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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 #include "gpu/command_buffer/client/gles2_lib.h" | 8 #include "gpu/command_buffer/client/gles2_lib.h" |
9 #include "gpu/command_buffer/service/command_buffer_service.h" | 9 #include "gpu/command_buffer/service/command_buffer_service.h" |
10 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 10 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
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105 // We do not support more than one window surface. | 105 // We do not support more than one window surface. |
106 return EGL_NO_SURFACE; | 106 return EGL_NO_SURFACE; |
107 } | 107 } |
108 | 108 |
109 using gpu::GpuScheduler; | 109 using gpu::GpuScheduler; |
110 std::vector<int32> attribs; | 110 std::vector<int32> attribs; |
111 scoped_ptr<GpuScheduler> gpu_scheduler( | 111 scoped_ptr<GpuScheduler> gpu_scheduler( |
112 new GpuScheduler(command_buffer_.get(), NULL, NULL)); | 112 new GpuScheduler(command_buffer_.get(), NULL, NULL)); |
113 if (!gpu_scheduler->Initialize( | 113 if (!gpu_scheduler->Initialize( |
114 win, gfx::Size(), gpu::gles2::DisallowedExtensions(), NULL, | 114 win, gfx::Size(), gpu::gles2::DisallowedExtensions(), NULL, |
115 attribs, NULL, 0, NULL)) | 115 attribs, NULL)) |
116 return EGL_NO_SURFACE; | 116 return EGL_NO_SURFACE; |
117 | 117 |
118 command_buffer_->SetPutOffsetChangeCallback( | 118 command_buffer_->SetPutOffsetChangeCallback( |
119 NewCallback(gpu_scheduler.get(), &GpuScheduler::PutChanged)); | 119 NewCallback(gpu_scheduler.get(), &GpuScheduler::PutChanged)); |
120 gpu_scheduler_.reset(gpu_scheduler.release()); | 120 gpu_scheduler_.reset(gpu_scheduler.release()); |
121 surface_.reset(new Surface(win)); | 121 surface_.reset(new Surface(win)); |
122 | 122 |
123 return surface_.get(); | 123 return surface_.get(); |
124 } | 124 } |
125 | 125 |
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178 } else { | 178 } else { |
179 DCHECK(IsValidSurface(draw)); | 179 DCHECK(IsValidSurface(draw)); |
180 DCHECK(IsValidSurface(read)); | 180 DCHECK(IsValidSurface(read)); |
181 DCHECK(IsValidContext(ctx)); | 181 DCHECK(IsValidContext(ctx)); |
182 gles2::SetGLContext(context_.get()); | 182 gles2::SetGLContext(context_.get()); |
183 } | 183 } |
184 return true; | 184 return true; |
185 } | 185 } |
186 | 186 |
187 } // namespace egl | 187 } // namespace egl |
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