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Unified Diff: content/common/media/audio_messages.h

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Fixed nits in AudioRenderImpl unit test Created 9 years, 5 months ago
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Index: content/common/media/audio_messages.h
===================================================================
--- content/common/media/audio_messages.h (revision 92113)
+++ content/common/media/audio_messages.h (working copy)
@@ -36,129 +36,126 @@
// Messages sent from the browser to the renderer.
// Sent by AudioRendererHost to renderer to request an audio packet.
-IPC_MESSAGE_ROUTED2(AudioMsg_RequestPacket,
- int /* stream id */,
- AudioBuffersState)
+IPC_MESSAGE_CONTROL2(AudioMsg_RequestPacket,
+ int /* stream id */,
+ AudioBuffersState)
// Tell the renderer process that the audio stream has been created, renderer
// process would be given a ShareMemoryHandle that it should write to from
// then on.
-IPC_MESSAGE_ROUTED3(AudioMsg_NotifyStreamCreated,
- int /* stream id */,
- base::SharedMemoryHandle /* handle */,
- uint32 /* length */)
+IPC_MESSAGE_CONTROL3(AudioMsg_NotifyStreamCreated,
+ int /* stream id */,
+ base::SharedMemoryHandle /* handle */,
+ uint32 /* length */)
// Tell the renderer process that a low latency audio stream has been created,
// renderer process would be given a SyncSocket that it should write to from
// then on.
#if defined(OS_WIN)
-IPC_MESSAGE_ROUTED4(AudioMsg_NotifyLowLatencyStreamCreated,
- int /* stream id */,
- base::SharedMemoryHandle /* handle */,
- base::SyncSocket::Handle /* socket handle */,
- uint32 /* length */)
+IPC_MESSAGE_CONTROL4(AudioMsg_NotifyLowLatencyStreamCreated,
+ int /* stream id */,
+ base::SharedMemoryHandle /* handle */,
+ base::SyncSocket::Handle /* socket handle */,
+ uint32 /* length */)
#else
-IPC_MESSAGE_ROUTED4(AudioMsg_NotifyLowLatencyStreamCreated,
- int /* stream id */,
- base::SharedMemoryHandle /* handle */,
- base::FileDescriptor /* socket handle */,
- uint32 /* length */)
+IPC_MESSAGE_CONTROL4(AudioMsg_NotifyLowLatencyStreamCreated,
+ int /* stream id */,
+ base::SharedMemoryHandle /* handle */,
+ base::FileDescriptor /* socket handle */,
+ uint32 /* length */)
#endif
// Tell the renderer process that a low latency audio input stream has been
// created, renderer process would be given a SyncSocket that it should read
// from from then on.
#if defined(OS_WIN)
-IPC_MESSAGE_ROUTED4(AudioInputMsg_NotifyLowLatencyStreamCreated,
- int /* stream id */,
- base::SharedMemoryHandle /* handle */,
- base::SyncSocket::Handle /* socket handle */,
- uint32 /* length */)
+IPC_MESSAGE_CONTROL4(AudioInputMsg_NotifyLowLatencyStreamCreated,
+ int /* stream id */,
+ base::SharedMemoryHandle /* handle */,
+ base::SyncSocket::Handle /* socket handle */,
+ uint32 /* length */)
#else
-IPC_MESSAGE_ROUTED4(AudioInputMsg_NotifyLowLatencyStreamCreated,
- int /* stream id */,
- base::SharedMemoryHandle /* handle */,
- base::FileDescriptor /* socket handle */,
- uint32 /* length */)
+IPC_MESSAGE_CONTROL4(AudioInputMsg_NotifyLowLatencyStreamCreated,
+ int /* stream id */,
+ base::SharedMemoryHandle /* handle */,
+ base::FileDescriptor /* socket handle */,
+ uint32 /* length */)
#endif
// Notification message sent from AudioRendererHost to renderer for state
// update after the renderer has requested a Create/Start/Close.
-IPC_MESSAGE_ROUTED2(AudioMsg_NotifyStreamStateChanged,
- int /* stream id */,
- AudioStreamState /* new state */)
+IPC_MESSAGE_CONTROL2(AudioMsg_NotifyStreamStateChanged,
+ int /* stream id */,
+ AudioStreamState /* new state */)
-IPC_MESSAGE_ROUTED2(AudioMsg_NotifyStreamVolume,
- int /* stream id */,
- double /* volume */)
+IPC_MESSAGE_CONTROL2(AudioMsg_NotifyStreamVolume,
+ int /* stream id */,
+ double /* volume */)
-IPC_MESSAGE_ROUTED2(AudioInputMsg_NotifyStreamVolume,
- int /* stream id */,
- double /* volume */)
+IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyStreamVolume,
+ int /* stream id */,
+ double /* volume */)
// Messages sent from the renderer to the browser.
// Request that got sent to browser for creating an audio output stream
-IPC_MESSAGE_ROUTED3(AudioHostMsg_CreateStream,
- int /* stream_id */,
- AudioParameters /* params */,
- bool /* low-latency */)
+IPC_MESSAGE_CONTROL3(AudioHostMsg_CreateStream,
+ int /* stream_id */,
+ AudioParameters /* params */,
+ bool /* low-latency */)
// Request that got sent to browser for creating an audio input stream
-IPC_MESSAGE_ROUTED3(AudioInputHostMsg_CreateStream,
- int /* stream_id */,
- AudioParameters /* params */,
- bool /* low-latency */)
+IPC_MESSAGE_CONTROL3(AudioInputHostMsg_CreateStream,
+ int /* stream_id */,
+ AudioParameters /* params */,
+ bool /* low-latency */)
-// Tell the browser the audio buffer prepared for stream
-// (render_view_id, stream_id) is filled and is ready to be consumed.
-IPC_MESSAGE_ROUTED2(AudioHostMsg_NotifyPacketReady,
- int /* stream_id */,
- uint32 /* packet size */)
+// Tell the browser the audio buffer prepared for stream (stream_id) is
+// filled and is ready to be consumed.
+IPC_MESSAGE_CONTROL2(AudioHostMsg_NotifyPacketReady,
+ int /* stream_id */,
+ uint32 /* packet size */)
-// Start buffering and play the audio stream specified by
-// (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioHostMsg_PlayStream,
- int /* stream_id */)
+// Start buffering and play the audio stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioHostMsg_PlayStream,
+ int /* stream_id */)
-// Start recording the audio input stream specified by
-// (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioInputHostMsg_RecordStream,
- int /* stream_id */)
+// Start recording the audio input stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioInputHostMsg_RecordStream,
+ int /* stream_id */)
-// Pause the audio stream specified by (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioHostMsg_PauseStream,
- int /* stream_id */)
+// Pause the audio stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioHostMsg_PauseStream,
+ int /* stream_id */)
// Discard all buffered audio data for the specified audio stream.
-IPC_MESSAGE_ROUTED1(AudioHostMsg_FlushStream,
- int /* stream_id */)
+IPC_MESSAGE_CONTROL1(AudioHostMsg_FlushStream,
+ int /* stream_id */)
-// Close an audio stream specified by (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioHostMsg_CloseStream,
- int /* stream_id */)
+// Close an audio stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioHostMsg_CloseStream,
+ int /* stream_id */)
-// Close an audio input stream specified by (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioInputHostMsg_CloseStream,
- int /* stream_id */)
+// Close an audio input stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioInputHostMsg_CloseStream,
+ int /* stream_id */)
-// Get audio volume of the stream specified by (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioHostMsg_GetVolume,
- int /* stream_id */)
+// Get audio volume of the stream specified by stream_id.
+IPC_MESSAGE_CONTROL1(AudioHostMsg_GetVolume,
+ int /* stream_id */)
// Get audio volume of the input stream specified by
// (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED1(AudioInputHostMsg_GetVolume,
- int /* stream_id */)
+IPC_MESSAGE_CONTROL1(AudioInputHostMsg_GetVolume,
+ int /* stream_id */)
-// Set audio volume of the stream specified by (render_view_id, stream_id).
+// Set audio volume of the stream specified by stream_id.
// TODO(hclam): change this to vector if we have channel numbers other than 2.
-IPC_MESSAGE_ROUTED2(AudioHostMsg_SetVolume,
- int /* stream_id */,
- double /* volume */)
+IPC_MESSAGE_CONTROL2(AudioHostMsg_SetVolume,
+ int /* stream_id */,
+ double /* volume */)
-// Set audio volume of the input stream specified by
-// (render_view_id, stream_id).
-IPC_MESSAGE_ROUTED2(AudioInputHostMsg_SetVolume,
- int /* stream_id */,
- double /* volume */)
+// Set audio volume of the input stream specified by stream_id.
+IPC_MESSAGE_CONTROL2(AudioInputHostMsg_SetVolume,
+ int /* stream_id */,
+ double /* volume */)
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