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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H | 5 #ifndef WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H_ |
6 #define WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H | 6 #define WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/file_path.h" | 11 #include "base/file_path.h" |
12 #include "base/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/time.h" | 13 #include "base/time.h" |
14 #include "third_party/leveldb/include/leveldb/db.h" | 14 #include "third_party/leveldb/include/leveldb/db.h" |
15 | 15 |
16 namespace leveldb { | 16 namespace leveldb { |
17 class WriteBatch; | 17 class WriteBatch; |
18 } | 18 } |
19 | 19 |
20 namespace fileapi { | 20 namespace fileapi { |
21 | 21 |
22 // This class WILL NOT protect you against producing directory loops, giving an | 22 // This class WILL NOT protect you against producing directory loops, giving an |
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44 | 44 |
45 FileId parent_id; | 45 FileId parent_id; |
46 FilePath data_path; | 46 FilePath data_path; |
47 FilePath::StringType name; | 47 FilePath::StringType name; |
48 // This modification time is valid only for directories, not files, as | 48 // This modification time is valid only for directories, not files, as |
49 // FileWriter will get the files out of sync. | 49 // FileWriter will get the files out of sync. |
50 // For files, look at the modification time of the underlying data_path. | 50 // For files, look at the modification time of the underlying data_path. |
51 base::Time modification_time; | 51 base::Time modification_time; |
52 }; | 52 }; |
53 | 53 |
54 FileSystemDirectoryDatabase(const FilePath& path); | 54 explicit FileSystemDirectoryDatabase(const FilePath& path); |
55 ~FileSystemDirectoryDatabase(); | 55 ~FileSystemDirectoryDatabase(); |
56 | 56 |
57 bool GetChildWithName( | 57 bool GetChildWithName( |
58 FileId parent_id, const FilePath::StringType& name, FileId* child_id); | 58 FileId parent_id, const FilePath::StringType& name, FileId* child_id); |
59 bool GetFileWithPath(const FilePath& path, FileId* file_id); | 59 bool GetFileWithPath(const FilePath& path, FileId* file_id); |
60 // ListChildren will succeed, returning 0 children, if parent_id doesn't | 60 // ListChildren will succeed, returning 0 children, if parent_id doesn't |
61 // exist. | 61 // exist. |
62 bool ListChildren(FileId parent_id, std::vector<FileId>* children); | 62 bool ListChildren(FileId parent_id, std::vector<FileId>* children); |
63 bool GetFileInfo(FileId file_id, FileInfo* info); | 63 bool GetFileInfo(FileId file_id, FileInfo* info); |
64 bool AddFileInfo(const FileInfo& info, FileId* file_id); | 64 bool AddFileInfo(const FileInfo& info, FileId* file_id); |
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91 const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch); | 91 const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch); |
92 bool RemoveFileInfoHelper(FileId file_id, leveldb::WriteBatch* batch); | 92 bool RemoveFileInfoHelper(FileId file_id, leveldb::WriteBatch* batch); |
93 void HandleError(leveldb::Status status); | 93 void HandleError(leveldb::Status status); |
94 | 94 |
95 std::string path_; | 95 std::string path_; |
96 scoped_ptr<leveldb::DB> db_; | 96 scoped_ptr<leveldb::DB> db_; |
97 }; | 97 }; |
98 | 98 |
99 } // namespace fileapi | 99 } // namespace fileapi |
100 | 100 |
101 #endif // WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H | 101 #endif // WEBKIT_FILEAPI_FILE_SYSTEM_DIRECTORY_DATABASE_H_ |
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