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Unified Diff: content/renderer/media/audio_device.cc

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Fixed nits in AudioRenderImpl unit test Created 9 years, 5 months ago
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Index: content/renderer/media/audio_device.cc
===================================================================
--- content/renderer/media/audio_device.cc (revision 92113)
+++ content/renderer/media/audio_device.cc (working copy)
@@ -4,7 +4,6 @@
#include "content/renderer/media/audio_device.h"
-#include "base/memory/singleton.h"
#include "base/message_loop.h"
#include "content/common/child_process.h"
#include "content/common/media/audio_messages.h"
@@ -12,39 +11,6 @@
#include "content/renderer/render_thread.h"
#include "media/audio/audio_util.h"
-scoped_refptr<AudioMessageFilter> AudioDevice::filter_;
-
-namespace {
-
-// AudioMessageFilterCreator is intended to be used as a singleton so we can
-// get access to a shared AudioMessageFilter.
-// Example usage:
-// AudioMessageFilter* filter = AudioMessageFilterCreator::SharedFilter();
-
-class AudioMessageFilterCreator {
- public:
- AudioMessageFilterCreator() {
- int routing_id;
- RenderThread::current()->Send(
- new ViewHostMsg_GenerateRoutingID(&routing_id));
- filter_ = new AudioMessageFilter(routing_id);
- RenderThread::current()->AddFilter(filter_);
- }
-
- static AudioMessageFilter* SharedFilter() {
- return GetInstance()->filter_.get();
- }
-
- static AudioMessageFilterCreator* GetInstance() {
- return Singleton<AudioMessageFilterCreator>::get();
- }
-
- private:
- scoped_refptr<AudioMessageFilter> filter_;
-};
-
-} // namespace
-
AudioDevice::AudioDevice(size_t buffer_size,
int channels,
double sample_rate,
@@ -57,13 +23,12 @@
audio_delay_milliseconds_(0),
volume_(1.0),
stream_id_(0) {
+ filter_ = RenderThread::current()->audio_message_filter();
audio_data_.reserve(channels);
for (int i = 0; i < channels; ++i) {
float* channel_data = new float[buffer_size];
audio_data_.push_back(channel_data);
}
- // Lazily create the message filter and share across AudioDevice instances.
- filter_ = AudioMessageFilterCreator::SharedFilter();
}
AudioDevice::~AudioDevice() {
@@ -87,16 +52,8 @@
params.bits_per_sample = bits_per_sample_;
params.samples_per_packet = buffer_size_;
- // Ensure that the initialization task is posted on the I/O thread by
- // accessing the I/O message loop directly. This approach avoids a race
- // condition which could exist if the message loop of the filter was
- // used instead.
- DCHECK(ChildProcess::current()) << "Must be in the renderer";
- MessageLoop* message_loop = ChildProcess::current()->io_message_loop();
- if (!message_loop)
- return false;
-
- message_loop->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioDevice::InitializeOnIOThread, params));
return true;
@@ -106,7 +63,8 @@
if (!stream_id_)
return false;
- filter_->message_loop()->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioDevice::ShutDownOnIOThread));
if (audio_thread_.get()) {
@@ -124,7 +82,8 @@
if (volume < 0 || volume > 1.0)
return false;
- filter_->message_loop()->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioDevice::SetVolumeOnIOThread, volume));
volume_ = volume;
@@ -144,12 +103,12 @@
void AudioDevice::InitializeOnIOThread(const AudioParameters& params) {
stream_id_ = filter_->AddDelegate(this);
- filter_->Send(new AudioHostMsg_CreateStream(0, stream_id_, params, true));
+ Send(new AudioHostMsg_CreateStream(stream_id_, params, true));
}
void AudioDevice::StartOnIOThread() {
if (stream_id_)
- filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_));
+ Send(new AudioHostMsg_PlayStream(stream_id_));
}
void AudioDevice::ShutDownOnIOThread() {
@@ -157,14 +116,14 @@
if (!stream_id_)
return;
- filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_));
filter_->RemoveDelegate(stream_id_);
+ Send(new AudioHostMsg_CloseStream(stream_id_));
stream_id_ = 0;
}
void AudioDevice::SetVolumeOnIOThread(double volume) {
if (stream_id_)
- filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume));
+ Send(new AudioHostMsg_SetVolume(stream_id_, volume));
}
void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) {
@@ -189,6 +148,7 @@
base::SharedMemoryHandle handle,
base::SyncSocket::Handle socket_handle,
uint32 length) {
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
#if defined(OS_WIN)
DCHECK(handle);
DCHECK(socket_handle);
@@ -198,8 +158,6 @@
#endif
DCHECK(length);
- // TODO(crogers) : check that length is big enough for buffer_size_
-
shared_memory_.reset(new base::SharedMemory(handle, false));
shared_memory_->Map(length);
@@ -211,19 +169,22 @@
new base::DelegateSimpleThread(this, "renderer_audio_thread"));
audio_thread_->Start();
- if (filter_) {
- filter_->message_loop()->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioDevice::StartOnIOThread));
- }
+ MessageLoop::current()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioDevice::StartOnIOThread));
}
void AudioDevice::OnVolume(double volume) {
NOTIMPLEMENTED();
}
+void AudioDevice::Send(IPC::Message* message) {
+ filter_->Send(message);
+}
+
// Our audio thread runs here.
void AudioDevice::Run() {
- audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio);
+ audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio);
int pending_data;
const int samples_per_ms = static_cast<int>(sample_rate_) / 1000;
@@ -232,11 +193,9 @@
while (sizeof(pending_data) == socket_->Receive(&pending_data,
sizeof(pending_data)) &&
pending_data >= 0) {
- {
- // Convert the number of pending bytes in the render buffer
- // into milliseconds.
- audio_delay_milliseconds_ = pending_data / bytes_per_ms;
- }
+ // Convert the number of pending bytes in the render buffer
+ // into milliseconds.
+ audio_delay_milliseconds_ = pending_data / bytes_per_ms;
FireRenderCallback();
}
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