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Issue 7223: Introduce a special kind of frames for construct frames, e.g.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years, 2 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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92 // Sets the remembered set bit for [address+offset], where address is the 92 // Sets the remembered set bit for [address+offset], where address is the
93 // address of the heap object 'object'. The address must be in the first 8K 93 // address of the heap object 'object'. The address must be in the first 8K
94 // of an allocated page. The 'scratch' register is used in the 94 // of an allocated page. The 'scratch' register is used in the
95 // implementation and all 3 registers are clobbered by the operation, as 95 // implementation and all 3 registers are clobbered by the operation, as
96 // well as the ip register. 96 // well as the ip register.
97 void RecordWrite(Register object, Register offset, Register scratch); 97 void RecordWrite(Register object, Register offset, Register scratch);
98 98
99 // --------------------------------------------------------------------------- 99 // ---------------------------------------------------------------------------
100 // Activation frames 100 // Activation frames
101 101
102 void EnterInternalFrame(); 102 void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
103 void LeaveInternalFrame(); 103 void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
104
105 void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
106 void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
104 107
105 // Enter specific kind of exit frame; either EXIT or 108 // Enter specific kind of exit frame; either EXIT or
106 // EXIT_DEBUG. Expects the number of arguments in register r0 and 109 // EXIT_DEBUG. Expects the number of arguments in register r0 and
107 // the builtin function to call in register r1. Exits with argc in 110 // the builtin function to call in register r1. Exits with argc in
108 // r4, argv in r6, and and the builtin function to call in r5. 111 // r4, argv in r6, and and the builtin function to call in r5.
109 void EnterExitFrame(StackFrame::Type type); 112 void EnterExitFrame(StackFrame::Type type);
110 113
111 // Leave the current exit frame. Expects the return value in r0. 114 // Leave the current exit frame. Expects the return value in r0.
112 void LeaveExitFrame(StackFrame::Type type); 115 void LeaveExitFrame(StackFrame::Type type);
113 116
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253 void InvokePrologue(const ParameterCount& expected, 256 void InvokePrologue(const ParameterCount& expected,
254 const ParameterCount& actual, 257 const ParameterCount& actual,
255 Handle<Code> code_constant, 258 Handle<Code> code_constant,
256 Register code_reg, 259 Register code_reg,
257 Label* done, 260 Label* done,
258 InvokeFlag flag); 261 InvokeFlag flag);
259 262
260 // Get the code for the given builtin. Returns if able to resolve 263 // Get the code for the given builtin. Returns if able to resolve
261 // the function in the 'resolved' flag. 264 // the function in the 'resolved' flag.
262 Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved); 265 Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
266
267 // Activation support.
268 void EnterFrame(StackFrame::Type type);
269 void LeaveFrame(StackFrame::Type type);
263 }; 270 };
264 271
265 272
266 // ----------------------------------------------------------------------------- 273 // -----------------------------------------------------------------------------
267 // Static helper functions. 274 // Static helper functions.
268 275
269 // Generate a MemOperand for loading a field from an object. 276 // Generate a MemOperand for loading a field from an object.
270 static inline MemOperand FieldMemOperand(Register object, int offset) { 277 static inline MemOperand FieldMemOperand(Register object, int offset) {
271 return MemOperand(object, offset - kHeapObjectTag); 278 return MemOperand(object, offset - kHeapObjectTag);
272 } 279 }
273 280
274 281
275 282
276 } } // namespace v8::internal 283 } } // namespace v8::internal
277 284
278 #endif // V8_MACRO_ASSEMBLER_ARM_H_ 285 #endif // V8_MACRO_ASSEMBLER_ARM_H_
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