Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
| 6 | 6 |
| 7 #include "google/protobuf/message.h" | 7 #include "google/protobuf/message.h" |
| 8 #include "net/base/io_buffer.h" | 8 #include "net/base/io_buffer.h" |
| 9 #include "remoting/protocol/client_control_sender.h" | 9 #include "remoting/protocol/client_control_sender.h" |
| 10 #include "remoting/protocol/host_message_dispatcher.h" | 10 #include "remoting/protocol/host_message_dispatcher.h" |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 50 | 50 |
| 51 void ConnectionToClient::Disconnect() { | 51 void ConnectionToClient::Disconnect() { |
| 52 // This method can be called from main thread so perform threading switching. | 52 // This method can be called from main thread so perform threading switching. |
| 53 if (MessageLoop::current() != loop_) { | 53 if (MessageLoop::current() != loop_) { |
| 54 loop_->PostTask( | 54 loop_->PostTask( |
| 55 FROM_HERE, | 55 FROM_HERE, |
| 56 NewRunnableMethod(this, &ConnectionToClient::Disconnect)); | 56 NewRunnableMethod(this, &ConnectionToClient::Disconnect)); |
| 57 return; | 57 return; |
| 58 } | 58 } |
| 59 | 59 |
| 60 if (video_writer_.get()) | |
| 61 video_writer_->Close(); | |
| 62 if (client_control_sender_.get()) | |
| 63 client_control_sender_->Close(); | |
|
Wez
2011/06/30 18:27:31
We Close() these in Disconnect(), but we created t
Sergey Ulanov
2011/06/30 20:55:24
Done.
| |
| 64 | |
| 60 // If there is a channel then close it and release the reference. | 65 // If there is a channel then close it and release the reference. |
| 61 if (session_) { | 66 if (session_) { |
| 62 session_->Close(NewRunnableMethod(this, &ConnectionToClient::OnClosed)); | 67 session_->Close(NewRunnableMethod(this, &ConnectionToClient::OnClosed)); |
| 63 session_ = NULL; | 68 session_ = NULL; |
| 64 } | 69 } |
| 65 } | 70 } |
| 66 | 71 |
| 67 void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) { | 72 void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) { |
| 68 handler_->OnSequenceNumberUpdated(this, sequence_number); | 73 handler_->OnSequenceNumberUpdated(this, sequence_number); |
| 69 } | 74 } |
| 70 | 75 |
| 71 VideoStub* ConnectionToClient::video_stub() { | 76 VideoStub* ConnectionToClient::video_stub() { |
| 72 return video_writer_.get(); | 77 return video_writer_.get(); |
| 73 } | 78 } |
| 74 | 79 |
| 75 // Return pointer to ClientStub. | 80 // Return pointer to ClientStub. |
| 76 ClientStub* ConnectionToClient::client_stub() { | 81 ClientStub* ConnectionToClient::client_stub() { |
| 77 return client_stub_.get(); | 82 return client_control_sender_.get(); |
| 78 } | 83 } |
| 79 | 84 |
| 80 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) { | 85 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) { |
| 81 host_stub_ = host_stub; | 86 host_stub_ = host_stub; |
| 82 } | 87 } |
| 83 | 88 |
| 84 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { | 89 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { |
| 85 input_stub_ = input_stub; | 90 input_stub_ = input_stub; |
| 86 } | 91 } |
| 87 | 92 |
| 88 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { | 93 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { |
| 89 if (state == protocol::Session::CONNECTED) { | |
| 90 client_stub_.reset(new ClientControlSender(session_->control_channel())); | |
| 91 video_writer_.reset(VideoWriter::Create(session_->config())); | |
| 92 video_writer_->Init(session_); | |
| 93 | |
| 94 dispatcher_.reset(new HostMessageDispatcher()); | |
| 95 dispatcher_->Initialize(this, host_stub_, input_stub_); | |
| 96 } | |
| 97 | |
| 98 // This method can be called from main thread so perform threading switching. | |
| 99 if (MessageLoop::current() != loop_) { | |
| 100 loop_->PostTask( | |
| 101 FROM_HERE, | |
| 102 NewRunnableMethod(this, &ConnectionToClient::StateChangeTask, state)); | |
| 103 } else { | |
| 104 StateChangeTask(state); | |
| 105 } | |
| 106 } | |
| 107 | |
| 108 void ConnectionToClient::StateChangeTask(protocol::Session::State state) { | |
| 109 DCHECK_EQ(loop_, MessageLoop::current()); | 94 DCHECK_EQ(loop_, MessageLoop::current()); |
| 110 | 95 |
| 111 DCHECK(handler_); | 96 DCHECK(handler_); |
| 112 switch(state) { | 97 switch(state) { |
| 113 case protocol::Session::CONNECTING: | 98 case protocol::Session::CONNECTING: |
| 114 break; | 99 break; |
| 115 // Don't care about this message. | 100 // Don't care about this message. |
| 116 case protocol::Session::CONNECTED: | 101 case protocol::Session::CONNECTED: |
| 102 client_control_sender_.reset( | |
| 103 new ClientControlSender(session_->control_channel())); | |
| 104 video_writer_.reset(VideoWriter::Create(session_->config())); | |
| 105 video_writer_->Init(session_); | |
| 106 | |
| 107 dispatcher_.reset(new HostMessageDispatcher()); | |
| 108 dispatcher_->Initialize(this, host_stub_, input_stub_); | |
| 109 | |
| 117 handler_->OnConnectionOpened(this); | 110 handler_->OnConnectionOpened(this); |
| 118 break; | 111 break; |
| 119 case protocol::Session::CLOSED: | 112 case protocol::Session::CLOSED: |
| 120 handler_->OnConnectionClosed(this); | 113 handler_->OnConnectionClosed(this); |
| 121 break; | 114 break; |
| 122 case protocol::Session::FAILED: | 115 case protocol::Session::FAILED: |
| 123 handler_->OnConnectionFailed(this); | 116 handler_->OnConnectionFailed(this); |
| 124 break; | 117 break; |
| 125 default: | 118 default: |
| 126 // We shouldn't receive other states. | 119 // We shouldn't receive other states. |
| 127 NOTREACHED(); | 120 NOTREACHED(); |
| 128 } | 121 } |
| 129 } | 122 } |
| 130 | 123 |
| 131 // OnClosed() is used as a callback for protocol::Session::Close(). | 124 // OnClosed() is used as a callback for protocol::Session::Close(). |
| 132 void ConnectionToClient::OnClosed() { | 125 void ConnectionToClient::OnClosed() { |
| 133 } | 126 } |
| 134 | 127 |
| 135 } // namespace protocol | 128 } // namespace protocol |
| 136 } // namespace remoting | 129 } // namespace remoting |
| OLD | NEW |