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Side by Side Diff: content/browser/renderer_host/backing_store_mac.mm

Issue 7144007: Improve and unify Mac OS X run-time version checks (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #import <Cocoa/Cocoa.h> 5 #import <Cocoa/Cocoa.h>
6 6
7 #include "content/browser/renderer_host/backing_store_mac.h" 7 #include "content/browser/renderer_host/backing_store_mac.h"
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/mac/mac_util.h" 10 #include "base/mac/mac_util.h"
11 #include "base/mac/scoped_cftyperef.h" 11 #include "base/mac/scoped_cftyperef.h"
12 #include "base/sys_info.h"
13 #include "content/browser/renderer_host/render_process_host.h" 12 #include "content/browser/renderer_host/render_process_host.h"
14 #include "content/browser/renderer_host/render_widget_host.h" 13 #include "content/browser/renderer_host/render_widget_host.h"
15 #include "content/browser/renderer_host/render_widget_host_view.h" 14 #include "content/browser/renderer_host/render_widget_host_view.h"
16 #include "skia/ext/platform_canvas.h" 15 #include "skia/ext/platform_canvas.h"
17 #include "third_party/skia/include/core/SkBitmap.h" 16 #include "third_party/skia/include/core/SkBitmap.h"
18 #include "third_party/skia/include/core/SkCanvas.h" 17 #include "third_party/skia/include/core/SkCanvas.h"
19 #include "ui/gfx/rect.h" 18 #include "ui/gfx/rect.h"
20 #include "ui/gfx/surface/transport_dib.h" 19 #include "ui/gfx/surface/transport_dib.h"
21 20
22 // Mac Backing Stores: 21 // Mac Backing Stores:
23 // 22 //
24 // Since backing stores are only ever written to or drawn into windows, we keep 23 // Since backing stores are only ever written to or drawn into windows, we keep
25 // our backing store in a CGLayer that can get cached in GPU memory. This 24 // our backing store in a CGLayer that can get cached in GPU memory. This
26 // allows acclerated drawing into the layer and lets scrolling and such happen 25 // allows acclerated drawing into the layer and lets scrolling and such happen
27 // all or mostly on the GPU, which is good for performance. 26 // all or mostly on the GPU, which is good for performance.
28 27
29 namespace {
30
31 // Returns whether this version of OS X has broken CGLayers, see
32 // http://crbug.com/45553 , comments 5 and 6.
33 bool NeedsLayerWorkaround() {
34 int32 os_major, os_minor, os_bugfix;
35 base::SysInfo::OperatingSystemVersionNumbers(
36 &os_major, &os_minor, &os_bugfix);
37 return os_major == 10 && os_minor == 5;
38 }
39
40 } // namespace
41
42 BackingStoreMac::BackingStoreMac(RenderWidgetHost* widget, 28 BackingStoreMac::BackingStoreMac(RenderWidgetHost* widget,
43 const gfx::Size& size) 29 const gfx::Size& size)
44 : BackingStore(widget, size) { 30 : BackingStore(widget, size) {
45 cg_layer_.reset(CreateCGLayer()); 31 cg_layer_.reset(CreateCGLayer());
46 if (!cg_layer_) { 32 if (!cg_layer_) {
47 // The view isn't in a window yet. Use a CGBitmapContext for now. 33 // The view isn't in a window yet. Use a CGBitmapContext for now.
48 cg_bitmap_.reset(CreateCGBitmapContext()); 34 cg_bitmap_.reset(CreateCGBitmapContext());
49 } 35 }
50 } 36 }
51 37
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148 // scroll. Thus, we only have to worry about pixels which will end up inside 134 // scroll. Thus, we only have to worry about pixels which will end up inside
149 // the clipping rectangle. (Note that the clipping rectangle is not 135 // the clipping rectangle. (Note that the clipping rectangle is not
150 // translated by the scroll.) 136 // translated by the scroll.)
151 137
152 // We assume |clip_rect| is contained within the backing store. 138 // We assume |clip_rect| is contained within the backing store.
153 DCHECK(clip_rect.bottom() <= size().height()); 139 DCHECK(clip_rect.bottom() <= size().height());
154 DCHECK(clip_rect.right() <= size().width()); 140 DCHECK(clip_rect.right() <= size().width());
155 141
156 if ((dx || dy) && abs(dx) < size().width() && abs(dy) < size().height()) { 142 if ((dx || dy) && abs(dx) < size().width() && abs(dy) < size().height()) {
157 if (cg_layer()) { 143 if (cg_layer()) {
158 // See http://crbug.com/45553 , comments 5 and 6. 144 // Whether this version of OS X has broken CGLayers. See
159 static bool needs_layer_workaround = NeedsLayerWorkaround(); 145 // http://crbug.com/45553 , comments 5 and 6.
146 bool needs_layer_workaround = base::mac::IsOSLeopardOrEarlier();
160 147
161 base::mac::ScopedCFTypeRef<CGLayerRef> new_layer; 148 base::mac::ScopedCFTypeRef<CGLayerRef> new_layer;
162 CGContextRef layer; 149 CGContextRef layer;
163 150
164 if (needs_layer_workaround) { 151 if (needs_layer_workaround) {
165 new_layer.reset(CreateCGLayer()); 152 new_layer.reset(CreateCGLayer());
166 // If the current view is in a window, the replacement must be too. 153 // If the current view is in a window, the replacement must be too.
167 DCHECK(new_layer); 154 DCHECK(new_layer);
168 155
169 layer = CGLayerGetContext(new_layer); 156 layer = CGLayerGetContext(new_layer);
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233 CGContextRef context = CGBitmapContextCreate(NULL, 220 CGContextRef context = CGBitmapContextCreate(NULL,
234 size().width(), size().height(), 221 size().width(), size().height(),
235 8, size().width() * 4, 222 8, size().width() * 4,
236 base::mac::GetSystemColorSpace(), 223 base::mac::GetSystemColorSpace(),
237 kCGImageAlphaPremultipliedFirst | 224 kCGImageAlphaPremultipliedFirst |
238 kCGBitmapByteOrder32Host); 225 kCGBitmapByteOrder32Host);
239 DCHECK(context); 226 DCHECK(context);
240 227
241 return context; 228 return context;
242 } 229 }
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