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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/message_loop.h" | |
13 #include "base/shared_memory.h" | 14 #include "base/shared_memory.h" |
14 #include "base/threading/simple_thread.h" | 15 #include "base/threading/simple_thread.h" |
15 #include "content/renderer/media/audio_message_filter.h" | 16 #include "content/renderer/media/audio_message_filter.h" |
16 | 17 |
17 struct AudioParameters; | 18 struct AudioParameters; |
18 | 19 |
19 // Each instance of AudioDevice corresponds to one host stream. | 20 // TODO(henrika): add comments here... |
20 // This class is not thread-safe, so its methods must be called from | |
21 // the same thread. | |
22 class AudioDevice : public AudioMessageFilter::Delegate, | 21 class AudioDevice : public AudioMessageFilter::Delegate, |
23 public base::DelegateSimpleThread::Delegate, | 22 public base::DelegateSimpleThread::Delegate, |
24 public base::RefCountedThreadSafe<AudioDevice> { | 23 public base::RefCountedThreadSafe<AudioDevice> { |
25 public: | 24 public: |
26 class RenderCallback { | 25 class RenderCallback { |
27 public: | 26 public: |
28 virtual void Render(const std::vector<float*>& audio_data, | 27 virtual void Render(const std::vector<float*>& audio_data, |
29 size_t number_of_frames, | 28 size_t number_of_frames, |
30 size_t audio_delay_milliseconds) = 0; | 29 size_t audio_delay_milliseconds) = 0; |
31 protected: | 30 protected: |
32 virtual ~RenderCallback() {} | 31 virtual ~RenderCallback() {} |
33 }; | 32 }; |
34 | 33 |
35 // |buffer_size| is the number of sample-frames. | 34 // Methods called on creating thread ---------------------------------------- |
36 AudioDevice(size_t buffer_size, | 35 AudioDevice(size_t buffer_size, |
37 int channels, | 36 int channels, |
38 double sample_rate, | 37 double sample_rate, |
39 RenderCallback* callback); | 38 RenderCallback* callback, |
39 AudioMessageFilter* filter); | |
Chris Rogers
2011/06/14 22:57:10
Can't the AudioDevice simply call AudioMessageFilt
henrika_dont_use
2011/06/15 15:16:39
Good point. Will make such a change and upload for
| |
40 virtual ~AudioDevice(); | 40 virtual ~AudioDevice(); |
41 | 41 |
42 // Starts audio playback. Returns |true| on success. | 42 // Starts audio playback. Returns |true| on success. |
43 bool Start(); | 43 bool Start(); |
44 | 44 |
45 // Stops audio playback. Returns |true| on success. | 45 // Stops audio playback. Returns |true| on success. |
46 bool Stop(); | 46 bool Stop(); |
47 | 47 |
48 // Sets the playback volume, with range [0.0, 1.0] inclusive. | 48 // Sets the playback volume, with range [0.0, 1.0] inclusive. |
49 // Returns |true| on success. | 49 // Returns |true| on success. |
50 bool SetVolume(double volume); | 50 bool SetVolume(double volume); |
51 | 51 |
52 // Gets the playback volume, with range [0.0, 1.0] inclusive. | 52 // Gets the playback volume, with range [0.0, 1.0] inclusive. |
53 // Returns |true| on success. | 53 // Returns |true| on success. |
54 bool GetVolume(double* volume); | 54 bool GetVolume(double* volume); |
55 | 55 |
56 double sample_rate() const { return sample_rate_; } | 56 double sample_rate() const { return sample_rate_; } |
57 size_t buffer_size() const { return buffer_size_; } | 57 size_t buffer_size() const { return buffer_size_; } |
58 | 58 |
59 private: | 59 // Methods called on IO thread ---------------------------------------------- |
60 // I/O thread backends to above functions. | 60 // AudioMessageFilter::Delegate methods, called by AudioMessageFilter. |
61 void InitializeOnIOThread(const AudioParameters& params); | |
62 void StartOnIOThread(); | |
63 void ShutDownOnIOThread(); | |
64 void SetVolumeOnIOThread(double volume); | |
65 | |
66 // AudioMessageFilter::Delegate implementation. | |
67 virtual void OnRequestPacket(AudioBuffersState buffers_state); | 61 virtual void OnRequestPacket(AudioBuffersState buffers_state); |
68 virtual void OnStateChanged(AudioStreamState state); | 62 virtual void OnStateChanged(AudioStreamState state); |
69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); | 63 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); |
70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, | 64 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
71 base::SyncSocket::Handle socket_handle, | 65 base::SyncSocket::Handle socket_handle, |
72 uint32 length); | 66 uint32 length); |
73 virtual void OnVolume(double volume); | 67 virtual void OnVolume(double volume); |
74 | 68 |
69 private: | |
70 // Methods called on IO thread ---------------------------------------------- | |
71 // The following methods are tasks posted on the IO thread that needs to | |
72 // be executed on that thread. They interact with AudioMessageFilter and | |
73 // sends IPC messages on that thread. | |
74 void InitializeTask(const AudioParameters& params); | |
75 void StartTask(); | |
76 void ShutDownTask(); | |
77 void SetVolumeTask(double volume); | |
78 | |
79 // Method called on the audio thread ---------------------------------------- | |
80 // Calls the client's callback for rendering audio. | |
81 void FireRenderCallback(); | |
82 | |
75 // DelegateSimpleThread::Delegate implementation. | 83 // DelegateSimpleThread::Delegate implementation. |
76 virtual void Run(); | 84 virtual void Run(); |
77 | 85 |
78 // Format | 86 // Format |
79 size_t buffer_size_; // in sample-frames | 87 size_t buffer_size_; // in sample-frames |
80 int channels_; | 88 int channels_; |
81 int bits_per_sample_; | 89 int bits_per_sample_; |
82 double sample_rate_; | 90 double sample_rate_; |
83 | 91 |
84 // Calls the client's callback for rendering audio. | |
85 void FireRenderCallback(); | |
86 RenderCallback* callback_; | 92 RenderCallback* callback_; |
87 | 93 |
88 // The client callback renders audio into here. | 94 // The client callback renders audio into here. |
89 std::vector<float*> audio_data_; | 95 std::vector<float*> audio_data_; |
90 | 96 |
91 // The client stores the last reported audio delay in this member. | 97 // The client stores the last reported audio delay in this member. |
92 // The delay shall reflect the amount of audio which still resides in | 98 // The delay shall reflect the amount of audio which still resides in |
93 // the output buffer, i.e., the expected audio output delay. | 99 // the output buffer, i.e., the expected audio output delay. |
94 int audio_delay_milliseconds_; | 100 int audio_delay_milliseconds_; |
95 | 101 |
96 // The current volume scaling [0.0, 1.0] of the audio stream. | 102 // The current volume scaling [0.0, 1.0] of the audio stream. |
97 double volume_; | 103 double volume_; |
98 | 104 |
99 // Callbacks for rendering audio occur on this thread. | 105 // Callbacks for rendering audio occur on this thread. |
100 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | 106 scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
101 | 107 |
102 // IPC message stuff. | 108 // IPC message stuff. |
103 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | 109 base::SharedMemory* shared_memory() { return shared_memory_.get(); } |
104 base::SyncSocket* socket() { return socket_.get(); } | 110 base::SyncSocket* socket() { return socket_.get(); } |
105 void* shared_memory_data() { return shared_memory()->memory(); } | 111 void* shared_memory_data() { return shared_memory()->memory(); } |
106 | 112 |
107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE | 113 // MessageFilter used to send/receive IPC. Only accessed on the IO thread. |
108 // I/O thread except to send messages and get the message loop. | 114 scoped_refptr<AudioMessageFilter> filter_; |
109 static scoped_refptr<AudioMessageFilter> filter_; | |
110 | 115 |
111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD | 116 // Message loop for the IO thread. |
112 // or else you could race with the initialize function which sets it. | 117 MessageLoop* io_loop_; |
118 | |
119 // Our ID on the message filter. Only modified on the IO thread. | |
113 int32 stream_id_; | 120 int32 stream_id_; |
114 | 121 |
115 scoped_ptr<base::SharedMemory> shared_memory_; | 122 scoped_ptr<base::SharedMemory> shared_memory_; |
116 scoped_ptr<base::SyncSocket> socket_; | 123 scoped_ptr<base::SyncSocket> socket_; |
117 | 124 |
118 DISALLOW_COPY_AND_ASSIGN(AudioDevice); | 125 DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
119 }; | 126 }; |
120 | 127 |
121 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 128 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
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