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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_device.h" | 5 #include "content/renderer/media/audio_device.h" |
6 | 6 |
7 #include "base/memory/singleton.h" | |
8 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
9 #include "content/common/child_process.h" | 8 #include "content/common/child_process.h" |
10 #include "content/common/media/audio_messages.h" | 9 #include "content/common/media/audio_messages.h" |
11 #include "content/common/view_messages.h" | 10 #include "content/common/view_messages.h" |
12 #include "content/renderer/render_thread.h" | 11 #include "content/renderer/render_thread.h" |
13 #include "media/audio/audio_util.h" | 12 #include "media/audio/audio_util.h" |
14 | 13 |
15 scoped_refptr<AudioMessageFilter> AudioDevice::filter_; | |
16 | |
17 namespace { | |
18 | |
19 // AudioMessageFilterCreator is intended to be used as a singleton so we can | |
20 // get access to a shared AudioMessageFilter. | |
21 // Example usage: | |
22 // AudioMessageFilter* filter = AudioMessageFilterCreator::SharedFilter(); | |
23 | |
24 class AudioMessageFilterCreator { | |
25 public: | |
26 AudioMessageFilterCreator() { | |
27 int routing_id; | |
28 RenderThread::current()->Send( | |
29 new ViewHostMsg_GenerateRoutingID(&routing_id)); | |
30 filter_ = new AudioMessageFilter(routing_id); | |
31 RenderThread::current()->AddFilter(filter_); | |
32 } | |
33 | |
34 static AudioMessageFilter* SharedFilter() { | |
35 return GetInstance()->filter_.get(); | |
36 } | |
37 | |
38 static AudioMessageFilterCreator* GetInstance() { | |
39 return Singleton<AudioMessageFilterCreator>::get(); | |
40 } | |
41 | |
42 private: | |
43 scoped_refptr<AudioMessageFilter> filter_; | |
44 }; | |
45 | |
46 } // namespace | |
47 | |
48 AudioDevice::AudioDevice(size_t buffer_size, | 14 AudioDevice::AudioDevice(size_t buffer_size, |
49 int channels, | 15 int channels, |
50 double sample_rate, | 16 double sample_rate, |
51 RenderCallback* callback) | 17 RenderCallback* callback) |
52 : buffer_size_(buffer_size), | 18 : buffer_size_(buffer_size), |
53 channels_(channels), | 19 channels_(channels), |
54 bits_per_sample_(16), | 20 bits_per_sample_(16), |
55 sample_rate_(sample_rate), | 21 sample_rate_(sample_rate), |
56 callback_(callback), | 22 callback_(callback), |
57 audio_delay_milliseconds_(0), | 23 audio_delay_milliseconds_(0), |
58 volume_(1.0), | 24 volume_(1.0), |
59 stream_id_(0) { | 25 stream_id_(0) { |
26 DCHECK(RenderThread::current()); | |
jam
2011/06/23 18:59:55
nit: no need
henrika_dont_use
2011/06/27 15:05:44
Done.
| |
27 filter_ = RenderThread::current()->audio_message_filter(); | |
28 DCHECK(filter_); | |
jam
2011/06/23 18:59:55
nit: no need
henrika_dont_use
2011/06/27 15:05:44
Done.
| |
29 io_loop_ = filter_->message_loop(); | |
30 DCHECK(io_loop_); | |
jam
2011/06/23 18:59:55
nit: don't cache
henrika_dont_use
2011/06/27 15:05:44
Done.
| |
60 audio_data_.reserve(channels); | 31 audio_data_.reserve(channels); |
61 for (int i = 0; i < channels; ++i) { | 32 for (int i = 0; i < channels; ++i) { |
62 float* channel_data = new float[buffer_size]; | 33 float* channel_data = new float[buffer_size]; |
63 audio_data_.push_back(channel_data); | 34 audio_data_.push_back(channel_data); |
64 } | 35 } |
65 // Lazily create the message filter and share across AudioDevice instances. | |
66 filter_ = AudioMessageFilterCreator::SharedFilter(); | |
67 } | 36 } |
68 | 37 |
69 AudioDevice::~AudioDevice() { | 38 AudioDevice::~AudioDevice() { |
70 // Make sure we have been shut down. | 39 // Make sure we have been shut down. |
71 DCHECK_EQ(0, stream_id_); | 40 DCHECK_EQ(0, stream_id_); |
72 Stop(); | 41 Stop(); |
73 for (int i = 0; i < channels_; ++i) | 42 for (int i = 0; i < channels_; ++i) |
74 delete [] audio_data_[i]; | 43 delete [] audio_data_[i]; |
75 } | 44 } |
76 | 45 |
77 bool AudioDevice::Start() { | 46 bool AudioDevice::Start() { |
78 // Make sure we don't call Start() more than once. | 47 // Make sure we don't call Start() more than once. |
79 DCHECK_EQ(0, stream_id_); | 48 DCHECK_EQ(0, stream_id_); |
80 if (stream_id_) | 49 if (stream_id_) |
81 return false; | 50 return false; |
82 | 51 |
83 AudioParameters params; | 52 AudioParameters params; |
84 params.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; | 53 params.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; |
85 params.channels = channels_; | 54 params.channels = channels_; |
86 params.sample_rate = static_cast<int>(sample_rate_); | 55 params.sample_rate = static_cast<int>(sample_rate_); |
87 params.bits_per_sample = bits_per_sample_; | 56 params.bits_per_sample = bits_per_sample_; |
88 params.samples_per_packet = buffer_size_; | 57 params.samples_per_packet = buffer_size_; |
89 | 58 |
90 // Ensure that the initialization task is posted on the I/O thread by | 59 io_loop_->PostTask(FROM_HERE, |
91 // accessing the I/O message loop directly. This approach avoids a race | |
92 // condition which could exist if the message loop of the filter was | |
93 // used instead. | |
94 DCHECK(ChildProcess::current()) << "Must be in the renderer"; | |
95 MessageLoop* message_loop = ChildProcess::current()->io_message_loop(); | |
96 if (!message_loop) | |
97 return false; | |
98 | |
99 message_loop->PostTask(FROM_HERE, | |
100 NewRunnableMethod(this, &AudioDevice::InitializeOnIOThread, params)); | 60 NewRunnableMethod(this, &AudioDevice::InitializeOnIOThread, params)); |
101 | 61 |
102 return true; | 62 return true; |
103 } | 63 } |
104 | 64 |
105 bool AudioDevice::Stop() { | 65 bool AudioDevice::Stop() { |
106 if (!stream_id_) | 66 if (!stream_id_) |
107 return false; | 67 return false; |
108 | 68 |
109 filter_->message_loop()->PostTask(FROM_HERE, | 69 io_loop_->PostTask(FROM_HERE, |
110 NewRunnableMethod(this, &AudioDevice::ShutDownOnIOThread)); | 70 NewRunnableMethod(this, &AudioDevice::ShutDownOnIOThread)); |
111 | 71 |
112 if (audio_thread_.get()) { | 72 if (audio_thread_.get()) { |
113 socket_->Close(); | 73 socket_->Close(); |
114 audio_thread_->Join(); | 74 audio_thread_->Join(); |
115 } | 75 } |
116 | 76 |
117 return true; | 77 return true; |
118 } | 78 } |
119 | 79 |
120 bool AudioDevice::SetVolume(double volume) { | 80 bool AudioDevice::SetVolume(double volume) { |
121 if (!stream_id_) | 81 if (!stream_id_) |
122 return false; | 82 return false; |
123 | 83 |
124 if (volume < 0 || volume > 1.0) | 84 if (volume < 0 || volume > 1.0) |
125 return false; | 85 return false; |
126 | 86 |
127 filter_->message_loop()->PostTask(FROM_HERE, | 87 io_loop_->PostTask(FROM_HERE, |
128 NewRunnableMethod(this, &AudioDevice::SetVolumeOnIOThread, volume)); | 88 NewRunnableMethod(this, &AudioDevice::SetVolumeOnIOThread, volume)); |
129 | 89 |
130 volume_ = volume; | 90 volume_ = volume; |
131 | 91 |
132 return true; | 92 return true; |
133 } | 93 } |
134 | 94 |
135 bool AudioDevice::GetVolume(double* volume) { | 95 bool AudioDevice::GetVolume(double* volume) { |
136 if (!stream_id_) | 96 if (!stream_id_) |
137 return false; | 97 return false; |
138 | 98 |
139 // Return a locally cached version of the current scaling factor. | 99 // Return a locally cached version of the current scaling factor. |
140 *volume = volume_; | 100 *volume = volume_; |
141 | 101 |
142 return true; | 102 return true; |
143 } | 103 } |
144 | 104 |
145 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { | 105 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { |
106 DCHECK(MessageLoop::current() == io_loop_); | |
jam
2011/06/23 18:59:55
these dchecks are redundant, since this is a priva
henrika_dont_use
2011/06/27 15:05:44
Done.
| |
146 stream_id_ = filter_->AddDelegate(this); | 107 stream_id_ = filter_->AddDelegate(this); |
147 filter_->Send(new AudioHostMsg_CreateStream(0, stream_id_, params, true)); | 108 Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); |
148 } | 109 } |
149 | 110 |
150 void AudioDevice::StartOnIOThread() { | 111 void AudioDevice::StartOnIOThread() { |
112 DCHECK(MessageLoop::current() == io_loop_); | |
151 if (stream_id_) | 113 if (stream_id_) |
152 filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_)); | 114 Send(new AudioHostMsg_PlayStream(stream_id_)); |
153 } | 115 } |
154 | 116 |
155 void AudioDevice::ShutDownOnIOThread() { | 117 void AudioDevice::ShutDownOnIOThread() { |
118 DCHECK(MessageLoop::current() == io_loop_); | |
156 // Make sure we don't call shutdown more than once. | 119 // Make sure we don't call shutdown more than once. |
157 if (!stream_id_) | 120 if (!stream_id_) |
158 return; | 121 return; |
159 | 122 |
160 filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_)); | |
161 filter_->RemoveDelegate(stream_id_); | 123 filter_->RemoveDelegate(stream_id_); |
124 Send(new AudioHostMsg_CloseStream(stream_id_)); | |
162 stream_id_ = 0; | 125 stream_id_ = 0; |
163 } | 126 } |
164 | 127 |
165 void AudioDevice::SetVolumeOnIOThread(double volume) { | 128 void AudioDevice::SetVolumeOnIOThread(double volume) { |
129 DCHECK(MessageLoop::current() == io_loop_); | |
166 if (stream_id_) | 130 if (stream_id_) |
167 filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume)); | 131 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); |
168 } | 132 } |
169 | 133 |
170 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { | 134 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { |
171 // This method does not apply to the low-latency system. | 135 // This method does not apply to the low-latency system. |
172 NOTIMPLEMENTED(); | 136 NOTIMPLEMENTED(); |
173 } | 137 } |
174 | 138 |
175 void AudioDevice::OnStateChanged(AudioStreamState state) { | 139 void AudioDevice::OnStateChanged(AudioStreamState state) { |
176 if (state == kAudioStreamError) { | 140 if (state == kAudioStreamError) { |
177 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; | 141 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; |
178 } | 142 } |
179 NOTIMPLEMENTED(); | 143 NOTIMPLEMENTED(); |
180 } | 144 } |
181 | 145 |
182 void AudioDevice::OnCreated( | 146 void AudioDevice::OnCreated( |
183 base::SharedMemoryHandle handle, uint32 length) { | 147 base::SharedMemoryHandle handle, uint32 length) { |
184 // Not needed in this simple implementation. | 148 // Not needed in this simple implementation. |
185 NOTIMPLEMENTED(); | 149 NOTIMPLEMENTED(); |
186 } | 150 } |
187 | 151 |
188 void AudioDevice::OnLowLatencyCreated( | 152 void AudioDevice::OnLowLatencyCreated( |
189 base::SharedMemoryHandle handle, | 153 base::SharedMemoryHandle handle, |
190 base::SyncSocket::Handle socket_handle, | 154 base::SyncSocket::Handle socket_handle, |
191 uint32 length) { | 155 uint32 length) { |
156 DCHECK(MessageLoop::current() == io_loop_); | |
192 #if defined(OS_WIN) | 157 #if defined(OS_WIN) |
193 DCHECK(handle); | 158 DCHECK(handle); |
194 DCHECK(socket_handle); | 159 DCHECK(socket_handle); |
195 #else | 160 #else |
196 DCHECK_GE(handle.fd, 0); | 161 DCHECK_GE(handle.fd, 0); |
197 DCHECK_GE(socket_handle, 0); | 162 DCHECK_GE(socket_handle, 0); |
198 #endif | 163 #endif |
199 DCHECK(length); | 164 DCHECK(length); |
200 | 165 |
201 // TODO(crogers) : check that length is big enough for buffer_size_ | |
202 | |
203 shared_memory_.reset(new base::SharedMemory(handle, false)); | 166 shared_memory_.reset(new base::SharedMemory(handle, false)); |
204 shared_memory_->Map(length); | 167 shared_memory_->Map(length); |
205 | 168 |
206 socket_.reset(new base::SyncSocket(socket_handle)); | 169 socket_.reset(new base::SyncSocket(socket_handle)); |
207 // Allow the client to pre-populate the buffer. | 170 // Allow the client to pre-populate the buffer. |
208 FireRenderCallback(); | 171 FireRenderCallback(); |
209 | 172 |
210 audio_thread_.reset( | 173 audio_thread_.reset( |
211 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | 174 new base::DelegateSimpleThread(this, "renderer_audio_thread")); |
212 audio_thread_->Start(); | 175 audio_thread_->Start(); |
213 | 176 |
214 if (filter_) { | 177 io_loop_->PostTask(FROM_HERE, |
215 filter_->message_loop()->PostTask(FROM_HERE, | 178 NewRunnableMethod(this, &AudioDevice::StartOnIOThread)); |
216 NewRunnableMethod(this, &AudioDevice::StartOnIOThread)); | |
217 } | |
218 } | 179 } |
219 | 180 |
220 void AudioDevice::OnVolume(double volume) { | 181 void AudioDevice::OnVolume(double volume) { |
221 NOTIMPLEMENTED(); | 182 NOTIMPLEMENTED(); |
222 } | 183 } |
223 | 184 |
185 void AudioDevice::Send(IPC::Message* message) { | |
186 DCHECK(MessageLoop::current() == io_loop_); | |
jam
2011/06/23 18:59:55
not needed (filter is safe to call on any thread a
henrika_dont_use
2011/06/27 15:05:44
Done.
| |
187 filter_->Send(message); | |
188 } | |
189 | |
224 // Our audio thread runs here. | 190 // Our audio thread runs here. |
225 void AudioDevice::Run() { | 191 void AudioDevice::Run() { |
226 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | 192 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
227 | 193 |
228 int pending_data; | 194 int pending_data; |
229 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; | 195 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; |
230 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; | 196 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; |
231 | 197 |
232 while (sizeof(pending_data) == socket_->Receive(&pending_data, | 198 while (sizeof(pending_data) == socket_->Receive(&pending_data, |
233 sizeof(pending_data)) && | 199 sizeof(pending_data)) && |
234 pending_data >= 0) { | 200 pending_data >= 0) { |
235 { | 201 // Convert the number of pending bytes in the render buffer |
236 // Convert the number of pending bytes in the render buffer | 202 // into milliseconds. |
237 // into milliseconds. | 203 audio_delay_milliseconds_ = pending_data / bytes_per_ms; |
238 audio_delay_milliseconds_ = pending_data / bytes_per_ms; | |
239 } | |
240 | 204 |
241 FireRenderCallback(); | 205 FireRenderCallback(); |
242 } | 206 } |
243 } | 207 } |
244 | 208 |
245 void AudioDevice::FireRenderCallback() { | 209 void AudioDevice::FireRenderCallback() { |
246 if (callback_) { | 210 if (callback_) { |
247 // Update the audio-delay measurement then ask client to render audio. | 211 // Update the audio-delay measurement then ask client to render audio. |
248 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_); | 212 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_); |
249 | 213 |
250 // Interleave, scale, and clip to int16. | 214 // Interleave, scale, and clip to int16. |
251 int16* output_buffer16 = static_cast<int16*>(shared_memory_data()); | 215 int16* output_buffer16 = static_cast<int16*>(shared_memory_data()); |
252 media::InterleaveFloatToInt16(audio_data_, output_buffer16, buffer_size_); | 216 media::InterleaveFloatToInt16(audio_data_, output_buffer16, buffer_size_); |
253 } | 217 } |
254 } | 218 } |
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