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Unified Diff: skia/ext/vector_platform_device_emf_win.h

Issue 7193040: Revert 91504 - Stop using deprecated factory API for SkDevice (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 5 months ago
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Index: skia/ext/vector_platform_device_emf_win.h
===================================================================
--- skia/ext/vector_platform_device_emf_win.h (revision 91504)
+++ skia/ext/vector_platform_device_emf_win.h (working copy)
@@ -14,15 +14,21 @@
namespace skia {
+class SK_API VectorPlatformDeviceEmfFactory : public SkDeviceFactory {
+ public:
+ virtual SkDevice* newDevice(SkCanvas* ignored, SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque, bool isForLayer) OVERRIDE;
+ static PlatformDevice* CreateDevice(int width, int height, bool isOpaque,
+ HANDLE shared_section);
+};
+
// A device is basically a wrapper around SkBitmap that provides a surface for
// SkCanvas to draw into. This specific device is not not backed by a surface
// and is thus unreadable. This is because the backend is completely vectorial.
// This device is a simple wrapper over a Windows device context (HDC) handle.
class VectorPlatformDeviceEmf : public PlatformDevice {
public:
- static PlatformDevice* CreateDevice(int width, int height, bool isOpaque,
- HANDLE shared_section);
-
// Factory function. The DC is kept as the output context.
static VectorPlatformDeviceEmf* create(HDC dc, int width, int height);
@@ -75,9 +81,8 @@
bool alpha_blend_used() const { return alpha_blend_used_; }
protected:
- virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config, int width,
- int height, bool isOpaque,
- Usage usage);
+ // Override from SkDevice (through PlatformDevice).
+ virtual SkDeviceFactory* onNewDeviceFactory();
private:
// Applies the SkPaint's painting properties in the current GDI context, if
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