OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_renderer_impl.h" | 5 #include "content/renderer/media/audio_renderer_impl.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
| 9 #include "content/common/child_process.h" |
9 #include "base/command_line.h" | 10 #include "base/command_line.h" |
10 #include "content/common/content_switches.h" | 11 #include "content/common/content_switches.h" |
11 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
12 #include "content/renderer/render_thread.h" | 13 #include "content/renderer/render_thread.h" |
13 #include "content/renderer/render_view.h" | 14 #include "content/renderer/render_view.h" |
14 #include "media/audio/audio_output_controller.h" | 15 #include "media/audio/audio_output_controller.h" |
15 #include "media/base/filter_host.h" | 16 #include "media/base/filter_host.h" |
16 | 17 |
17 // Static variable that says what code path we are using -- low or high | 18 // Static variable that says what code path we are using -- low or high |
18 // latency. Made separate variable so we don't have to go to command line | 19 // latency. Made separate variable so we don't have to go to command line |
19 // for every DCHECK(). | 20 // for every DCHECK(). |
20 AudioRendererImpl::LatencyType AudioRendererImpl::latency_type_ = | 21 AudioRendererImpl::LatencyType AudioRendererImpl::latency_type_ = |
21 AudioRendererImpl::kUninitializedLatency; | 22 AudioRendererImpl::kUninitializedLatency; |
22 | 23 |
23 AudioRendererImpl::AudioRendererImpl(AudioMessageFilter* filter) | 24 AudioRendererImpl::AudioRendererImpl() |
24 : AudioRendererBase(), | 25 : AudioRendererBase(), |
25 bytes_per_second_(0), | 26 bytes_per_second_(0), |
26 filter_(filter), | |
27 stream_id_(0), | 27 stream_id_(0), |
28 shared_memory_(NULL), | 28 shared_memory_(NULL), |
29 shared_memory_size_(0), | 29 shared_memory_size_(0), |
30 io_loop_(filter->message_loop()), | |
31 stopped_(false), | 30 stopped_(false), |
32 pending_request_(false), | 31 pending_request_(false), |
33 prerolling_(false), | 32 prerolling_(false), |
34 preroll_bytes_(0) { | 33 preroll_bytes_(0) { |
35 DCHECK(io_loop_); | 34 filter_ = RenderThread::current()->audio_message_filter(); |
36 // Figure out if we are planning to use high or low latency code path. | 35 // Figure out if we are planning to use high or low latency code path. |
37 // We are initializing only one variable and double initialization is Ok, | 36 // We are initializing only one variable and double initialization is Ok, |
38 // so there would not be any issues caused by CPU memory model. | 37 // so there would not be any issues caused by CPU memory model. |
39 if (latency_type_ == kUninitializedLatency) { | 38 if (latency_type_ == kUninitializedLatency) { |
40 if (CommandLine::ForCurrentProcess()->HasSwitch( | 39 if (CommandLine::ForCurrentProcess()->HasSwitch( |
41 switches::kLowLatencyAudio)) { | 40 switches::kLowLatencyAudio)) { |
42 latency_type_ = kLowLatency; | 41 latency_type_ = kLowLatency; |
43 } else { | 42 } else { |
44 latency_type_ = kHighLatency; | 43 latency_type_ = kHighLatency; |
45 } | 44 } |
(...skipping 16 matching lines...) Expand all Loading... |
62 } | 61 } |
63 return base::TimeDelta(); | 62 return base::TimeDelta(); |
64 } | 63 } |
65 | 64 |
66 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { | 65 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { |
67 AudioParameters params(config); | 66 AudioParameters params(config); |
68 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 67 params.format = AudioParameters::AUDIO_PCM_LINEAR; |
69 | 68 |
70 bytes_per_second_ = params.GetBytesPerSecond(); | 69 bytes_per_second_ = params.GetBytesPerSecond(); |
71 | 70 |
72 io_loop_->PostTask(FROM_HERE, | 71 ChildProcess::current()->io_message_loop()->PostTask( |
| 72 FROM_HERE, |
73 NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params)); | 73 NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params)); |
74 return true; | 74 return true; |
75 } | 75 } |
76 | 76 |
77 void AudioRendererImpl::OnStop() { | 77 void AudioRendererImpl::OnStop() { |
78 base::AutoLock auto_lock(lock_); | 78 base::AutoLock auto_lock(lock_); |
79 if (stopped_) | 79 if (stopped_) |
80 return; | 80 return; |
81 stopped_ = true; | 81 stopped_ = true; |
82 | 82 |
83 // We should never touch |io_loop_| after being stopped, so post our final | 83 ChildProcess::current()->io_message_loop()->PostTask( |
84 // task to clean up. | 84 FROM_HERE, |
85 io_loop_->PostTask(FROM_HERE, | |
86 NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); | 85 NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); |
87 | 86 |
88 if (audio_thread_.get()) { | 87 if (audio_thread_.get()) { |
89 socket_->Close(); | 88 socket_->Close(); |
90 audio_thread_->Join(); | 89 audio_thread_->Join(); |
91 } | 90 } |
92 } | 91 } |
93 | 92 |
94 void AudioRendererImpl::NotifyDataAvailableIfNecessary() { | 93 void AudioRendererImpl::NotifyDataAvailableIfNecessary() { |
95 if (latency_type_ == kHighLatency) { | 94 if (latency_type_ == kHighLatency) { |
96 // Post a task to render thread to notify a packet reception. | 95 // Post a task to render thread to notify a packet reception. |
97 io_loop_->PostTask(FROM_HERE, | 96 ChildProcess::current()->io_message_loop()->PostTask( |
| 97 FROM_HERE, |
98 NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); | 98 NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); |
99 } | 99 } |
100 } | 100 } |
101 | 101 |
102 void AudioRendererImpl::ConsumeAudioSamples( | 102 void AudioRendererImpl::ConsumeAudioSamples( |
103 scoped_refptr<media::Buffer> buffer_in) { | 103 scoped_refptr<media::Buffer> buffer_in) { |
104 base::AutoLock auto_lock(lock_); | 104 base::AutoLock auto_lock(lock_); |
105 if (stopped_) | 105 if (stopped_) |
106 return; | 106 return; |
107 | 107 |
108 // TODO(hclam): handle end of stream here. | 108 // TODO(hclam): handle end of stream here. |
109 | 109 |
110 // Use the base class to queue the buffer. | 110 // Use the base class to queue the buffer. |
111 AudioRendererBase::ConsumeAudioSamples(buffer_in); | 111 AudioRendererBase::ConsumeAudioSamples(buffer_in); |
112 | 112 |
113 NotifyDataAvailableIfNecessary(); | 113 NotifyDataAvailableIfNecessary(); |
114 } | 114 } |
115 | 115 |
116 void AudioRendererImpl::SetPlaybackRate(float rate) { | 116 void AudioRendererImpl::SetPlaybackRate(float rate) { |
117 DCHECK_LE(0.0f, rate); | 117 DCHECK_LE(0.0f, rate); |
118 | 118 |
119 base::AutoLock auto_lock(lock_); | 119 base::AutoLock auto_lock(lock_); |
120 // Handle the case where we stopped due to |io_loop_| dying. | 120 // Handle the case where we stopped due to IO message loop dying. |
121 if (stopped_) { | 121 if (stopped_) { |
122 AudioRendererBase::SetPlaybackRate(rate); | 122 AudioRendererBase::SetPlaybackRate(rate); |
123 return; | 123 return; |
124 } | 124 } |
125 | 125 |
126 // We have two cases here: | 126 // We have two cases here: |
127 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 | 127 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 |
128 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 | 128 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 |
129 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { | 129 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { |
130 io_loop_->PostTask(FROM_HERE, | 130 ChildProcess::current()->io_message_loop()->PostTask( |
131 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 131 FROM_HERE, |
| 132 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
132 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { | 133 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { |
133 // Pause is easy, we can always pause. | 134 // Pause is easy, we can always pause. |
134 io_loop_->PostTask(FROM_HERE, | 135 ChildProcess::current()->io_message_loop()->PostTask( |
135 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 136 FROM_HERE, |
| 137 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
136 } | 138 } |
137 AudioRendererBase::SetPlaybackRate(rate); | 139 AudioRendererBase::SetPlaybackRate(rate); |
138 | 140 |
139 // If we are playing, give a kick to try fulfilling the packet request as | 141 // If we are playing, give a kick to try fulfilling the packet request as |
140 // the previous packet request may be stalled by a pause. | 142 // the previous packet request may be stalled by a pause. |
141 if (rate > 0.0f) { | 143 if (rate > 0.0f) { |
142 NotifyDataAvailableIfNecessary(); | 144 NotifyDataAvailableIfNecessary(); |
143 } | 145 } |
144 } | 146 } |
145 | 147 |
146 void AudioRendererImpl::Pause(media::FilterCallback* callback) { | 148 void AudioRendererImpl::Pause(media::FilterCallback* callback) { |
147 AudioRendererBase::Pause(callback); | 149 AudioRendererBase::Pause(callback); |
148 base::AutoLock auto_lock(lock_); | 150 base::AutoLock auto_lock(lock_); |
149 if (stopped_) | 151 if (stopped_) |
150 return; | 152 return; |
151 | 153 |
152 io_loop_->PostTask(FROM_HERE, | 154 ChildProcess::current()->io_message_loop()->PostTask( |
| 155 FROM_HERE, |
153 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 156 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
154 } | 157 } |
155 | 158 |
156 void AudioRendererImpl::Seek(base::TimeDelta time, | 159 void AudioRendererImpl::Seek(base::TimeDelta time, |
157 const media::FilterStatusCB& cb) { | 160 const media::FilterStatusCB& cb) { |
158 AudioRendererBase::Seek(time, cb); | 161 AudioRendererBase::Seek(time, cb); |
159 base::AutoLock auto_lock(lock_); | 162 base::AutoLock auto_lock(lock_); |
160 if (stopped_) | 163 if (stopped_) |
161 return; | 164 return; |
162 | 165 |
163 io_loop_->PostTask(FROM_HERE, | 166 ChildProcess::current()->io_message_loop()->PostTask( |
| 167 FROM_HERE, |
164 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); | 168 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); |
165 } | 169 } |
166 | 170 |
167 | 171 |
168 void AudioRendererImpl::Play(media::FilterCallback* callback) { | 172 void AudioRendererImpl::Play(media::FilterCallback* callback) { |
169 AudioRendererBase::Play(callback); | 173 AudioRendererBase::Play(callback); |
170 base::AutoLock auto_lock(lock_); | 174 base::AutoLock auto_lock(lock_); |
171 if (stopped_) | 175 if (stopped_) |
172 return; | 176 return; |
173 | 177 |
174 if (GetPlaybackRate() != 0.0f) { | 178 if (GetPlaybackRate() != 0.0f) { |
175 io_loop_->PostTask(FROM_HERE, | 179 ChildProcess::current()->io_message_loop()->PostTask( |
176 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 180 FROM_HERE, |
| 181 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
177 } else { | 182 } else { |
178 io_loop_->PostTask(FROM_HERE, | 183 ChildProcess::current()->io_message_loop()->PostTask( |
179 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 184 FROM_HERE, |
| 185 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
180 } | 186 } |
181 } | 187 } |
182 | 188 |
183 void AudioRendererImpl::SetVolume(float volume) { | 189 void AudioRendererImpl::SetVolume(float volume) { |
184 base::AutoLock auto_lock(lock_); | 190 base::AutoLock auto_lock(lock_); |
185 if (stopped_) | 191 if (stopped_) |
186 return; | 192 return; |
187 io_loop_->PostTask(FROM_HERE, | 193 ChildProcess::current()->io_message_loop()->PostTask( |
188 NewRunnableMethod( | 194 FROM_HERE, |
189 this, &AudioRendererImpl::SetVolumeTask, volume)); | 195 NewRunnableMethod(this, &AudioRendererImpl::SetVolumeTask, volume)); |
190 } | 196 } |
191 | 197 |
192 void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, | 198 void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, |
193 uint32 length) { | 199 uint32 length) { |
194 DCHECK(MessageLoop::current() == io_loop_); | 200 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
195 DCHECK_EQ(kHighLatency, latency_type_); | 201 DCHECK_EQ(kHighLatency, latency_type_); |
196 | 202 |
197 base::AutoLock auto_lock(lock_); | 203 base::AutoLock auto_lock(lock_); |
198 if (stopped_) | 204 if (stopped_) |
199 return; | 205 return; |
200 | 206 |
201 shared_memory_.reset(new base::SharedMemory(handle, false)); | 207 shared_memory_.reset(new base::SharedMemory(handle, false)); |
202 shared_memory_->Map(length); | 208 shared_memory_->Map(length); |
203 shared_memory_size_ = length; | 209 shared_memory_size_ = length; |
204 } | 210 } |
(...skipping 12 matching lines...) Expand all Loading... |
217 DCHECK_EQ(kLowLatency, latency_type_); | 223 DCHECK_EQ(kLowLatency, latency_type_); |
218 audio_thread_.reset( | 224 audio_thread_.reset( |
219 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | 225 new base::DelegateSimpleThread(this, "renderer_audio_thread")); |
220 audio_thread_->Start(); | 226 audio_thread_->Start(); |
221 } | 227 } |
222 | 228 |
223 void AudioRendererImpl::OnLowLatencyCreated( | 229 void AudioRendererImpl::OnLowLatencyCreated( |
224 base::SharedMemoryHandle handle, | 230 base::SharedMemoryHandle handle, |
225 base::SyncSocket::Handle socket_handle, | 231 base::SyncSocket::Handle socket_handle, |
226 uint32 length) { | 232 uint32 length) { |
227 DCHECK(MessageLoop::current() == io_loop_); | 233 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
228 DCHECK_EQ(kLowLatency, latency_type_); | 234 DCHECK_EQ(kLowLatency, latency_type_); |
229 #if defined(OS_WIN) | 235 #if defined(OS_WIN) |
230 DCHECK(handle); | 236 DCHECK(handle); |
231 #else | 237 #else |
232 DCHECK_GE(handle.fd, 0); | 238 DCHECK_GE(handle.fd, 0); |
233 #endif | 239 #endif |
234 DCHECK_NE(0u, length); | 240 DCHECK_NE(0u, length); |
235 | 241 |
236 base::AutoLock auto_lock(lock_); | 242 base::AutoLock auto_lock(lock_); |
237 if (stopped_) | 243 if (stopped_) |
238 return; | 244 return; |
239 | 245 |
240 shared_memory_.reset(new base::SharedMemory(handle, false)); | 246 shared_memory_.reset(new base::SharedMemory(handle, false)); |
241 shared_memory_->Map(length); | 247 shared_memory_->Map(length); |
242 shared_memory_size_ = length; | 248 shared_memory_size_ = length; |
243 | 249 |
244 CreateSocket(socket_handle); | 250 CreateSocket(socket_handle); |
245 CreateAudioThread(); | 251 CreateAudioThread(); |
246 } | 252 } |
247 | 253 |
248 void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { | 254 void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { |
249 DCHECK(MessageLoop::current() == io_loop_); | 255 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
250 DCHECK_EQ(kHighLatency, latency_type_); | 256 DCHECK_EQ(kHighLatency, latency_type_); |
251 { | 257 { |
252 base::AutoLock auto_lock(lock_); | 258 base::AutoLock auto_lock(lock_); |
253 DCHECK(!pending_request_); | 259 DCHECK(!pending_request_); |
254 pending_request_ = true; | 260 pending_request_ = true; |
255 request_buffers_state_ = buffers_state; | 261 request_buffers_state_ = buffers_state; |
256 } | 262 } |
257 | 263 |
258 // Try to fill in the fulfill the packet request. | 264 // Try to fill in the fulfill the packet request. |
259 NotifyPacketReadyTask(); | 265 NotifyPacketReadyTask(); |
260 } | 266 } |
261 | 267 |
262 void AudioRendererImpl::OnStateChanged(AudioStreamState state) { | 268 void AudioRendererImpl::OnStateChanged(AudioStreamState state) { |
263 DCHECK(MessageLoop::current() == io_loop_); | 269 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
264 | 270 |
265 base::AutoLock auto_lock(lock_); | 271 base::AutoLock auto_lock(lock_); |
266 if (stopped_) | 272 if (stopped_) |
267 return; | 273 return; |
268 | 274 |
269 switch (state) { | 275 switch (state) { |
270 case kAudioStreamError: | 276 case kAudioStreamError: |
271 // We receive this error if we counter an hardware error on the browser | 277 // We receive this error if we counter an hardware error on the browser |
272 // side. We can proceed with ignoring the audio stream. | 278 // side. We can proceed with ignoring the audio stream. |
273 // TODO(hclam): We need more handling of these kind of error. For example | 279 // TODO(hclam): We need more handling of these kind of error. For example |
(...skipping 10 matching lines...) Expand all Loading... |
284 break; | 290 break; |
285 } | 291 } |
286 } | 292 } |
287 | 293 |
288 void AudioRendererImpl::OnVolume(double volume) { | 294 void AudioRendererImpl::OnVolume(double volume) { |
289 // TODO(hclam): decide whether we need to report the current volume to | 295 // TODO(hclam): decide whether we need to report the current volume to |
290 // pipeline. | 296 // pipeline. |
291 } | 297 } |
292 | 298 |
293 void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { | 299 void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { |
294 DCHECK(MessageLoop::current() == io_loop_); | 300 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
295 | 301 |
296 base::AutoLock auto_lock(lock_); | 302 base::AutoLock auto_lock(lock_); |
297 if (stopped_) | 303 if (stopped_) |
298 return; | 304 return; |
299 | 305 |
300 // Make sure we don't call create more than once. | 306 // Make sure we don't call create more than once. |
301 DCHECK_EQ(0, stream_id_); | 307 DCHECK_EQ(0, stream_id_); |
302 stream_id_ = filter_->AddDelegate(this); | 308 stream_id_ = filter_->AddDelegate(this); |
303 io_loop_->AddDestructionObserver(this); | 309 ChildProcess::current()->io_message_loop()->AddDestructionObserver(this); |
304 | 310 |
305 AudioParameters params_to_send(audio_params); | 311 AudioParameters params_to_send(audio_params); |
306 // Let the browser choose packet size. | 312 // Let the browser choose packet size. |
307 params_to_send.samples_per_packet = 0; | 313 params_to_send.samples_per_packet = 0; |
308 | 314 |
309 filter_->Send(new AudioHostMsg_CreateStream(0, | 315 Send(new AudioHostMsg_CreateStream(stream_id_, |
310 stream_id_, | 316 params_to_send, |
311 params_to_send, | 317 latency_type_ == kLowLatency)); |
312 latency_type_ == kLowLatency)); | |
313 } | 318 } |
314 | 319 |
315 void AudioRendererImpl::PlayTask() { | 320 void AudioRendererImpl::PlayTask() { |
316 DCHECK(MessageLoop::current() == io_loop_); | 321 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
317 | 322 |
318 filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_)); | 323 Send(new AudioHostMsg_PlayStream(stream_id_)); |
319 } | 324 } |
320 | 325 |
321 void AudioRendererImpl::PauseTask() { | 326 void AudioRendererImpl::PauseTask() { |
322 DCHECK(MessageLoop::current() == io_loop_); | 327 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
323 | 328 |
324 filter_->Send(new AudioHostMsg_PauseStream(0, stream_id_)); | 329 Send(new AudioHostMsg_PauseStream(stream_id_)); |
325 } | 330 } |
326 | 331 |
327 void AudioRendererImpl::SeekTask() { | 332 void AudioRendererImpl::SeekTask() { |
328 DCHECK(MessageLoop::current() == io_loop_); | 333 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
329 | 334 |
330 // We have to pause the audio stream before we can flush. | 335 // We have to pause the audio stream before we can flush. |
331 filter_->Send(new AudioHostMsg_PauseStream(0, stream_id_)); | 336 Send(new AudioHostMsg_PauseStream(stream_id_)); |
332 filter_->Send(new AudioHostMsg_FlushStream(0, stream_id_)); | 337 Send(new AudioHostMsg_FlushStream(stream_id_)); |
333 } | 338 } |
334 | 339 |
335 void AudioRendererImpl::DestroyTask() { | 340 void AudioRendererImpl::DestroyTask() { |
336 DCHECK(MessageLoop::current() == io_loop_); | 341 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
337 | 342 |
338 // Make sure we don't call destroy more than once. | 343 // Make sure we don't call destroy more than once. |
339 DCHECK_NE(0, stream_id_); | 344 DCHECK_NE(0, stream_id_); |
340 filter_->RemoveDelegate(stream_id_); | 345 filter_->RemoveDelegate(stream_id_); |
341 filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_)); | 346 Send(new AudioHostMsg_CloseStream(stream_id_)); |
342 io_loop_->RemoveDestructionObserver(this); | 347 ChildProcess::current()->io_message_loop()->RemoveDestructionObserver(this); |
343 stream_id_ = 0; | 348 stream_id_ = 0; |
344 } | 349 } |
345 | 350 |
346 void AudioRendererImpl::SetVolumeTask(double volume) { | 351 void AudioRendererImpl::SetVolumeTask(double volume) { |
347 DCHECK(MessageLoop::current() == io_loop_); | 352 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
348 | 353 |
349 base::AutoLock auto_lock(lock_); | 354 base::AutoLock auto_lock(lock_); |
350 if (stopped_) | 355 if (stopped_) |
351 return; | 356 return; |
352 filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume)); | 357 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); |
353 } | 358 } |
354 | 359 |
355 void AudioRendererImpl::NotifyPacketReadyTask() { | 360 void AudioRendererImpl::NotifyPacketReadyTask() { |
356 DCHECK(MessageLoop::current() == io_loop_); | 361 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
357 DCHECK_EQ(kHighLatency, latency_type_); | 362 DCHECK_EQ(kHighLatency, latency_type_); |
358 | 363 |
359 base::AutoLock auto_lock(lock_); | 364 base::AutoLock auto_lock(lock_); |
360 if (stopped_) | 365 if (stopped_) |
361 return; | 366 return; |
362 if (pending_request_ && GetPlaybackRate() > 0.0f) { | 367 if (pending_request_ && GetPlaybackRate() > 0.0f) { |
363 DCHECK(shared_memory_.get()); | 368 DCHECK(shared_memory_.get()); |
364 | 369 |
365 // Adjust the playback delay. | 370 // Adjust the playback delay. |
366 base::Time current_time = base::Time::Now(); | 371 base::Time current_time = base::Time::Now(); |
(...skipping 19 matching lines...) Expand all Loading... |
386 request_delay = base::TimeDelta::FromMicroseconds( | 391 request_delay = base::TimeDelta::FromMicroseconds( |
387 static_cast<int64>(ceil(request_delay.InMicroseconds() * | 392 static_cast<int64>(ceil(request_delay.InMicroseconds() * |
388 GetPlaybackRate()))); | 393 GetPlaybackRate()))); |
389 } | 394 } |
390 | 395 |
391 uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | 396 uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), |
392 shared_memory_size_, request_delay, | 397 shared_memory_size_, request_delay, |
393 request_buffers_state_.pending_bytes == 0); | 398 request_buffers_state_.pending_bytes == 0); |
394 pending_request_ = false; | 399 pending_request_ = false; |
395 // Then tell browser process we are done filling into the buffer. | 400 // Then tell browser process we are done filling into the buffer. |
396 filter_->Send(new AudioHostMsg_NotifyPacketReady(0, stream_id_, filled)); | 401 Send(new AudioHostMsg_NotifyPacketReady(stream_id_, filled)); |
397 } | 402 } |
398 } | 403 } |
399 | 404 |
400 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { | 405 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { |
401 DCHECK(MessageLoop::current() == io_loop_); | 406 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
402 | 407 |
403 // We treat the IO loop going away the same as stopping. | 408 // We treat the IO loop going away the same as stopping. |
404 base::AutoLock auto_lock(lock_); | 409 base::AutoLock auto_lock(lock_); |
405 if (stopped_) | 410 if (stopped_) |
406 return; | 411 return; |
407 | 412 |
408 stopped_ = true; | 413 stopped_ = true; |
409 DestroyTask(); | 414 DestroyTask(); |
410 } | 415 } |
411 | 416 |
412 // Our audio thread runs here. We receive requests for more data and send it | 417 // Our audio thread runs here. We receive requests for more data and send it |
413 // on this thread. | 418 // on this thread. |
414 void AudioRendererImpl::Run() { | 419 void AudioRendererImpl::Run() { |
415 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | 420 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
416 | 421 |
417 int bytes; | 422 int bytes; |
418 while (sizeof(bytes) == socket_->Receive(&bytes, sizeof(bytes))) { | 423 while (sizeof(bytes) == socket_->Receive(&bytes, sizeof(bytes))) { |
419 LOG(ERROR) << "+++ bytes: " << bytes; | 424 LOG(ERROR) << "+++ bytes: " << bytes; |
420 if (bytes == media::AudioOutputController::kPauseMark) | 425 if (bytes == media::AudioOutputController::kPauseMark) |
421 continue; | 426 continue; |
422 else if (bytes < 0) | 427 else if (bytes < 0) |
423 break; | 428 break; |
424 base::AutoLock auto_lock(lock_); | 429 base::AutoLock auto_lock(lock_); |
425 if (stopped_) | 430 if (stopped_) |
426 break; | 431 break; |
427 float playback_rate = GetPlaybackRate(); | 432 float playback_rate = GetPlaybackRate(); |
428 if (playback_rate <= 0.0f) | 433 if (playback_rate <= 0.0f) |
429 continue; | 434 continue; |
430 DCHECK(shared_memory_.get()); | 435 DCHECK(shared_memory_.get()); |
431 base::TimeDelta request_delay = ConvertToDuration(bytes); | 436 base::TimeDelta request_delay = ConvertToDuration(bytes); |
432 // We need to adjust the delay according to playback rate. | 437 // We need to adjust the delay according to playback rate. |
433 if (playback_rate != 1.0f) { | 438 if (playback_rate != 1.0f) { |
434 request_delay = base::TimeDelta::FromMicroseconds( | 439 request_delay = base::TimeDelta::FromMicroseconds( |
435 static_cast<int64>(ceil(request_delay.InMicroseconds() * | 440 static_cast<int64>(ceil(request_delay.InMicroseconds() * |
436 playback_rate))); | 441 playback_rate))); |
437 } | 442 } |
438 FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | 443 FillBuffer(static_cast<uint8*>(shared_memory_->memory()), |
439 shared_memory_size_, | 444 shared_memory_size_, |
440 request_delay, | 445 request_delay, |
441 true /* buffers empty */); | 446 true /* buffers empty */); |
442 } | 447 } |
443 } | 448 } |
| 449 |
| 450 void AudioRendererImpl::Send(IPC::Message* message) { |
| 451 filter_->Send(message); |
| 452 } |
OLD | NEW |