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Unified Diff: content/renderer/media/audio_renderer_impl.cc

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Added input message filter and audio input device Created 9 years, 5 months ago
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Index: content/renderer/media/audio_renderer_impl.cc
===================================================================
--- content/renderer/media/audio_renderer_impl.cc (revision 91490)
+++ content/renderer/media/audio_renderer_impl.cc (working copy)
@@ -6,6 +6,7 @@
#include <math.h>
+#include "content/common/child_process.h"
#include "content/common/media/audio_messages.h"
#include "content/renderer/render_thread.h"
#include "content/renderer/render_view.h"
@@ -24,19 +25,17 @@
} // namespace
-AudioRendererImpl::AudioRendererImpl(AudioMessageFilter* filter)
+AudioRendererImpl::AudioRendererImpl()
: AudioRendererBase(),
bytes_per_second_(0),
- filter_(filter),
stream_id_(0),
shared_memory_(NULL),
shared_memory_size_(0),
- io_loop_(filter->message_loop()),
stopped_(false),
pending_request_(false),
prerolling_(false),
preroll_bytes_(0) {
- DCHECK(io_loop_);
+ filter_ = RenderThread::current()->audio_message_filter();
}
AudioRendererImpl::~AudioRendererImpl() {
@@ -56,7 +55,8 @@
bytes_per_second_ = params.GetBytesPerSecond();
- io_loop_->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params));
return true;
}
@@ -67,9 +67,8 @@
return;
stopped_ = true;
- // We should never touch |io_loop_| after being stopped, so post our final
- // task to clean up.
- io_loop_->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::DestroyTask));
}
@@ -85,7 +84,8 @@
AudioRendererBase::ConsumeAudioSamples(buffer_in);
// Post a task to render thread to notify a packet reception.
- io_loop_->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask));
}
@@ -93,7 +93,7 @@
DCHECK(rate >= 0.0f);
base::AutoLock auto_lock(lock_);
- // Handle the case where we stopped due to |io_loop_| dying.
+ // Handle the case where we stopped due to IO message loop dying.
if (stopped_) {
AudioRendererBase::SetPlaybackRate(rate);
return;
@@ -103,19 +103,21 @@
// Play: GetPlaybackRate() == 0.0 && rate != 0.0
// Pause: GetPlaybackRate() != 0.0 && rate == 0.0
if (GetPlaybackRate() == 0.0f && rate != 0.0f) {
- io_loop_->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioRendererImpl::PlayTask));
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioRendererImpl::PlayTask));
} else if (GetPlaybackRate() != 0.0f && rate == 0.0f) {
// Pause is easy, we can always pause.
- io_loop_->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioRendererImpl::PauseTask));
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioRendererImpl::PauseTask));
}
AudioRendererBase::SetPlaybackRate(rate);
// If we are playing, give a kick to try fulfilling the packet request as
// the previous packet request may be stalled by a pause.
if (rate > 0.0f) {
- io_loop_->PostTask(
+ ChildProcess::current()->io_message_loop()->PostTask(
FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask));
}
@@ -127,7 +129,8 @@
if (stopped_)
return;
- io_loop_->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::PauseTask));
}
@@ -138,7 +141,8 @@
if (stopped_)
return;
- io_loop_->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioRendererImpl::SeekTask));
}
@@ -150,11 +154,13 @@
return;
if (GetPlaybackRate() != 0.0f) {
- io_loop_->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioRendererImpl::PlayTask));
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioRendererImpl::PlayTask));
} else {
- io_loop_->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioRendererImpl::PauseTask));
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioRendererImpl::PauseTask));
}
}
@@ -162,14 +168,14 @@
base::AutoLock auto_lock(lock_);
if (stopped_)
return;
- io_loop_->PostTask(FROM_HERE,
- NewRunnableMethod(
- this, &AudioRendererImpl::SetVolumeTask, volume));
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioRendererImpl::SetVolumeTask, volume));
}
void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle,
uint32 length) {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
base::AutoLock auto_lock(lock_);
if (stopped_)
@@ -187,7 +193,7 @@
}
void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
{
base::AutoLock auto_lock(lock_);
@@ -201,7 +207,7 @@
}
void AudioRendererImpl::OnStateChanged(AudioStreamState state) {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
base::AutoLock auto_lock(lock_);
if (stopped_)
@@ -232,7 +238,7 @@
}
void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
base::AutoLock auto_lock(lock_);
if (stopped_)
@@ -241,58 +247,57 @@
// Make sure we don't call create more than once.
DCHECK_EQ(0, stream_id_);
stream_id_ = filter_->AddDelegate(this);
- io_loop_->AddDestructionObserver(this);
+ ChildProcess::current()->io_message_loop()->AddDestructionObserver(this);
AudioParameters params_to_send(audio_params);
// Let the browser choose packet size.
params_to_send.samples_per_packet = 0;
- filter_->Send(new AudioHostMsg_CreateStream(
- 0, stream_id_, params_to_send, false));
+ Send(new AudioHostMsg_CreateStream(stream_id_, params_to_send, false));
}
void AudioRendererImpl::PlayTask() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
- filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_));
+ Send(new AudioHostMsg_PlayStream(stream_id_));
}
void AudioRendererImpl::PauseTask() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
- filter_->Send(new AudioHostMsg_PauseStream(0, stream_id_));
+ Send(new AudioHostMsg_PauseStream(stream_id_));
}
void AudioRendererImpl::SeekTask() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
// We have to pause the audio stream before we can flush.
- filter_->Send(new AudioHostMsg_PauseStream(0, stream_id_));
- filter_->Send(new AudioHostMsg_FlushStream(0, stream_id_));
+ Send(new AudioHostMsg_PauseStream(stream_id_));
+ Send(new AudioHostMsg_FlushStream(stream_id_));
}
void AudioRendererImpl::DestroyTask() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
// Make sure we don't call destroy more than once.
DCHECK_NE(0, stream_id_);
filter_->RemoveDelegate(stream_id_);
- filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_));
- io_loop_->RemoveDestructionObserver(this);
+ Send(new AudioHostMsg_CloseStream(stream_id_));
+ ChildProcess::current()->io_message_loop()->RemoveDestructionObserver(this);
stream_id_ = 0;
}
void AudioRendererImpl::SetVolumeTask(double volume) {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
base::AutoLock auto_lock(lock_);
if (stopped_)
return;
- filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume));
+ Send(new AudioHostMsg_SetVolume(stream_id_, volume));
}
void AudioRendererImpl::NotifyPacketReadyTask() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
base::AutoLock auto_lock(lock_);
if (stopped_)
@@ -331,12 +336,12 @@
request_buffers_state_.pending_bytes == 0);
pending_request_ = false;
// Then tell browser process we are done filling into the buffer.
- filter_->Send(new AudioHostMsg_NotifyPacketReady(0, stream_id_, filled));
+ Send(new AudioHostMsg_NotifyPacketReady(stream_id_, filled));
}
}
void AudioRendererImpl::WillDestroyCurrentMessageLoop() {
- DCHECK(MessageLoop::current() == io_loop_);
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
// We treat the IO loop going away the same as stopping.
base::AutoLock auto_lock(lock_);
@@ -346,3 +351,7 @@
stopped_ = true;
DestroyTask();
}
+
+void AudioRendererImpl::Send(IPC::Message* message) {
+ filter_->Send(message);
+}

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