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Issue 717001: Refactor the code cache to handle large number of properties on the global ob... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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339 // Please note this function does not perform a garbage collection. 339 // Please note this function does not perform a garbage collection.
340 static Object* AllocateMap(InstanceType instance_type, int instance_size); 340 static Object* AllocateMap(InstanceType instance_type, int instance_size);
341 341
342 // Allocates a partial map for bootstrapping. 342 // Allocates a partial map for bootstrapping.
343 static Object* AllocatePartialMap(InstanceType instance_type, 343 static Object* AllocatePartialMap(InstanceType instance_type,
344 int instance_size); 344 int instance_size);
345 345
346 // Allocate a map for the specified function 346 // Allocate a map for the specified function
347 static Object* AllocateInitialMap(JSFunction* fun); 347 static Object* AllocateInitialMap(JSFunction* fun);
348 348
349 // Allocates an empty code cache.
350 static Object* AllocateCodeCache();
351
349 // Allocates and fully initializes a String. There are two String 352 // Allocates and fully initializes a String. There are two String
350 // encodings: ASCII and two byte. One should choose between the three string 353 // encodings: ASCII and two byte. One should choose between the three string
351 // allocation functions based on the encoding of the string buffer used to 354 // allocation functions based on the encoding of the string buffer used to
352 // initialized the string. 355 // initialized the string.
353 // - ...FromAscii initializes the string from a buffer that is ASCII 356 // - ...FromAscii initializes the string from a buffer that is ASCII
354 // encoded (it does not check that the buffer is ASCII encoded) and the 357 // encoded (it does not check that the buffer is ASCII encoded) and the
355 // result will be ASCII encoded. 358 // result will be ASCII encoded.
356 // - ...FromUTF8 initializes the string from a buffer that is UTF-8 359 // - ...FromUTF8 initializes the string from a buffer that is UTF-8
357 // encoded. If the characters are all single-byte characters, the 360 // encoded. If the characters are all single-byte characters, the
358 // result will be ASCII encoded, otherwise it will converted to two 361 // result will be ASCII encoded, otherwise it will converted to two
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1736 1739
1737 // To speed up scavenge collections new space string are kept 1740 // To speed up scavenge collections new space string are kept
1738 // separate from old space strings. 1741 // separate from old space strings.
1739 static List<Object*> new_space_strings_; 1742 static List<Object*> new_space_strings_;
1740 static List<Object*> old_space_strings_; 1743 static List<Object*> old_space_strings_;
1741 }; 1744 };
1742 1745
1743 } } // namespace v8::internal 1746 } } // namespace v8::internal
1744 1747
1745 #endif // V8_HEAP_H_ 1748 #endif // V8_HEAP_H_
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