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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 7158002: Revert 89002 - Enforce RGB even on buggy drivers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/hash_tables.h" 9 #include "base/hash_tables.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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29 public: 29 public:
30 typedef scoped_refptr<Attachment> Ref; 30 typedef scoped_refptr<Attachment> Ref;
31 31
32 virtual ~Attachment() { } 32 virtual ~Attachment() { }
33 virtual GLsizei width() const = 0; 33 virtual GLsizei width() const = 0;
34 virtual GLsizei height() const = 0; 34 virtual GLsizei height() const = 0;
35 virtual GLenum internal_format() const = 0; 35 virtual GLenum internal_format() const = 0;
36 virtual GLsizei samples() const = 0; 36 virtual GLsizei samples() const = 0;
37 virtual bool cleared() const = 0; 37 virtual bool cleared() const = 0;
38 virtual void set_cleared() = 0; 38 virtual void set_cleared() = 0;
39 virtual bool IsTexture(TextureManager::TextureInfo* texture) const = 0;
40 }; 39 };
41 40
42 explicit FramebufferInfo(GLuint service_id); 41 explicit FramebufferInfo(GLuint service_id);
43 42
44 GLuint service_id() const { 43 GLuint service_id() const {
45 return service_id_; 44 return service_id_;
46 } 45 }
47 46
48 bool HasUnclearedAttachment(GLenum attachment) const; 47 bool HasUnclearedAttachment(GLenum attachment) const;
49 48
(...skipping 16 matching lines...) Expand all
66 } 65 }
67 66
68 void MarkAsValid() { 67 void MarkAsValid() {
69 has_been_bound_ = true; 68 has_been_bound_ = true;
70 } 69 }
71 70
72 bool IsValid() const { 71 bool IsValid() const {
73 return has_been_bound_ && !IsDeleted(); 72 return has_been_bound_ && !IsDeleted();
74 } 73 }
75 74
76 bool HasDepthAttachment() const;
77 bool HasStencilAttachment() const;
78 GLenum GetColorAttachmentFormat() const;
79
80 // We can't know if the frame buffer is complete since that is 75 // We can't know if the frame buffer is complete since that is
81 // implementation dependent and we'd have to check after every glTexImage 76 // implementation dependent and we'd have to check after every glTexImage
82 // call but we can know in certain cases that it's NOT complete which we 77 // call but we can know in certain cases that it's NOT complete which we
83 // need to enforce the OpenGL ES 2.0 spec on top of DesktopGL. 78 // need to enforce the OpenGL ES 2.0 spec on top of DesktopGL.
84 bool IsNotComplete() const; 79 bool IsNotComplete() const;
85 80
86 private: 81 private:
87 friend class FramebufferManager; 82 friend class FramebufferManager;
88 friend class base::RefCounted<FramebufferInfo>; 83 friend class base::RefCounted<FramebufferInfo>;
89 84
90 ~FramebufferInfo(); 85 ~FramebufferInfo();
91 86
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 typedef base::hash_map<GLuint, FramebufferInfo::Ref> FramebufferInfoMap; 125 typedef base::hash_map<GLuint, FramebufferInfo::Ref> FramebufferInfoMap;
131 FramebufferInfoMap framebuffer_infos_; 126 FramebufferInfoMap framebuffer_infos_;
132 127
133 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); 128 DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
134 }; 129 };
135 130
136 } // namespace gles2 131 } // namespace gles2
137 } // namespace gpu 132 } // namespace gpu
138 133
139 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 134 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
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