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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #import <Cocoa/Cocoa.h> | 5 #import <Cocoa/Cocoa.h> |
| 6 | 6 |
| 7 #include "content/browser/renderer_host/backing_store_mac.h" | 7 #include "content/browser/renderer_host/backing_store_mac.h" |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/mac/mac_util.h" | 10 #include "base/mac/mac_util.h" |
| 11 #include "base/mac/scoped_cftyperef.h" | 11 #include "base/mac/scoped_cftyperef.h" |
| 12 #include "base/sys_info.h" | |
| 13 #include "content/browser/renderer_host/render_process_host.h" | 12 #include "content/browser/renderer_host/render_process_host.h" |
| 14 #include "content/browser/renderer_host/render_widget_host.h" | 13 #include "content/browser/renderer_host/render_widget_host.h" |
| 15 #include "content/browser/renderer_host/render_widget_host_view.h" | 14 #include "content/browser/renderer_host/render_widget_host_view.h" |
| 16 #include "skia/ext/platform_canvas.h" | 15 #include "skia/ext/platform_canvas.h" |
| 17 #include "third_party/skia/include/core/SkBitmap.h" | 16 #include "third_party/skia/include/core/SkBitmap.h" |
| 18 #include "third_party/skia/include/core/SkCanvas.h" | 17 #include "third_party/skia/include/core/SkCanvas.h" |
| 19 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
| 20 #include "ui/gfx/surface/transport_dib.h" | 19 #include "ui/gfx/surface/transport_dib.h" |
| 21 | 20 |
| 22 // Mac Backing Stores: | 21 // Mac Backing Stores: |
| 23 // | 22 // |
| 24 // Since backing stores are only ever written to or drawn into windows, we keep | 23 // Since backing stores are only ever written to or drawn into windows, we keep |
| 25 // our backing store in a CGLayer that can get cached in GPU memory. This | 24 // our backing store in a CGLayer that can get cached in GPU memory. This |
| 26 // allows acclerated drawing into the layer and lets scrolling and such happen | 25 // allows acclerated drawing into the layer and lets scrolling and such happen |
| 27 // all or mostly on the GPU, which is good for performance. | 26 // all or mostly on the GPU, which is good for performance. |
| 28 | 27 |
| 29 namespace { | |
| 30 | |
| 31 // Returns whether this version of OS X has broken CGLayers, see | |
| 32 // http://crbug.com/45553 , comments 5 and 6. | |
| 33 bool NeedsLayerWorkaround() { | |
| 34 int32 os_major, os_minor, os_bugfix; | |
| 35 base::SysInfo::OperatingSystemVersionNumbers( | |
| 36 &os_major, &os_minor, &os_bugfix); | |
| 37 return os_major == 10 && os_minor == 5; | |
| 38 } | |
| 39 | |
| 40 } // namespace | |
| 41 | |
| 42 BackingStoreMac::BackingStoreMac(RenderWidgetHost* widget, | 28 BackingStoreMac::BackingStoreMac(RenderWidgetHost* widget, |
| 43 const gfx::Size& size) | 29 const gfx::Size& size) |
| 44 : BackingStore(widget, size) { | 30 : BackingStore(widget, size) { |
| 45 cg_layer_.reset(CreateCGLayer()); | 31 cg_layer_.reset(CreateCGLayer()); |
| 46 if (!cg_layer_) { | 32 if (!cg_layer_) { |
| 47 // The view isn't in a window yet. Use a CGBitmapContext for now. | 33 // The view isn't in a window yet. Use a CGBitmapContext for now. |
| 48 cg_bitmap_.reset(CreateCGBitmapContext()); | 34 cg_bitmap_.reset(CreateCGBitmapContext()); |
| 49 } | 35 } |
| 50 } | 36 } |
| 51 | 37 |
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| 148 // scroll. Thus, we only have to worry about pixels which will end up inside | 134 // scroll. Thus, we only have to worry about pixels which will end up inside |
| 149 // the clipping rectangle. (Note that the clipping rectangle is not | 135 // the clipping rectangle. (Note that the clipping rectangle is not |
| 150 // translated by the scroll.) | 136 // translated by the scroll.) |
| 151 | 137 |
| 152 // We assume |clip_rect| is contained within the backing store. | 138 // We assume |clip_rect| is contained within the backing store. |
| 153 DCHECK(clip_rect.bottom() <= size().height()); | 139 DCHECK(clip_rect.bottom() <= size().height()); |
| 154 DCHECK(clip_rect.right() <= size().width()); | 140 DCHECK(clip_rect.right() <= size().width()); |
| 155 | 141 |
| 156 if ((dx || dy) && abs(dx) < size().width() && abs(dy) < size().height()) { | 142 if ((dx || dy) && abs(dx) < size().width() && abs(dy) < size().height()) { |
| 157 if (cg_layer()) { | 143 if (cg_layer()) { |
| 158 // See http://crbug.com/45553 , comments 5 and 6. | 144 // Whether this version of OS X has broken CGLayers. See |
| 159 static bool needs_layer_workaround = NeedsLayerWorkaround(); | 145 // http://crbug.com/45553 , comments 5 and 6. |
| 146 bool needs_layer_workaround = base::mac::IsOSLeopardOrEarlier(); |
| 160 | 147 |
| 161 base::mac::ScopedCFTypeRef<CGLayerRef> new_layer; | 148 base::mac::ScopedCFTypeRef<CGLayerRef> new_layer; |
| 162 CGContextRef layer; | 149 CGContextRef layer; |
| 163 | 150 |
| 164 if (needs_layer_workaround) { | 151 if (needs_layer_workaround) { |
| 165 new_layer.reset(CreateCGLayer()); | 152 new_layer.reset(CreateCGLayer()); |
| 166 // If the current view is in a window, the replacement must be too. | 153 // If the current view is in a window, the replacement must be too. |
| 167 DCHECK(new_layer); | 154 DCHECK(new_layer); |
| 168 | 155 |
| 169 layer = CGLayerGetContext(new_layer); | 156 layer = CGLayerGetContext(new_layer); |
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| 233 CGContextRef context = CGBitmapContextCreate(NULL, | 220 CGContextRef context = CGBitmapContextCreate(NULL, |
| 234 size().width(), size().height(), | 221 size().width(), size().height(), |
| 235 8, size().width() * 4, | 222 8, size().width() * 4, |
| 236 base::mac::GetSystemColorSpace(), | 223 base::mac::GetSystemColorSpace(), |
| 237 kCGImageAlphaPremultipliedFirst | | 224 kCGImageAlphaPremultipliedFirst | |
| 238 kCGBitmapByteOrder32Host); | 225 kCGBitmapByteOrder32Host); |
| 239 DCHECK(context); | 226 DCHECK(context); |
| 240 | 227 |
| 241 return context; | 228 return context; |
| 242 } | 229 } |
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