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Side by Side Diff: content/renderer/media/audio_device.cc

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: '' Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/media/audio_device.h" 5 #include "content/renderer/media/audio_device.h"
6 6
7 #include "base/memory/singleton.h" 7 #include "base/memory/singleton.h"
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "content/common/audio_messages.h" 9 #include "content/common/audio_messages.h"
10 #include "content/common/child_process.h" 10 #include "content/common/child_process.h"
11 #include "content/common/view_messages.h" 11 #include "content/common/view_messages.h"
12 #include "content/renderer/media/audio_message_filter.h"
13 #include "content/renderer/media/audio_message_filter_creator.h"
12 #include "content/renderer/render_thread.h" 14 #include "content/renderer/render_thread.h"
13 #include "media/audio/audio_util.h" 15 #include "media/audio/audio_util.h"
14 16
15 scoped_refptr<AudioMessageFilter> AudioDevice::filter_;
16
17 namespace {
18
19 // AudioMessageFilterCreator is intended to be used as a singleton so we can
20 // get access to a shared AudioMessageFilter.
21 // Example usage:
22 // AudioMessageFilter* filter = AudioMessageFilterCreator::SharedFilter();
23
24 class AudioMessageFilterCreator {
25 public:
26 AudioMessageFilterCreator() {
27 int routing_id;
28 RenderThread::current()->Send(
29 new ViewHostMsg_GenerateRoutingID(&routing_id));
30 filter_ = new AudioMessageFilter(routing_id);
31 RenderThread::current()->AddFilter(filter_);
32 }
33
34 static AudioMessageFilter* SharedFilter() {
35 return GetInstance()->filter_.get();
36 }
37
38 static AudioMessageFilterCreator* GetInstance() {
39 return Singleton<AudioMessageFilterCreator>::get();
40 }
41
42 private:
43 scoped_refptr<AudioMessageFilter> filter_;
44 };
45
46 } // namespace
47
48 AudioDevice::AudioDevice(size_t buffer_size, 17 AudioDevice::AudioDevice(size_t buffer_size,
49 int channels, 18 int channels,
50 double sample_rate, 19 double sample_rate,
51 RenderCallback* callback) 20 RenderCallback* callback)
52 : buffer_size_(buffer_size), 21 : buffer_size_(buffer_size),
53 channels_(channels), 22 channels_(channels),
54 bits_per_sample_(16), 23 bits_per_sample_(16),
55 sample_rate_(sample_rate), 24 sample_rate_(sample_rate),
56 callback_(callback), 25 callback_(callback),
57 audio_delay_milliseconds_(0), 26 audio_delay_milliseconds_(0),
58 volume_(1.0), 27 volume_(1.0),
59 stream_id_(0) { 28 stream_id_(0),
29 filter_(AudioMessageFilterCreator::SharedFilter()),
30 io_loop_(filter_->message_loop()) {
31 DCHECK(io_loop_);
60 audio_data_.reserve(channels); 32 audio_data_.reserve(channels);
61 for (int i = 0; i < channels; ++i) { 33 for (int i = 0; i < channels; ++i) {
62 float* channel_data = new float[buffer_size]; 34 float* channel_data = new float[buffer_size];
63 audio_data_.push_back(channel_data); 35 audio_data_.push_back(channel_data);
64 } 36 }
65 // Lazily create the message filter and share across AudioDevice instances.
66 filter_ = AudioMessageFilterCreator::SharedFilter();
67 } 37 }
68 38
69 AudioDevice::~AudioDevice() { 39 AudioDevice::~AudioDevice() {
70 // Make sure we have been shut down. 40 // Make sure we have been shut down.
71 DCHECK_EQ(0, stream_id_); 41 DCHECK_EQ(0, stream_id_);
72 Stop(); 42 Stop();
73 for (int i = 0; i < channels_; ++i) 43 for (int i = 0; i < channels_; ++i)
74 delete [] audio_data_[i]; 44 delete [] audio_data_[i];
75 } 45 }
76 46
77 bool AudioDevice::Start() { 47 bool AudioDevice::Start() {
78 // Make sure we don't call Start() more than once. 48 // Make sure we don't call Start() more than once.
79 DCHECK_EQ(0, stream_id_); 49 DCHECK_EQ(0, stream_id_);
80 if (stream_id_) 50 if (stream_id_)
81 return false; 51 return false;
82 52
83 AudioParameters params; 53 AudioParameters params;
84 params.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; 54 params.format = AudioParameters::AUDIO_PCM_LOW_LATENCY;
85 params.channels = channels_; 55 params.channels = channels_;
86 params.sample_rate = static_cast<int>(sample_rate_); 56 params.sample_rate = static_cast<int>(sample_rate_);
87 params.bits_per_sample = bits_per_sample_; 57 params.bits_per_sample = bits_per_sample_;
88 params.samples_per_packet = buffer_size_; 58 params.samples_per_packet = buffer_size_;
89 59
90 // Ensure that the initialization task is posted on the I/O thread by 60 io_loop_->PostTask(FROM_HERE,
91 // accessing the I/O message loop directly. This approach avoids a race 61 NewRunnableMethod(this, &AudioDevice::InitializeTask, params));
92 // condition which could exist if the message loop of the filter was
93 // used instead.
94 DCHECK(ChildProcess::current()) << "Must be in the renderer";
95 MessageLoop* message_loop = ChildProcess::current()->io_message_loop();
96 if (!message_loop)
97 return false;
98
99 message_loop->PostTask(FROM_HERE,
100 NewRunnableMethod(this, &AudioDevice::InitializeOnIOThread, params));
101 62
102 return true; 63 return true;
103 } 64 }
104 65
105 bool AudioDevice::Stop() { 66 bool AudioDevice::Stop() {
106 if (!stream_id_) 67 if (!stream_id_)
107 return false; 68 return false;
108 69
109 filter_->message_loop()->PostTask(FROM_HERE, 70 io_loop_->PostTask(FROM_HERE,
110 NewRunnableMethod(this, &AudioDevice::ShutDownOnIOThread)); 71 NewRunnableMethod(this, &AudioDevice::ShutDownTask));
111 72
112 if (audio_thread_.get()) { 73 if (audio_thread_.get()) {
113 socket_->Close(); 74 socket_->Close();
114 audio_thread_->Join(); 75 audio_thread_->Join();
115 } 76 }
116 77
117 return true; 78 return true;
118 } 79 }
119 80
120 bool AudioDevice::SetVolume(double volume) { 81 bool AudioDevice::SetVolume(double volume) {
121 if (!stream_id_) 82 if (!stream_id_)
122 return false; 83 return false;
123 84
124 if (volume < 0 || volume > 1.0) 85 if (volume < 0 || volume > 1.0)
125 return false; 86 return false;
126 87
127 filter_->message_loop()->PostTask(FROM_HERE, 88 io_loop_->PostTask(FROM_HERE,
128 NewRunnableMethod(this, &AudioDevice::SetVolumeOnIOThread, volume)); 89 NewRunnableMethod(this, &AudioDevice::SetVolumeTask, volume));
129 90
130 volume_ = volume; 91 volume_ = volume;
131 92
132 return true; 93 return true;
133 } 94 }
134 95
135 bool AudioDevice::GetVolume(double* volume) { 96 bool AudioDevice::GetVolume(double* volume) {
136 if (!stream_id_) 97 if (!stream_id_)
137 return false; 98 return false;
138 99
139 // Return a locally cached version of the current scaling factor. 100 // Return a locally cached version of the current scaling factor.
140 *volume = volume_; 101 *volume = volume_;
141 102
142 return true; 103 return true;
143 } 104 }
144 105
145 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { 106 void AudioDevice::InitializeTask(const AudioParameters& params) {
107 DCHECK(MessageLoop::current() == io_loop_);
146 stream_id_ = filter_->AddDelegate(this); 108 stream_id_ = filter_->AddDelegate(this);
147 filter_->Send(new AudioHostMsg_CreateStream(0, stream_id_, params, true)); 109 filter_->Send(new AudioHostMsg_CreateStream(0, stream_id_, params, true));
148 } 110 }
149 111
150 void AudioDevice::StartOnIOThread() { 112 void AudioDevice::StartTask() {
113 DCHECK(MessageLoop::current() == io_loop_);
151 if (stream_id_) 114 if (stream_id_)
152 filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_)); 115 filter_->Send(new AudioHostMsg_PlayStream(0, stream_id_));
153 } 116 }
154 117
155 void AudioDevice::ShutDownOnIOThread() { 118 void AudioDevice::ShutDownTask() {
119 DCHECK(MessageLoop::current() == io_loop_);
156 // Make sure we don't call shutdown more than once. 120 // Make sure we don't call shutdown more than once.
157 if (!stream_id_) 121 if (!stream_id_)
158 return; 122 return;
159 123
124 filter_->RemoveDelegate(stream_id_);
160 filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_)); 125 filter_->Send(new AudioHostMsg_CloseStream(0, stream_id_));
161 filter_->RemoveDelegate(stream_id_);
162 stream_id_ = 0; 126 stream_id_ = 0;
163 } 127 }
164 128
165 void AudioDevice::SetVolumeOnIOThread(double volume) { 129 void AudioDevice::SetVolumeTask(double volume) {
130 DCHECK(MessageLoop::current() == io_loop_);
166 if (stream_id_) 131 if (stream_id_)
167 filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume)); 132 filter_->Send(new AudioHostMsg_SetVolume(0, stream_id_, volume));
168 } 133 }
169 134
170 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { 135 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) {
171 // This method does not apply to the low-latency system. 136 // This method does not apply to the low-latency system.
172 NOTIMPLEMENTED(); 137 NOTIMPLEMENTED();
173 } 138 }
174 139
175 void AudioDevice::OnStateChanged(AudioStreamState state) { 140 void AudioDevice::OnStateChanged(AudioStreamState state) {
176 if (state == kAudioStreamError) { 141 if (state == kAudioStreamError) {
177 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; 142 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)";
178 } 143 }
179 NOTIMPLEMENTED(); 144 NOTIMPLEMENTED();
180 } 145 }
181 146
182 void AudioDevice::OnCreated( 147 void AudioDevice::OnCreated(
183 base::SharedMemoryHandle handle, uint32 length) { 148 base::SharedMemoryHandle handle, uint32 length) {
184 // Not needed in this simple implementation. 149 // Not needed in this simple implementation.
185 NOTIMPLEMENTED(); 150 NOTIMPLEMENTED();
186 } 151 }
187 152
188 void AudioDevice::OnLowLatencyCreated( 153 void AudioDevice::OnLowLatencyCreated(
189 base::SharedMemoryHandle handle, 154 base::SharedMemoryHandle handle,
190 base::SyncSocket::Handle socket_handle, 155 base::SyncSocket::Handle socket_handle,
191 uint32 length) { 156 uint32 length) {
157 DCHECK(MessageLoop::current() == io_loop_);
192 #if defined(OS_WIN) 158 #if defined(OS_WIN)
193 DCHECK(handle); 159 DCHECK(handle);
194 DCHECK(socket_handle); 160 DCHECK(socket_handle);
195 #else 161 #else
196 DCHECK_GE(handle.fd, 0); 162 DCHECK_GE(handle.fd, 0);
197 DCHECK_GE(socket_handle, 0); 163 DCHECK_GE(socket_handle, 0);
198 #endif 164 #endif
199 DCHECK(length); 165 DCHECK(length);
200 166
201 // TODO(crogers) : check that length is big enough for buffer_size_ 167 // TODO(crogers) : check that length is big enough for buffer_size_
202 168
203 shared_memory_.reset(new base::SharedMemory(handle, false)); 169 shared_memory_.reset(new base::SharedMemory(handle, false));
204 shared_memory_->Map(length); 170 shared_memory_->Map(length);
205 171
206 socket_.reset(new base::SyncSocket(socket_handle)); 172 socket_.reset(new base::SyncSocket(socket_handle));
207 // Allow the client to pre-populate the buffer. 173 // Allow the client to pre-populate the buffer.
208 FireRenderCallback(); 174 FireRenderCallback();
209 175
210 audio_thread_.reset( 176 audio_thread_.reset(
211 new base::DelegateSimpleThread(this, "renderer_audio_thread")); 177 new base::DelegateSimpleThread(this, "renderer_audio_thread"));
212 audio_thread_->Start(); 178 audio_thread_->Start();
213 179
214 if (filter_) { 180 io_loop_->PostTask(FROM_HERE,
215 filter_->message_loop()->PostTask(FROM_HERE, 181 NewRunnableMethod(this, &AudioDevice::StartTask));
216 NewRunnableMethod(this, &AudioDevice::StartOnIOThread));
217 }
218 } 182 }
219 183
220 void AudioDevice::OnVolume(double volume) { 184 void AudioDevice::OnVolume(double volume) {
221 NOTIMPLEMENTED(); 185 NOTIMPLEMENTED();
222 } 186 }
223 187
224 // Our audio thread runs here. 188 // Our audio thread runs here.
225 void AudioDevice::Run() { 189 void AudioDevice::Run() {
226 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); 190 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio);
227 191
(...skipping 17 matching lines...) Expand all
245 void AudioDevice::FireRenderCallback() { 209 void AudioDevice::FireRenderCallback() {
246 if (callback_) { 210 if (callback_) {
247 // Update the audio-delay measurement then ask client to render audio. 211 // Update the audio-delay measurement then ask client to render audio.
248 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_); 212 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_);
249 213
250 // Interleave, scale, and clip to int16. 214 // Interleave, scale, and clip to int16.
251 int16* output_buffer16 = static_cast<int16*>(shared_memory_data()); 215 int16* output_buffer16 = static_cast<int16*>(shared_memory_data());
252 media::InterleaveFloatToInt16(audio_data_, output_buffer16, buffer_size_); 216 media::InterleaveFloatToInt16(audio_data_, output_buffer16, buffer_size_);
253 } 217 }
254 } 218 }
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