| Index: views/window/native_window_win.cc
|
| ===================================================================
|
| --- views/window/native_window_win.cc (revision 88529)
|
| +++ views/window/native_window_win.cc (working copy)
|
| @@ -4,19 +4,12 @@
|
|
|
| #include "views/window/native_window_win.h"
|
|
|
| -#include <dwmapi.h>
|
| -#include <shellapi.h>
|
| -
|
| #include "base/i18n/rtl.h"
|
| -#include "base/win/scoped_gdi_object.h"
|
| -#include "base/win/win_util.h"
|
| -#include "base/win/windows_version.h"
|
| #include "ui/base/accessibility/accessibility_types.h"
|
| #include "ui/base/keycodes/keyboard_code_conversion_win.h"
|
| #include "ui/base/l10n/l10n_util_win.h"
|
| #include "ui/base/theme_provider.h"
|
| #include "ui/base/win/hwnd_util.h"
|
| -#include "ui/gfx/canvas_skia_paint.h"
|
| #include "ui/gfx/font.h"
|
| #include "ui/gfx/path.h"
|
| #include "views/accessibility/native_view_accessibility_win.h"
|
| @@ -26,48 +19,6 @@
|
| #include "views/window/window_delegate.h"
|
|
|
| namespace views {
|
| -namespace {
|
| -
|
| -// The thickness of an auto-hide taskbar in pixels.
|
| -static const int kAutoHideTaskbarThicknessPx = 2;
|
| -
|
| -bool GetMonitorAndRects(const RECT& rect,
|
| - HMONITOR* monitor,
|
| - gfx::Rect* monitor_rect,
|
| - gfx::Rect* work_area) {
|
| - DCHECK(monitor);
|
| - DCHECK(monitor_rect);
|
| - DCHECK(work_area);
|
| - *monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONULL);
|
| - if (!*monitor)
|
| - return false;
|
| - MONITORINFO monitor_info = { 0 };
|
| - monitor_info.cbSize = sizeof(monitor_info);
|
| - GetMonitorInfo(*monitor, &monitor_info);
|
| - *monitor_rect = monitor_info.rcMonitor;
|
| - *work_area = monitor_info.rcWork;
|
| - return true;
|
| -}
|
| -
|
| -// Returns true if edge |edge| (one of ABE_LEFT, TOP, RIGHT, or BOTTOM) of
|
| -// monitor |monitor| has an auto-hiding taskbar that's always-on-top.
|
| -bool EdgeHasTopmostAutoHideTaskbar(UINT edge, HMONITOR monitor) {
|
| - APPBARDATA taskbar_data = { 0 };
|
| - taskbar_data.cbSize = sizeof APPBARDATA;
|
| - taskbar_data.uEdge = edge;
|
| - HWND taskbar = reinterpret_cast<HWND>(SHAppBarMessage(ABM_GETAUTOHIDEBAR,
|
| - &taskbar_data));
|
| - return ::IsWindow(taskbar) && (monitor != NULL) &&
|
| - (MonitorFromWindow(taskbar, MONITOR_DEFAULTTONULL) == monitor) &&
|
| - (GetWindowLong(taskbar, GWL_EXSTYLE) & WS_EX_TOPMOST);
|
| -}
|
| -
|
| -HWND GetOwner(HWND window) {
|
| - return ::GetWindow(window, GW_OWNER);
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| namespace internal {
|
|
|
| void EnsureRectIsVisibleInRect(const gfx::Rect& parent_rect,
|
| @@ -114,12 +65,7 @@
|
|
|
| NativeWindowWin::NativeWindowWin(internal::NativeWindowDelegate* delegate)
|
| : NativeWidgetWin(delegate->AsNativeWidgetDelegate()),
|
| - delegate_(delegate),
|
| - restored_enabled_(false),
|
| - ignore_window_pos_changes_(false),
|
| - ignore_pos_changes_factory_(this),
|
| - is_right_mouse_pressed_on_caption_(false),
|
| - last_monitor_(NULL) {
|
| + delegate_(delegate) {
|
| is_window_ = true;
|
| // Initialize these values to 0 so that subclasses can override the default
|
| // behavior before calling Init.
|
| @@ -130,367 +76,6 @@
|
| NativeWindowWin::~NativeWindowWin() {
|
| }
|
|
|
| -// static
|
| -gfx::Font NativeWindowWin::GetWindowTitleFont() {
|
| - NONCLIENTMETRICS ncm;
|
| - base::win::GetNonClientMetrics(&ncm);
|
| - l10n_util::AdjustUIFont(&(ncm.lfCaptionFont));
|
| - base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont)));
|
| - return gfx::Font(caption_font);
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// NativeWindowWin, NativeWidgetWin overrides:
|
| -
|
| -void NativeWindowWin::InitNativeWidget(const Widget::InitParams& params) {
|
| - if (window_style() == 0)
|
| - set_window_style(CalculateWindowStyle());
|
| - if (window_ex_style() == 0)
|
| - set_window_ex_style(CalculateWindowExStyle());
|
| -
|
| - GetMonitorAndRects(params.bounds.ToRECT(), &last_monitor_,
|
| - &last_monitor_rect_, &last_work_area_);
|
| -
|
| - NativeWidgetWin::InitNativeWidget(params);
|
| -}
|
| -
|
| -void NativeWindowWin::OnDestroy() {
|
| - RestoreEnabledIfNecessary();
|
| - NativeWidgetWin::OnDestroy();
|
| -}
|
| -
|
| -LRESULT NativeWindowWin::OnMouseRange(UINT message,
|
| - WPARAM w_param,
|
| - LPARAM l_param) {
|
| - if (message == WM_RBUTTONUP && is_right_mouse_pressed_on_caption_) {
|
| - is_right_mouse_pressed_on_caption_ = false;
|
| - ReleaseCapture();
|
| - // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu()
|
| - // expect screen coordinates.
|
| - CPoint screen_point(l_param);
|
| - MapWindowPoints(GetNativeView(), HWND_DESKTOP, &screen_point, 1);
|
| - w_param = SendMessage(GetNativeView(), WM_NCHITTEST, 0,
|
| - MAKELPARAM(screen_point.x, screen_point.y));
|
| - if (w_param == HTCAPTION || w_param == HTSYSMENU) {
|
| - UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RETURNCMD;
|
| - if (base::i18n::IsRTL())
|
| - flags |= TPM_RIGHTALIGN;
|
| - HMENU system_menu = GetSystemMenu(GetNativeView(), FALSE);
|
| - int id = TrackPopupMenu(system_menu, flags, screen_point.x,
|
| - screen_point.y, 0, GetNativeView(), NULL);
|
| - ExecuteSystemMenuCommand(id);
|
| - return 0;
|
| - }
|
| - } else if (message == WM_NCLBUTTONDOWN &&
|
| - !GetWindow()->ShouldUseNativeFrame()) {
|
| - switch (w_param) {
|
| - case HTCLOSE:
|
| - case HTMINBUTTON:
|
| - case HTMAXBUTTON: {
|
| - // When the mouse is pressed down in these specific non-client areas,
|
| - // we need to tell the RootView to send the mouse pressed event (which
|
| - // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_
|
| - // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be
|
| - // sent by the applicable button's ButtonListener. We _have_ to do this
|
| - // way rather than letting Windows just send the syscommand itself (as
|
| - // would happen if we never did this dance) because for some insane
|
| - // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed
|
| - // window control button appearance, in the Windows classic style, over
|
| - // our view! Ick! By handling this message we prevent Windows from
|
| - // doing this undesirable thing, but that means we need to roll the
|
| - // sys-command handling ourselves.
|
| - // Combine |w_param| with common key state message flags.
|
| - w_param |= ((GetKeyState(VK_CONTROL) & 0x80) == 0x80)? MK_CONTROL : 0;
|
| - w_param |= ((GetKeyState(VK_SHIFT) & 0x80) == 0x80)? MK_SHIFT : 0;
|
| - }
|
| - }
|
| - } else if (message == WM_NCRBUTTONDOWN &&
|
| - (w_param == HTCAPTION || w_param == HTSYSMENU)) {
|
| - is_right_mouse_pressed_on_caption_ = true;
|
| - // We SetMouseCapture() to ensure we only show the menu when the button
|
| - // down and up are both on the caption. Note: this causes the button up to
|
| - // be WM_RBUTTONUP instead of WM_NCRBUTTONUP.
|
| - SetMouseCapture();
|
| - }
|
| -
|
| - /*
|
| - TODO(beng): This fixes some situations where the windows-classic appearance
|
| - non-client area is rendered over our custom frame, however it
|
| - causes mouse-releases to the non-client area to be eaten, so it
|
| - can't be enabled.
|
| - if (message == WM_NCLBUTTONDOWN) {
|
| - // NativeWindowWin::OnNCLButtonDown set the message as un-handled. This
|
| - // normally means NativeWidgetWin::ProcessWindowMessage will pass it to
|
| - // DefWindowProc. Sadly, DefWindowProc for WM_NCLBUTTONDOWN does weird
|
| - // non-client painting, so we need to call it directly here inside a
|
| - // scoped update lock.
|
| - ScopedRedrawLock lock(this);
|
| - NativeWidgetWin::OnMouseRange(message, w_param, l_param);
|
| - DefWindowProc(GetNativeView(), WM_NCLBUTTONDOWN, w_param, l_param);
|
| - SetMsgHandled(TRUE);
|
| - }
|
| - */
|
| -
|
| - NativeWidgetWin::OnMouseRange(message, w_param, l_param);
|
| - return 0;
|
| -}
|
| -
|
| -LRESULT NativeWindowWin::OnNCCalcSize(BOOL mode, LPARAM l_param) {
|
| - // We only override the default handling if we need to specify a custom
|
| - // non-client edge width. Note that in most cases "no insets" means no
|
| - // custom width, but in fullscreen mode we want a custom width of 0.
|
| - gfx::Insets insets = GetClientAreaInsets();
|
| - if (insets.empty() && !IsFullscreen())
|
| - return NativeWidgetWin::OnNCCalcSize(mode, l_param);
|
| -
|
| - RECT* client_rect = mode ?
|
| - &reinterpret_cast<NCCALCSIZE_PARAMS*>(l_param)->rgrc[0] :
|
| - reinterpret_cast<RECT*>(l_param);
|
| - client_rect->left += insets.left();
|
| - client_rect->top += insets.top();
|
| - client_rect->bottom -= insets.bottom();
|
| - client_rect->right -= insets.right();
|
| - if (IsMaximized()) {
|
| - // Find all auto-hide taskbars along the screen edges and adjust in by the
|
| - // thickness of the auto-hide taskbar on each such edge, so the window isn't
|
| - // treated as a "fullscreen app", which would cause the taskbars to
|
| - // disappear.
|
| - HMONITOR monitor = MonitorFromWindow(GetNativeView(),
|
| - MONITOR_DEFAULTTONULL);
|
| - if (!monitor) {
|
| - // We might end up here if the window was previously minimized and the
|
| - // user clicks on the taskbar button to restore it in the previously
|
| - // maximized position. In that case WM_NCCALCSIZE is sent before the
|
| - // window coordinates are restored to their previous values, so our
|
| - // (left,top) would probably be (-32000,-32000) like all minimized
|
| - // windows. So the above MonitorFromWindow call fails, but if we check
|
| - // the window rect given with WM_NCCALCSIZE (which is our previous
|
| - // restored window position) we will get the correct monitor handle.
|
| - monitor = MonitorFromRect(client_rect, MONITOR_DEFAULTTONULL);
|
| - if (!monitor) {
|
| - // This is probably an extreme case that we won't hit, but if we don't
|
| - // intersect any monitor, let us not adjust the client rect since our
|
| - // window will not be visible anyway.
|
| - return 0;
|
| - }
|
| - }
|
| - if (EdgeHasTopmostAutoHideTaskbar(ABE_LEFT, monitor))
|
| - client_rect->left += kAutoHideTaskbarThicknessPx;
|
| - if (EdgeHasTopmostAutoHideTaskbar(ABE_TOP, monitor)) {
|
| - if (GetWindow()->ShouldUseNativeFrame()) {
|
| - // Tricky bit. Due to a bug in DwmDefWindowProc()'s handling of
|
| - // WM_NCHITTEST, having any nonclient area atop the window causes the
|
| - // caption buttons to draw onscreen but not respond to mouse
|
| - // hover/clicks.
|
| - // So for a taskbar at the screen top, we can't push the
|
| - // client_rect->top down; instead, we move the bottom up by one pixel,
|
| - // which is the smallest change we can make and still get a client area
|
| - // less than the screen size. This is visibly ugly, but there seems to
|
| - // be no better solution.
|
| - --client_rect->bottom;
|
| - } else {
|
| - client_rect->top += kAutoHideTaskbarThicknessPx;
|
| - }
|
| - }
|
| - if (EdgeHasTopmostAutoHideTaskbar(ABE_RIGHT, monitor))
|
| - client_rect->right -= kAutoHideTaskbarThicknessPx;
|
| - if (EdgeHasTopmostAutoHideTaskbar(ABE_BOTTOM, monitor))
|
| - client_rect->bottom -= kAutoHideTaskbarThicknessPx;
|
| -
|
| - // We cannot return WVR_REDRAW when there is nonclient area, or Windows
|
| - // exhibits bugs where client pixels and child HWNDs are mispositioned by
|
| - // the width/height of the upper-left nonclient area.
|
| - return 0;
|
| - }
|
| -
|
| - // If the window bounds change, we're going to relayout and repaint anyway.
|
| - // Returning WVR_REDRAW avoids an extra paint before that of the old client
|
| - // pixels in the (now wrong) location, and thus makes actions like resizing a
|
| - // window from the left edge look slightly less broken.
|
| - // We special case when left or top insets are 0, since these conditions
|
| - // actually require another repaint to correct the layout after glass gets
|
| - // turned on and off.
|
| - if (insets.left() == 0 || insets.top() == 0)
|
| - return 0;
|
| - return mode ? WVR_REDRAW : 0;
|
| -}
|
| -
|
| -namespace {
|
| -struct ClipState {
|
| - // The window being painted.
|
| - HWND parent;
|
| -
|
| - // DC painting to.
|
| - HDC dc;
|
| -
|
| - // Origin of the window in terms of the screen.
|
| - int x;
|
| - int y;
|
| -};
|
| -
|
| -// See comments in OnNCPaint for details of this function.
|
| -static BOOL CALLBACK ClipDCToChild(HWND window, LPARAM param) {
|
| - ClipState* clip_state = reinterpret_cast<ClipState*>(param);
|
| - if (GetParent(window) == clip_state->parent && IsWindowVisible(window)) {
|
| - RECT bounds;
|
| - GetWindowRect(window, &bounds);
|
| - ExcludeClipRect(clip_state->dc,
|
| - bounds.left - clip_state->x,
|
| - bounds.top - clip_state->y,
|
| - bounds.right - clip_state->x,
|
| - bounds.bottom - clip_state->y);
|
| - }
|
| - return TRUE;
|
| -}
|
| -} // namespace
|
| -
|
| -void NativeWindowWin::OnNCPaint(HRGN rgn) {
|
| - // We only do non-client painting if we're not using the native frame.
|
| - // It's required to avoid some native painting artifacts from appearing when
|
| - // the window is resized.
|
| - if (GetWindow()->ShouldUseNativeFrame()) {
|
| - NativeWidgetWin::OnNCPaint(rgn);
|
| - return;
|
| - }
|
| -
|
| - // We have an NC region and need to paint it. We expand the NC region to
|
| - // include the dirty region of the root view. This is done to minimize
|
| - // paints.
|
| - CRect window_rect;
|
| - GetWindowRect(&window_rect);
|
| -
|
| - if (window_rect.Width() != GetWidget()->GetRootView()->width() ||
|
| - window_rect.Height() != GetWidget()->GetRootView()->height()) {
|
| - // If the size of the window differs from the size of the root view it
|
| - // means we're being asked to paint before we've gotten a WM_SIZE. This can
|
| - // happen when the user is interactively resizing the window. To avoid
|
| - // mass flickering we don't do anything here. Once we get the WM_SIZE we'll
|
| - // reset the region of the window which triggers another WM_NCPAINT and
|
| - // all is well.
|
| - return;
|
| - }
|
| -
|
| - CRect dirty_region;
|
| - // A value of 1 indicates paint all.
|
| - if (!rgn || rgn == reinterpret_cast<HRGN>(1)) {
|
| - dirty_region = CRect(0, 0, window_rect.Width(), window_rect.Height());
|
| - } else {
|
| - RECT rgn_bounding_box;
|
| - GetRgnBox(rgn, &rgn_bounding_box);
|
| - if (!IntersectRect(&dirty_region, &rgn_bounding_box, &window_rect))
|
| - return; // Dirty region doesn't intersect window bounds, bale.
|
| -
|
| - // rgn_bounding_box is in screen coordinates. Map it to window coordinates.
|
| - OffsetRect(&dirty_region, -window_rect.left, -window_rect.top);
|
| - }
|
| -
|
| - // In theory GetDCEx should do what we want, but I couldn't get it to work.
|
| - // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell
|
| - // it doesn't work at all. So, instead we get the DC for the window then
|
| - // manually clip out the children.
|
| - HDC dc = GetWindowDC(GetNativeView());
|
| - ClipState clip_state;
|
| - clip_state.x = window_rect.left;
|
| - clip_state.y = window_rect.top;
|
| - clip_state.parent = GetNativeView();
|
| - clip_state.dc = dc;
|
| - EnumChildWindows(GetNativeView(), &ClipDCToChild,
|
| - reinterpret_cast<LPARAM>(&clip_state));
|
| -
|
| - gfx::Rect old_paint_region = invalid_rect();
|
| -
|
| - if (!old_paint_region.IsEmpty()) {
|
| - // The root view has a region that needs to be painted. Include it in the
|
| - // region we're going to paint.
|
| -
|
| - CRect old_paint_region_crect = old_paint_region.ToRECT();
|
| - CRect tmp = dirty_region;
|
| - UnionRect(&dirty_region, &tmp, &old_paint_region_crect);
|
| - }
|
| -
|
| - GetWidget()->GetRootView()->SchedulePaintInRect(gfx::Rect(dirty_region));
|
| -
|
| - // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap
|
| - // the following in a block to force paint to occur so that we can release
|
| - // the dc.
|
| - {
|
| - gfx::CanvasSkiaPaint canvas(dc, true, dirty_region.left,
|
| - dirty_region.top, dirty_region.Width(),
|
| - dirty_region.Height());
|
| - delegate_->AsNativeWidgetDelegate()->OnNativeWidgetPaint(&canvas);
|
| - }
|
| -
|
| - ReleaseDC(GetNativeView(), dc);
|
| - // When using a custom frame, we want to avoid calling DefWindowProc() since
|
| - // that may render artifacts.
|
| - SetMsgHandled(!GetWindow()->ShouldUseNativeFrame());
|
| -}
|
| -
|
| -void NativeWindowWin::OnWindowPosChanging(WINDOWPOS* window_pos) {
|
| - if (ignore_window_pos_changes_) {
|
| - // If somebody's trying to toggle our visibility, change the nonclient area,
|
| - // change our Z-order, or activate us, we should probably let it go through.
|
| - if (!(window_pos->flags & ((IsVisible() ? SWP_HIDEWINDOW : SWP_SHOWWINDOW) |
|
| - SWP_FRAMECHANGED)) &&
|
| - (window_pos->flags & (SWP_NOZORDER | SWP_NOACTIVATE))) {
|
| - // Just sizing/moving the window; ignore.
|
| - window_pos->flags |= SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW;
|
| - window_pos->flags &= ~(SWP_SHOWWINDOW | SWP_HIDEWINDOW);
|
| - }
|
| - } else if (!GetParent()) {
|
| - CRect window_rect;
|
| - HMONITOR monitor;
|
| - gfx::Rect monitor_rect, work_area;
|
| - if (GetWindowRect(&window_rect) &&
|
| - GetMonitorAndRects(window_rect, &monitor, &monitor_rect, &work_area)) {
|
| - if (monitor && (monitor == last_monitor_) &&
|
| - (IsFullscreen() || ((monitor_rect == last_monitor_rect_) &&
|
| - (work_area != last_work_area_)))) {
|
| - // A rect for the monitor we're on changed. Normally Windows notifies
|
| - // us about this (and thus we're reaching here due to the SetWindowPos()
|
| - // call in OnSettingChange() above), but with some software (e.g.
|
| - // nVidia's nView desktop manager) the work area can change asynchronous
|
| - // to any notification, and we're just sent a SetWindowPos() call with a
|
| - // new (frequently incorrect) position/size. In either case, the best
|
| - // response is to throw away the existing position/size information in
|
| - // |window_pos| and recalculate it based on the new work rect.
|
| - gfx::Rect new_window_rect;
|
| - if (IsFullscreen()) {
|
| - new_window_rect = monitor_rect;
|
| - } else if (IsZoomed()) {
|
| - new_window_rect = work_area;
|
| - int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
|
| - new_window_rect.Inset(-border_thickness, -border_thickness);
|
| - } else {
|
| - new_window_rect = gfx::Rect(window_rect).AdjustToFit(work_area);
|
| - }
|
| - window_pos->x = new_window_rect.x();
|
| - window_pos->y = new_window_rect.y();
|
| - window_pos->cx = new_window_rect.width();
|
| - window_pos->cy = new_window_rect.height();
|
| - // WARNING! Don't set SWP_FRAMECHANGED here, it breaks moving the child
|
| - // HWNDs for some reason.
|
| - window_pos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW);
|
| - window_pos->flags |= SWP_NOCOPYBITS;
|
| -
|
| - // Now ignore all immediately-following SetWindowPos() changes. Windows
|
| - // likes to (incorrectly) recalculate what our position/size should be
|
| - // and send us further updates.
|
| - ignore_window_pos_changes_ = true;
|
| - DCHECK(ignore_pos_changes_factory_.empty());
|
| - MessageLoop::current()->PostTask(FROM_HERE,
|
| - ignore_pos_changes_factory_.NewRunnableMethod(
|
| - &NativeWindowWin::StopIgnoringPosChanges));
|
| - }
|
| - last_monitor_ = monitor;
|
| - last_monitor_rect_ = monitor_rect;
|
| - last_work_area_ = work_area;
|
| - }
|
| - }
|
| -
|
| - NativeWidgetWin::OnWindowPosChanging(window_pos);
|
| -}
|
| -
|
| ////////////////////////////////////////////////////////////////////////////////
|
| // NativeWindowWin, NativeWindow implementation:
|
|
|
| @@ -510,59 +95,7 @@
|
| return this;
|
| }
|
|
|
| -void NativeWindowWin::BecomeModal() {
|
| - // We implement modality by crawling up the hierarchy of windows starting
|
| - // at the owner, disabling all of them so that they don't receive input
|
| - // messages.
|
| - HWND start = GetOwner(GetNativeView());
|
| - while (start) {
|
| - ::EnableWindow(start, FALSE);
|
| - start = ::GetParent(start);
|
| - }
|
| -}
|
| -
|
| ////////////////////////////////////////////////////////////////////////////////
|
| -// NativeWindowWin, private:
|
| -
|
| -void NativeWindowWin::RestoreEnabledIfNecessary() {
|
| - if (delegate_->IsModal() && !restored_enabled_) {
|
| - restored_enabled_ = true;
|
| - // If we were run modally, we need to undo the disabled-ness we inflicted on
|
| - // the owner's parent hierarchy.
|
| - HWND start = GetOwner(GetNativeView());
|
| - while (start) {
|
| - ::EnableWindow(start, TRUE);
|
| - start = ::GetParent(start);
|
| - }
|
| - }
|
| -}
|
| -
|
| -DWORD NativeWindowWin::CalculateWindowStyle() {
|
| - DWORD window_styles =
|
| - WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_SYSMENU | WS_CAPTION;
|
| - bool can_resize = GetWindow()->window_delegate()->CanResize();
|
| - bool can_maximize = GetWindow()->window_delegate()->CanMaximize();
|
| - if (can_maximize) {
|
| - window_styles |= WS_OVERLAPPEDWINDOW;
|
| - } else if (can_resize) {
|
| - window_styles |= WS_OVERLAPPED | WS_THICKFRAME;
|
| - }
|
| - if (delegate_->IsDialogBox()) {
|
| - window_styles |= DS_MODALFRAME;
|
| - // NOTE: Turning this off means we lose the close button, which is bad.
|
| - // Turning it on though means the user can maximize or size the window
|
| - // from the system menu, which is worse. We may need to provide our own
|
| - // menu to get the close button to appear properly.
|
| - // window_styles &= ~WS_SYSMENU;
|
| - }
|
| - return window_styles;
|
| -}
|
| -
|
| -DWORD NativeWindowWin::CalculateWindowExStyle() {
|
| - return delegate_->IsDialogBox() ? WS_EX_DLGMODALFRAME : 0;
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| // NativeWindow, public:
|
|
|
| // static
|
|
|