Index: src/arm/assembler-arm.h |
=================================================================== |
--- src/arm/assembler-arm.h (revision 8291) |
+++ src/arm/assembler-arm.h (working copy) |
@@ -1158,10 +1158,6 @@ |
DISALLOW_IMPLICIT_CONSTRUCTORS(BlockConstPoolScope); |
}; |
- // Postpone the generation of the constant pool for the specified number of |
- // instructions. |
- void BlockConstPoolFor(int instructions); |
- |
// Debugging |
// Mark address of the ExitJSFrame code. |
@@ -1221,17 +1217,17 @@ |
static int GetCmpImmediateRawImmediate(Instr instr); |
static bool IsNop(Instr instr, int type = NON_MARKING_NOP); |
- // Buffer size and constant pool distance are checked together at regular |
- // intervals of kBufferCheckInterval emitted bytes |
- static const int kBufferCheckInterval = 1*KB/2; |
// Constants in pools are accessed via pc relative addressing, which can |
// reach +/-4KB thereby defining a maximum distance between the instruction |
- // and the accessed constant. We satisfy this constraint by limiting the |
- // distance between pools. |
- static const int kMaxDistBetweenPools = 4*KB - 2*kBufferCheckInterval; |
- static const int kMaxNumPRInfo = kMaxDistBetweenPools/kInstrSize; |
+ // and the accessed constant. |
+ static const int kMaxDistToPool = 4*KB; |
+ static const int kMaxNumPendingRelocInfo = kMaxDistToPool/kInstrSize; |
- // Check if is time to emit a constant pool for pending reloc info entries |
+ // Postpone the generation of the constant pool for the specified number of |
+ // instructions. |
+ void BlockConstPoolFor(int instructions); |
+ |
+ // Check if is time to emit a constant pool. |
void CheckConstPool(bool force_emit, bool require_jump); |
protected: |
@@ -1256,19 +1252,38 @@ |
// Patch branch instruction at pos to branch to given branch target pos |
void target_at_put(int pos, int target_pos); |
- // Block the emission of the constant pool before pc_offset |
- void BlockConstPoolBefore(int pc_offset) { |
- if (no_const_pool_before_ < pc_offset) no_const_pool_before_ = pc_offset; |
+ // Prevent contant pool emission until EndBlockConstPool is called. |
+ // Call to this function can be nested but must be followed by an equal |
+ // number of call to EndBlockConstpool. |
+ void StartBlockConstPool() { |
+ if (const_pool_blocked_nesting_++ == 0) { |
+ // Prevent constant pool checks happening by setting the next check to |
+ // the biggest possible offset. |
+ next_buffer_check_ = kMaxInt; |
+ } |
} |
- void StartBlockConstPool() { |
- const_pool_blocked_nesting_++; |
- } |
+ // Resume constant pool emission. Need to be called as many time as |
+ // StartBlockConstPool to have an effect. |
void EndBlockConstPool() { |
- const_pool_blocked_nesting_--; |
+ if (--const_pool_blocked_nesting_ == 0) { |
+ // Check the constant pool hasn't been blocked for too long. |
+ ASSERT((num_pending_reloc_info_ == 0) || |
+ (pc_offset() < (first_const_pool_use_ + kMaxDistToPool))); |
+ // Two cases: |
+ // * no_const_pool_before_ >= next_buffer_check_ and the emission is |
+ // still blocked |
+ // * no_const_pool_before_ < next_buffer_check_ and the next emit will |
+ // trigger a check. |
+ next_buffer_check_ = no_const_pool_before_; |
+ } |
} |
- bool is_const_pool_blocked() const { return const_pool_blocked_nesting_ > 0; } |
+ bool is_const_pool_blocked() const { |
+ return (const_pool_blocked_nesting_ > 0) || |
+ (pc_offset() < no_const_pool_before_); |
+ } |
+ |
private: |
// Code buffer: |
// The buffer into which code and relocation info are generated. |
@@ -1301,34 +1316,42 @@ |
// expensive. By default we only check again once a number of instructions |
// has been generated. That also means that the sizing of the buffers is not |
// an exact science, and that we rely on some slop to not overrun buffers. |
- static const int kCheckConstIntervalInst = 32; |
- static const int kCheckConstInterval = kCheckConstIntervalInst * kInstrSize; |
+ static const int kCheckPoolIntervalInst = 32; |
+ static const int kCheckPoolInterval = kCheckPoolIntervalInst * kInstrSize; |
- // Pools are emitted after function return and in dead code at (more or less) |
- // regular intervals of kDistBetweenPools bytes |
- static const int kDistBetweenPools = 1*KB; |
+ // Average distance beetween a constant pool and the first instruction |
+ // accessing the constant pool. Longer distance should result in less I-cache |
+ // pollution. |
+ // In practice the distance will be smaller since constant pool emission is |
+ // forced after function return and sometimes after unconditional branches. |
+ static const int kAvgDistToPool = kMaxDistToPool - kCheckPoolInterval; |
// Emission of the constant pool may be blocked in some code sequences. |
int const_pool_blocked_nesting_; // Block emission if this is not zero. |
int no_const_pool_before_; // Block emission before this pc offset. |
- // Keep track of the last emitted pool to guarantee a maximal distance |
- int last_const_pool_end_; // pc offset following the last constant pool |
+ // Keep track of the first instruction requiring a constant pool entry |
+ // since the previous constant pool was emitted. |
+ int first_const_pool_use_; |
// Relocation info generation |
// Each relocation is encoded as a variable size value |
static const int kMaxRelocSize = RelocInfoWriter::kMaxSize; |
RelocInfoWriter reloc_info_writer; |
+ |
// Relocation info records are also used during code generation as temporary |
// containers for constants and code target addresses until they are emitted |
// to the constant pool. These pending relocation info records are temporarily |
// stored in a separate buffer until a constant pool is emitted. |
// If every instruction in a long sequence is accessing the pool, we need one |
// pending relocation entry per instruction. |
- RelocInfo prinfo_[kMaxNumPRInfo]; // the buffer of pending relocation info |
- int num_prinfo_; // number of pending reloc info entries in the buffer |
+ // the buffer of pending relocation info |
+ RelocInfo pending_reloc_info_[kMaxNumPendingRelocInfo]; |
+ // number of pending reloc info entries in the buffer |
+ int num_pending_reloc_info_; |
+ |
// The bound position, before this we cannot do instruction elimination. |
int last_bound_pos_; |