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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "app/win/scoped_com_initializer.h" | 10 #include "app/win/scoped_com_initializer.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 } | 40 } |
| 41 | 41 |
| 42 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { | 42 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { |
| 43 bool msg_is_ok = true; | 43 bool msg_is_ok = true; |
| 44 bool handled = true; | 44 bool handled = true; |
| 45 IPC_BEGIN_MESSAGE_MAP_EX(GpuChannelManager, msg, msg_is_ok) | 45 IPC_BEGIN_MESSAGE_MAP_EX(GpuChannelManager, msg, msg_is_ok) |
| 46 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | 46 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) |
| 47 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | 47 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) |
| 48 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, | 48 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, |
| 49 OnCreateViewCommandBuffer) | 49 OnCreateViewCommandBuffer) |
| 50 IPC_MESSAGE_HANDLER(GpuMsg_Synchronize, OnSynchronize) | |
| 51 IPC_MESSAGE_HANDLER(GpuMsg_VisibilityChanged, OnVisibilityChanged) | 50 IPC_MESSAGE_HANDLER(GpuMsg_VisibilityChanged, OnVisibilityChanged) |
| 52 #if defined(TOOLKIT_USES_GTK) && !defined(TOUCH_UI) || defined(OS_WIN) | 51 #if defined(TOOLKIT_USES_GTK) && !defined(TOUCH_UI) || defined(OS_WIN) |
| 53 IPC_MESSAGE_HANDLER(GpuMsg_ResizeViewACK, OnResizeViewACK); | 52 IPC_MESSAGE_HANDLER(GpuMsg_ResizeViewACK, OnResizeViewACK); |
| 54 #elif defined(OS_MACOSX) | 53 #elif defined(OS_MACOSX) |
| 55 IPC_MESSAGE_HANDLER(GpuMsg_AcceleratedSurfaceBuffersSwappedACK, | 54 IPC_MESSAGE_HANDLER(GpuMsg_AcceleratedSurfaceBuffersSwappedACK, |
| 56 OnAcceleratedSurfaceBuffersSwappedACK) | 55 OnAcceleratedSurfaceBuffersSwappedACK) |
| 57 IPC_MESSAGE_HANDLER(GpuMsg_DestroyCommandBuffer, | 56 IPC_MESSAGE_HANDLER(GpuMsg_DestroyCommandBuffer, |
| 58 OnDestroyCommandBuffer) | 57 OnDestroyCommandBuffer) |
| 59 #endif | 58 #endif |
| 60 IPC_MESSAGE_UNHANDLED(handled = false) | 59 IPC_MESSAGE_UNHANDLED(handled = false) |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 const IPC::ChannelHandle& channel_handle) { | 100 const IPC::ChannelHandle& channel_handle) { |
| 102 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); | 101 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); |
| 103 iter != gpu_channels_.end(); ++iter) { | 102 iter != gpu_channels_.end(); ++iter) { |
| 104 if (iter->second->GetChannelName() == channel_handle.name) { | 103 if (iter->second->GetChannelName() == channel_handle.name) { |
| 105 gpu_channels_.erase(iter); | 104 gpu_channels_.erase(iter); |
| 106 return; | 105 return; |
| 107 } | 106 } |
| 108 } | 107 } |
| 109 } | 108 } |
| 110 | 109 |
| 111 void GpuChannelManager::OnSynchronize() { | |
| 112 Send(new GpuHostMsg_SynchronizeReply()); | |
| 113 } | |
| 114 | |
| 115 void GpuChannelManager::OnVisibilityChanged( | 110 void GpuChannelManager::OnVisibilityChanged( |
| 116 int32 render_view_id, int32 renderer_id, bool visible) { | 111 int32 render_view_id, int32 renderer_id, bool visible) { |
| 117 // TODO(amarinichev): this will be used for context eviction | 112 // TODO(amarinichev): this will be used for context eviction |
| 118 } | 113 } |
| 119 | 114 |
| 120 void GpuChannelManager::OnCreateViewCommandBuffer( | 115 void GpuChannelManager::OnCreateViewCommandBuffer( |
| 121 gfx::PluginWindowHandle window, | 116 gfx::PluginWindowHandle window, |
| 122 int32 render_view_id, | 117 int32 render_view_id, |
| 123 int32 renderer_id, | 118 int32 renderer_id, |
| 124 const GPUCreateCommandBufferConfig& init_params) { | 119 const GPUCreateCommandBufferConfig& init_params) { |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 165 | 160 |
| 166 void GpuChannelManager::LoseAllContexts() { | 161 void GpuChannelManager::LoseAllContexts() { |
| 167 MessageLoop::current()->PostTask( | 162 MessageLoop::current()->PostTask( |
| 168 FROM_HERE, method_factory_.NewRunnableMethod( | 163 FROM_HERE, method_factory_.NewRunnableMethod( |
| 169 &GpuChannelManager::OnLoseAllContexts)); | 164 &GpuChannelManager::OnLoseAllContexts)); |
| 170 } | 165 } |
| 171 | 166 |
| 172 void GpuChannelManager::OnLoseAllContexts() { | 167 void GpuChannelManager::OnLoseAllContexts() { |
| 173 gpu_channels_.clear(); | 168 gpu_channels_.clear(); |
| 174 } | 169 } |
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