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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
| 6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 6 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/message_loop.h" | |
| 13 #include "base/shared_memory.h" | 14 #include "base/shared_memory.h" |
| 14 #include "base/threading/simple_thread.h" | 15 #include "base/threading/simple_thread.h" |
| 15 #include "content/renderer/media/audio_message_filter.h" | 16 #include "content/renderer/media/audio_message_filter.h" |
| 16 | 17 |
| 17 struct AudioParameters; | 18 struct AudioParameters; |
| 18 | 19 |
| 19 // Each instance of AudioDevice corresponds to one host stream. | 20 // TODO(henrika): add comments here... |
| 20 // This class is not thread-safe, so its methods must be called from | |
| 21 // the same thread. | |
| 22 class AudioDevice : public AudioMessageFilter::Delegate, | 21 class AudioDevice : public AudioMessageFilter::Delegate, |
| 23 public base::DelegateSimpleThread::Delegate, | 22 public base::DelegateSimpleThread::Delegate, |
| 24 public base::RefCountedThreadSafe<AudioDevice> { | 23 public base::RefCountedThreadSafe<AudioDevice> { |
| 25 public: | 24 public: |
| 26 class RenderCallback { | 25 class RenderCallback { |
| 27 public: | 26 public: |
| 28 virtual void Render(const std::vector<float*>& audio_data, | 27 virtual void Render(const std::vector<float*>& audio_data, |
| 29 size_t number_of_frames, | 28 size_t number_of_frames, |
| 30 size_t audio_delay_milliseconds) = 0; | 29 size_t audio_delay_milliseconds) = 0; |
| 31 protected: | 30 protected: |
| 32 virtual ~RenderCallback() {} | 31 virtual ~RenderCallback() {} |
| 33 }; | 32 }; |
| 34 | 33 |
| 35 // |buffer_size| is the number of sample-frames. | 34 // Methods called on creating thread ---------------------------------------- |
| 36 AudioDevice(size_t buffer_size, | 35 AudioDevice(size_t buffer_size, |
| 37 int channels, | 36 int channels, |
| 38 double sample_rate, | 37 double sample_rate, |
| 39 RenderCallback* callback); | 38 RenderCallback* callback, |
| 39 AudioMessageFilter* filter); | |
|
Chris Rogers
2011/06/14 22:57:10
Can't the AudioDevice simply call AudioMessageFilt
henrika_dont_use
2011/06/15 15:16:39
Good point. Will make such a change and upload for
| |
| 40 virtual ~AudioDevice(); | 40 virtual ~AudioDevice(); |
| 41 | 41 |
| 42 // Starts audio playback. Returns |true| on success. | 42 // Starts audio playback. Returns |true| on success. |
| 43 bool Start(); | 43 bool Start(); |
| 44 | 44 |
| 45 // Stops audio playback. Returns |true| on success. | 45 // Stops audio playback. Returns |true| on success. |
| 46 bool Stop(); | 46 bool Stop(); |
| 47 | 47 |
| 48 // Sets the playback volume, with range [0.0, 1.0] inclusive. | 48 // Sets the playback volume, with range [0.0, 1.0] inclusive. |
| 49 // Returns |true| on success. | 49 // Returns |true| on success. |
| 50 bool SetVolume(double volume); | 50 bool SetVolume(double volume); |
| 51 | 51 |
| 52 // Gets the playback volume, with range [0.0, 1.0] inclusive. | 52 // Gets the playback volume, with range [0.0, 1.0] inclusive. |
| 53 // Returns |true| on success. | 53 // Returns |true| on success. |
| 54 bool GetVolume(double* volume); | 54 bool GetVolume(double* volume); |
| 55 | 55 |
| 56 double sample_rate() const { return sample_rate_; } | 56 double sample_rate() const { return sample_rate_; } |
| 57 size_t buffer_size() const { return buffer_size_; } | 57 size_t buffer_size() const { return buffer_size_; } |
| 58 | 58 |
| 59 private: | 59 // Methods called on IO thread ---------------------------------------------- |
| 60 // I/O thread backends to above functions. | 60 // AudioMessageFilter::Delegate methods, called by AudioMessageFilter. |
| 61 void InitializeOnIOThread(const AudioParameters& params); | |
| 62 void StartOnIOThread(); | |
| 63 void ShutDownOnIOThread(); | |
| 64 void SetVolumeOnIOThread(double volume); | |
| 65 | |
| 66 // AudioMessageFilter::Delegate implementation. | |
| 67 virtual void OnRequestPacket(AudioBuffersState buffers_state); | 61 virtual void OnRequestPacket(AudioBuffersState buffers_state); |
| 68 virtual void OnStateChanged(AudioStreamState state); | 62 virtual void OnStateChanged(AudioStreamState state); |
| 69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); | 63 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); |
| 70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, | 64 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
| 71 base::SyncSocket::Handle socket_handle, | 65 base::SyncSocket::Handle socket_handle, |
| 72 uint32 length); | 66 uint32 length); |
| 73 virtual void OnVolume(double volume); | 67 virtual void OnVolume(double volume); |
| 74 | 68 |
| 69 private: | |
| 70 // Methods called on IO thread ---------------------------------------------- | |
| 71 // The following methods are tasks posted on the IO thread that needs to | |
| 72 // be executed on that thread. They interact with AudioMessageFilter and | |
| 73 // sends IPC messages on that thread. | |
| 74 void InitializeTask(const AudioParameters& params); | |
| 75 void StartTask(); | |
| 76 void ShutDownTask(); | |
| 77 void SetVolumeTask(double volume); | |
| 78 | |
| 79 // Method called on the audio thread ---------------------------------------- | |
| 80 // Calls the client's callback for rendering audio. | |
| 81 void FireRenderCallback(); | |
| 82 | |
| 75 // DelegateSimpleThread::Delegate implementation. | 83 // DelegateSimpleThread::Delegate implementation. |
| 76 virtual void Run(); | 84 virtual void Run(); |
| 77 | 85 |
| 78 // Format | 86 // Format |
| 79 size_t buffer_size_; // in sample-frames | 87 size_t buffer_size_; // in sample-frames |
| 80 int channels_; | 88 int channels_; |
| 81 int bits_per_sample_; | 89 int bits_per_sample_; |
| 82 double sample_rate_; | 90 double sample_rate_; |
| 83 | 91 |
| 84 // Calls the client's callback for rendering audio. | |
| 85 void FireRenderCallback(); | |
| 86 RenderCallback* callback_; | 92 RenderCallback* callback_; |
| 87 | 93 |
| 88 // The client callback renders audio into here. | 94 // The client callback renders audio into here. |
| 89 std::vector<float*> audio_data_; | 95 std::vector<float*> audio_data_; |
| 90 | 96 |
| 91 // The client stores the last reported audio delay in this member. | 97 // The client stores the last reported audio delay in this member. |
| 92 // The delay shall reflect the amount of audio which still resides in | 98 // The delay shall reflect the amount of audio which still resides in |
| 93 // the output buffer, i.e., the expected audio output delay. | 99 // the output buffer, i.e., the expected audio output delay. |
| 94 int audio_delay_milliseconds_; | 100 int audio_delay_milliseconds_; |
| 95 | 101 |
| 96 // The current volume scaling [0.0, 1.0] of the audio stream. | 102 // The current volume scaling [0.0, 1.0] of the audio stream. |
| 97 double volume_; | 103 double volume_; |
| 98 | 104 |
| 99 // Callbacks for rendering audio occur on this thread. | 105 // Callbacks for rendering audio occur on this thread. |
| 100 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | 106 scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
| 101 | 107 |
| 102 // IPC message stuff. | 108 // IPC message stuff. |
| 103 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | 109 base::SharedMemory* shared_memory() { return shared_memory_.get(); } |
| 104 base::SyncSocket* socket() { return socket_.get(); } | 110 base::SyncSocket* socket() { return socket_.get(); } |
| 105 void* shared_memory_data() { return shared_memory()->memory(); } | 111 void* shared_memory_data() { return shared_memory()->memory(); } |
| 106 | 112 |
| 107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE | 113 // MessageFilter used to send/receive IPC. Only accessed on the IO thread. |
| 108 // I/O thread except to send messages and get the message loop. | 114 scoped_refptr<AudioMessageFilter> filter_; |
| 109 static scoped_refptr<AudioMessageFilter> filter_; | |
| 110 | 115 |
| 111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD | 116 // Message loop for the IO thread. |
| 112 // or else you could race with the initialize function which sets it. | 117 MessageLoop* io_loop_; |
| 118 | |
| 119 // Our ID on the message filter. Only modified on the IO thread. | |
| 113 int32 stream_id_; | 120 int32 stream_id_; |
| 114 | 121 |
| 115 scoped_ptr<base::SharedMemory> shared_memory_; | 122 scoped_ptr<base::SharedMemory> shared_memory_; |
| 116 scoped_ptr<base::SyncSocket> socket_; | 123 scoped_ptr<base::SyncSocket> socket_; |
| 117 | 124 |
| 118 DISALLOW_COPY_AND_ASSIGN(AudioDevice); | 125 DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
| 119 }; | 126 }; |
| 120 | 127 |
| 121 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 128 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
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