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Side by Side Diff: content/renderer/media/audio_device.h

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: '' Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ 6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/message_loop.h"
13 #include "base/shared_memory.h" 14 #include "base/shared_memory.h"
14 #include "base/threading/simple_thread.h" 15 #include "base/threading/simple_thread.h"
15 #include "content/renderer/media/audio_message_filter.h" 16 #include "content/renderer/media/audio_message_filter.h"
16 17
17 struct AudioParameters; 18 struct AudioParameters;
18 19
19 // Each instance of AudioDevice corresponds to one host stream. 20 // TODO(henrika): add comments here...
scherkus (not reviewing) 2011/06/16 21:56:22 want to add comments right away? don't see a reas
henrika_dont_use 2011/06/17 11:52:02 Done.
20 // This class is not thread-safe, so its methods must be called from
21 // the same thread.
22 class AudioDevice : public AudioMessageFilter::Delegate, 21 class AudioDevice : public AudioMessageFilter::Delegate,
23 public base::DelegateSimpleThread::Delegate, 22 public base::DelegateSimpleThread::Delegate,
24 public base::RefCountedThreadSafe<AudioDevice> { 23 public base::RefCountedThreadSafe<AudioDevice> {
25 public: 24 public:
26 class RenderCallback { 25 class RenderCallback {
27 public: 26 public:
28 virtual void Render(const std::vector<float*>& audio_data, 27 virtual void Render(const std::vector<float*>& audio_data,
29 size_t number_of_frames, 28 size_t number_of_frames,
30 size_t audio_delay_milliseconds) = 0; 29 size_t audio_delay_milliseconds) = 0;
31 protected: 30 protected:
32 virtual ~RenderCallback() {} 31 virtual ~RenderCallback() {}
33 }; 32 };
34 33
35 // |buffer_size| is the number of sample-frames. 34 // Methods called on creating thread ----------------------------------------
36 AudioDevice(size_t buffer_size, 35 AudioDevice(size_t buffer_size,
37 int channels, 36 int channels,
38 double sample_rate, 37 double sample_rate,
39 RenderCallback* callback); 38 RenderCallback* callback);
40 virtual ~AudioDevice(); 39 virtual ~AudioDevice();
41 40
42 // Starts audio playback. Returns |true| on success. 41 // Starts audio playback. Returns |true| on success.
43 bool Start(); 42 bool Start();
44 43
45 // Stops audio playback. Returns |true| on success. 44 // Stops audio playback. Returns |true| on success.
46 bool Stop(); 45 bool Stop();
47 46
48 // Sets the playback volume, with range [0.0, 1.0] inclusive. 47 // Sets the playback volume, with range [0.0, 1.0] inclusive.
49 // Returns |true| on success. 48 // Returns |true| on success.
50 bool SetVolume(double volume); 49 bool SetVolume(double volume);
51 50
52 // Gets the playback volume, with range [0.0, 1.0] inclusive. 51 // Gets the playback volume, with range [0.0, 1.0] inclusive.
53 // Returns |true| on success. 52 // Returns |true| on success.
54 bool GetVolume(double* volume); 53 bool GetVolume(double* volume);
55 54
56 double sample_rate() const { return sample_rate_; } 55 double sample_rate() const { return sample_rate_; }
57 size_t buffer_size() const { return buffer_size_; } 56 size_t buffer_size() const { return buffer_size_; }
58 57
59 private: 58 // Methods called on IO thread ----------------------------------------------
60 // I/O thread backends to above functions. 59 // AudioMessageFilter::Delegate methods, called by AudioMessageFilter.
61 void InitializeOnIOThread(const AudioParameters& params);
62 void StartOnIOThread();
63 void ShutDownOnIOThread();
64 void SetVolumeOnIOThread(double volume);
65
66 // AudioMessageFilter::Delegate implementation.
67 virtual void OnRequestPacket(AudioBuffersState buffers_state); 60 virtual void OnRequestPacket(AudioBuffersState buffers_state);
68 virtual void OnStateChanged(AudioStreamState state); 61 virtual void OnStateChanged(AudioStreamState state);
69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); 62 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length);
70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, 63 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle,
71 base::SyncSocket::Handle socket_handle, 64 base::SyncSocket::Handle socket_handle,
72 uint32 length); 65 uint32 length);
73 virtual void OnVolume(double volume); 66 virtual void OnVolume(double volume);
74 67
68 private:
69 // Methods called on IO thread ----------------------------------------------
70 // The following methods are tasks posted on the IO thread that needs to
71 // be executed on that thread. They interact with AudioMessageFilter and
72 // sends IPC messages on that thread.
73 void InitializeTask(const AudioParameters& params);
scherkus (not reviewing) 2011/06/16 21:56:22 instead of xxxTask suffix, I wonder if it'd be cle
henrika_dont_use 2011/06/17 11:52:02 Agree. Will change back. Used notation in existing
scherkus (not reviewing) 2011/06/17 17:50:10 We can get to that later :)
74 void StartTask();
75 void ShutDownTask();
76 void SetVolumeTask(double volume);
77
78 // Method called on the audio thread ----------------------------------------
79 // Calls the client's callback for rendering audio.
80 void FireRenderCallback();
81
75 // DelegateSimpleThread::Delegate implementation. 82 // DelegateSimpleThread::Delegate implementation.
76 virtual void Run(); 83 virtual void Run();
77 84
78 // Format 85 // Format
79 size_t buffer_size_; // in sample-frames 86 size_t buffer_size_; // in sample-frames
80 int channels_; 87 int channels_;
81 int bits_per_sample_; 88 int bits_per_sample_;
82 double sample_rate_; 89 double sample_rate_;
83 90
84 // Calls the client's callback for rendering audio.
85 void FireRenderCallback();
86 RenderCallback* callback_; 91 RenderCallback* callback_;
87 92
88 // The client callback renders audio into here. 93 // The client callback renders audio into here.
89 std::vector<float*> audio_data_; 94 std::vector<float*> audio_data_;
90 95
91 // The client stores the last reported audio delay in this member. 96 // The client stores the last reported audio delay in this member.
92 // The delay shall reflect the amount of audio which still resides in 97 // The delay shall reflect the amount of audio which still resides in
93 // the output buffer, i.e., the expected audio output delay. 98 // the output buffer, i.e., the expected audio output delay.
94 int audio_delay_milliseconds_; 99 int audio_delay_milliseconds_;
95 100
96 // The current volume scaling [0.0, 1.0] of the audio stream. 101 // The current volume scaling [0.0, 1.0] of the audio stream.
97 double volume_; 102 double volume_;
98 103
99 // Callbacks for rendering audio occur on this thread. 104 // Callbacks for rendering audio occur on this thread.
100 scoped_ptr<base::DelegateSimpleThread> audio_thread_; 105 scoped_ptr<base::DelegateSimpleThread> audio_thread_;
101 106
102 // IPC message stuff. 107 // IPC message stuff.
103 base::SharedMemory* shared_memory() { return shared_memory_.get(); } 108 base::SharedMemory* shared_memory() { return shared_memory_.get(); }
104 base::SyncSocket* socket() { return socket_.get(); } 109 base::SyncSocket* socket() { return socket_.get(); }
105 void* shared_memory_data() { return shared_memory()->memory(); } 110 void* shared_memory_data() { return shared_memory()->memory(); }
106 111
107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE 112 // MessageFilter used to send/receive IPC. Only accessed on the IO thread.
108 // I/O thread except to send messages and get the message loop. 113 scoped_refptr<AudioMessageFilter> filter_;
109 static scoped_refptr<AudioMessageFilter> filter_;
110 114
111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD 115 // Message loop for the IO thread.
112 // or else you could race with the initialize function which sets it. 116 MessageLoop* io_loop_;
117
118 // Our ID on the message filter. Only modified on the IO thread.
113 int32 stream_id_; 119 int32 stream_id_;
114 120
115 scoped_ptr<base::SharedMemory> shared_memory_; 121 scoped_ptr<base::SharedMemory> shared_memory_;
116 scoped_ptr<base::SyncSocket> socket_; 122 scoped_ptr<base::SyncSocket> socket_;
117 123
118 DISALLOW_COPY_AND_ASSIGN(AudioDevice); 124 DISALLOW_COPY_AND_ASSIGN(AudioDevice);
119 }; 125 };
120 126
121 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ 127 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_
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