_DEFAULT_IDLE); 158 g_source_set_priority(work_source_, G_PRIORITY_DEFAULT_IDLE);
160 // This is needed to allow Run calls inside Dispatch. 159 // This is needed to allow Run calls inside Dispatch.
161 g_source_set_can_recurse(work_source_, TRUE); 160 g_source_set_can_recurse(work_source_, TRUE);
162 g_source_attach(work_source_, context_); 161 g_source_attach(work_source_, context_);
163 gdk_event_handler_set(&EventDispatcher, this, NULL);
164 } 162 }
165 163
166 MessagePumpForUI::~MessagePumpForUI() { 164 MessagePumpGlib::~MessagePumpGlib() {
167 gdk_event_handler_set(reinterpret_cast<GdkEventFunc>(gtk_main_do_event),
168 this, NULL);
169 g_source_destroy(work_source_); 165 g_source_destroy(work_source_);
170 g_source_unref(work_source_); 166 g_source_unref(work_source_);
171 close(wakeup_pipe_read_); 167 close(wakeup_pipe_read_);
172 close(wakeup_pipe_write_); 168 close(wakeup_pipe_write_);
173 } 169 }
174 170
175 void MessagePumpForUI::RunWithDispatcher(Delegate* delegate, 171 void MessagePumpGlib::RunWithDispatcher(Delegate* delegate,
176 Dispatcher* dispatcher) { 172 MessagePumpDispatcher* dispatcher) {
177 #ifndef NDEBUG 173 #ifndef NDEBUG
178 // Make sure we only run this on one thread. GTK only has one message pump 174 // Make sure we only run this on one thread. X/GTK only has one message pump
179 // so we can only have one UI loop per process. 175 // so we can only have one UI loop per process.
180 static base::PlatformThreadId thread_id = base::PlatformThread::CurrentId(); 176 static base::PlatformThreadId thread_id = base::PlatformThread::CurrentId();
181 DCHECK(thread_id == base::PlatformThread::CurrentId()) << 177 DCHECK(thread_id == base::PlatformThread::CurrentId()) <<
182 "Running MessagePumpForUI on two different threads; " 178 "Running MessagePumpGlib on two different threads; "
183 "this is unsupported by GLib!"; 179 "this is unsupported by GLib!";
184 #endif 180 #endif
185 181
186 RunState state; 182 RunState state;
187 state.delegate = delegate; 183 state.delegate = delegate;
188 state.dispatcher = dispatcher; 184 state.dispatcher = dispatcher;
189 state.should_quit = false; 185 state.should_quit = false;
190 state.run_depth = state_ ? state_->run_depth + 1 : 1; 186 state.run_depth = state_ ? state_->run_depth + 1 : 1;
191 state.has_work = false; 187 state.has_work = false;
192 188
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
224 continue; 220 continue;
225 221
226 more_work_is_plausible = state_->delegate->DoIdleWork(); 222 more_work_is_plausible = state_->delegate->DoIdleWork();
227 if (state_->should_quit) 223 if (state_->should_quit)
228 break; 224 break;
229 } 225 }
230 226
231 state_ = previous_state; 227 state_ = previous_state;
232 } 228 }
233 229
234 bool MessagePumpForUI::RunOnce(GMainContext* context, bool block) {
235 // g_main_context_iteration returns true if events have been dispatched.
236 return g_main_context_iteration(context, block);
237 }
238
239 // Return the timeout we want passed to poll. 230 // Return the timeout we want passed to poll.
240 int MessagePumpForUI::HandlePrepare() { 231 int MessagePumpGlib::HandlePrepare() {
241 // We know we have work, but we haven't called HandleDispatch yet. Don't let 232 // We know we have work, but we haven't called HandleDispatch yet. Don't let
242 // the pump block so that we can do some processing. 233 // the pump block so that we can do some processing.
243 if (state_ && // state_ may be null during tests. 234 if (state_ && // state_ may be null during tests.
244 state_->has_work) 235 state_->has_work)
245 return 0; 236 return 0;
246 237
247 // We don't think we have work to do, but make sure not to block 238 // We don't think we have work to do, but make sure not to block
248 // longer than the next time we need to run delayed work. 239 // longer than the next time we need to run delayed work.
249 return GetTimeIntervalMilliseconds(delayed_work_time_); 240 return GetTimeIntervalMilliseconds(delayed_work_time_);
250 } 241 }
251 242
252 bool MessagePumpForUI::HandleCheck() { 243 bool MessagePumpGlib::HandleCheck() {
253 if (!state_) // state_ may be null during tests. 244 if (!state_) // state_ may be null during tests.
254 return false; 245 return false;
255 246
256 // We should only ever have a single message on the wakeup pipe, since we 247 // We should only ever have a single message on the wakeup pipe, since we
257 // are only signaled when the queue went from empty to non-empty. The glib 248 // are only signaled when the queue went from empty to non-empty. The glib
258 // poll will tell us whether there was data, so this read shouldn't block. 249 // poll will tell us whether there was data, so this read shouldn't block.
259 if (wakeup_gpollfd_->revents & G_IO_IN) { 250 if (wakeup_gpollfd_->revents & G_IO_IN) {
260 char msg; 251 char msg;
261 if (HANDLE_EINTR(read(wakeup_pipe_read_, &msg, 1)) != 1 || msg != '!') { 252 if (HANDLE_EINTR(read(wakeup_pipe_read_, &msg, 1)) != 1 || msg != '!') {
262 NOTREACHED() << "Error reading from the wakeup pipe."; 253 NOTREACHED() << "Error reading from the wakeup pipe.";
263 } 254 }
264 // Since we ate the message, we need to record that we have more work, 255 // Since we ate the message, we need to record that we have more work,
265 // because HandleCheck() may be called without HandleDispatch being called 256 // because HandleCheck() may be called without HandleDispatch being called
266 // afterwards. 257 // afterwards.
267 state_->has_work = true; 258 state_->has_work = true;
268 } 259 }
269 260
270 if (state_->has_work) 261 if (state_->has_work)
271 return true; 262 return true;
272 263
273 if (GetTimeIntervalMilliseconds(delayed_work_time_) == 0) { 264 if (GetTimeIntervalMilliseconds(delayed_work_time_) == 0) {
274 // The timer has expired. That condition will stay true until we process 265 // The timer has expired. That condition will stay true until we process
275 // that delayed work, so we don't need to record this differently. 266 // that delayed work, so we don't need to record this differently.
276 return true; 267 return true;
277 } 268 }
278 269
279 return false; 270 return false;
280 } 271 }
281 272
282 void MessagePumpForUI::HandleDispatch() { 273 void MessagePumpGlib::HandleDispatch() {
283 state_->has_work = false; 274 state_->has_work = false;
284 if (state_->delegate->DoWork()) { 275 if (state_->delegate->DoWork()) {
285 // NOTE: on Windows at this point we would call ScheduleWork (see 276 // NOTE: on Windows at this point we would call ScheduleWork (see
286 // MessagePumpForUI::HandleWorkMessage in message_pump_win.cc). But here, 277 // MessagePumpGlib::HandleWorkMessage in message_pump_win.cc). But here,
287 // instead of posting a message on the wakeup pipe, we can avoid the 278 // instead of posting a message on the wakeup pipe, we can avoid the
288 // syscalls and just signal that we have more work. 279 // syscalls and just signal that we have more work.
289 state_->has_work = true; 280 state_->has_work = true;
290 } 281 }
291 282
292 if (state_->should_quit) 283 if (state_->should_quit)
293 return; 284 return;
294 285
295 state_->delegate->DoDelayedWork(&delayed_work_time_); 286 state_->delegate->DoDelayedWork(&delayed_work_time_);
296 } 287 }
297 288
298 void MessagePumpForUI::AddObserver(Observer* observer) { 289 void MessagePumpGlib::AddObserver(MessagePumpObserver* observer) {
299 observers_.AddObserver(observer); 290 observers_.AddObserver(observer);
300 } 291 }
301 292
302 void MessagePumpForUI::RemoveObserver(Observer* observer) { 293 void MessagePumpGlib::RemoveObserver(MessagePumpObserver* observer) {
303 observers_.RemoveObserver(observer); 294 observers_.RemoveObserver(observer);
304 } 295 }
305 296
306 void MessagePumpForUI::DispatchEvents(GdkEvent* event) { 297 void MessagePumpGlib::Run(Delegate* delegate) {
307 WillProcessEvent(event);
308 if (state_ && state_->dispatcher) { // state_ may be null during tests.
309 if (!state_->dispatcher->Dispatch(event))
310 state_->should_quit = true;
311 } else {
312 gtk_main_do_event(event);
313 }
314 DidProcessEvent(event);
315 }
316
317 void MessagePumpForUI::Run(Delegate* delegate) {
318 RunWithDispatcher(delegate, NULL); 298 RunWithDispatcher(delegate, NULL);
319 } 299 }
320 300
321 void MessagePumpForUI::Quit() { 301 void MessagePumpGlib::Quit() {
322 if (state_) { 302 if (state_) {
323 state_->should_quit = true; 303 state_->should_quit = true;
324 } else { 304 } else {
325 NOTREACHED() << "Quit called outside Run!"; 305 NOTREACHED() << "Quit called outside Run!";
326 } 306 }
327 } 307 }
328 308
329 void MessagePumpForUI::ScheduleWork() { 309 void MessagePumpGlib::ScheduleWork() {
330 // This can be called on any thread, so we don't want to touch any state 310 // This can be called on any thread, so we don't want to touch any state
331 // variables as we would then need locks all over. This ensures that if 311 // variables as we would then need locks all over. This ensures that if
332 // we are sleeping in a poll that we will wake up. 312 // we are sleeping in a poll that we will wake up.
333 char msg = '!'; 313 char msg = '!';
334 if (HANDLE_EINTR(write(wakeup_pipe_write_, &msg, 1)) != 1) { 314 if (HANDLE_EINTR(write(wakeup_pipe_write_, &msg, 1)) != 1) {
335 NOTREACHED() << "Could not write to the UI message loop wakeup pipe!"; 315 NOTREACHED() << "Could not write to the UI message loop wakeup pipe!";
336 } 316 }
337 } 317 }
338 318
339 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { 319 void MessagePumpGlib::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
340 // We need to wake up the loop in case the poll timeout needs to be 320 // We need to wake up the loop in case the poll timeout needs to be
341 // adjusted. This will cause us to try to do work, but that's ok. 321 // adjusted. This will cause us to try to do work, but that's ok.
342 delayed_work_time_ = delayed_work_time; 322 delayed_work_time_ = delayed_work_time;
343 ScheduleWork(); 323 ScheduleWork();
344 } 324 }
345 325
346 MessagePumpForUI::Dispatcher* MessagePumpForUI::GetDispatcher() { 326 MessagePumpDispatcher* MessagePumpGlib::GetDispatcher() {
347 return state_ ? state_->dispatcher : NULL; 327 return state_ ? state_->dispatcher : NULL;
348 } 328 }
349 329
350 void MessagePumpForUI::WillProcessEvent(GdkEvent* event) {
351 FOR_EACH_OBSERVER(Observer, observers_, WillProcessEvent(event));
352 }
353
354 void MessagePumpForUI::DidProcessEvent(GdkEvent* event) {
355 FOR_EACH_OBSERVER(Observer, observers_, DidProcessEvent(event));
356 }
357
358 // static
359 void MessagePumpForUI::EventDispatcher(GdkEvent* event, gpointer data) {
360 MessagePumpForUI* message_pump = reinterpret_cast<MessagePumpForUI*>(data);
361 message_pump->DispatchEvents(event);
362 }
363
364 } // namespace base 330 } // namespace base
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