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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #import <Cocoa/Cocoa.h> | 5 #import <Cocoa/Cocoa.h> |
6 #include <dlfcn.h> | |
6 | 7 |
8 #include "base/logging.h" | |
7 #import "base/memory/scoped_nsobject.h" | 9 #import "base/memory/scoped_nsobject.h" |
8 #import "chrome/browser/ui/cocoa/objc_zombie.h" | 10 #import "chrome/browser/ui/cocoa/objc_zombie.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "testing/platform_test.h" | 12 #include "testing/platform_test.h" |
11 | 13 |
14 namespace { | |
15 | |
16 // Dynamically lookup |objc_setAssociatedObject()|, which isn't | |
Mark Mentovai
2011/06/07 21:42:57
look up
Scott Hess - ex-Googler
2011/06/07 23:48:21
Done.
| |
17 // available until the 10.6 SDK. | |
18 | |
19 typedef void objc_setAssociatedObjectFn(id object, void *key, id value, | |
20 int policy); | |
21 objc_setAssociatedObjectFn* LookupSetAssociatedObjectFn() { | |
22 return reinterpret_cast<objc_setAssociatedObjectFn*>( | |
23 dlsym(RTLD_DEFAULT, "objc_setAssociatedObject")); | |
24 } | |
25 | |
26 } // namespace | |
27 | |
12 @interface ZombieCxxDestructTest : NSObject | 28 @interface ZombieCxxDestructTest : NSObject |
13 { | 29 { |
14 scoped_nsobject<id> aRef_; | 30 scoped_nsobject<id> aRef_; |
15 } | 31 } |
16 - (id)initWith:(id)anObject; | 32 - (id)initWith:(id)anObject; |
17 @end | 33 @end |
18 | 34 |
19 @implementation ZombieCxxDestructTest | 35 @implementation ZombieCxxDestructTest |
20 - (id)initWith:(id)anObject { | 36 - (id)initWith:(id)anObject { |
21 self = [super init]; | 37 self = [super init]; |
22 if (self) { | 38 if (self) { |
23 aRef_.reset([anObject retain]); | 39 aRef_.reset([anObject retain]); |
24 } | 40 } |
25 return self; | 41 return self; |
26 } | 42 } |
27 @end | 43 @end |
28 | 44 |
45 @interface ZombieAssociatedObjectTest : NSObject | |
46 { | |
Mark Mentovai
2011/06/07 21:42:57
You don’t need the { } for an instance variable-fr
Scott Hess - ex-Googler
2011/06/07 23:48:21
Done.
| |
47 } | |
48 + (BOOL)supportsAssociatedObjects; | |
49 | |
50 - (id)initWithAssociatedObject:(id)anObject; | |
51 @end | |
52 | |
53 @implementation ZombieAssociatedObjectTest | |
54 | |
55 + (BOOL)supportsAssociatedObjects { | |
56 if (LookupSetAssociatedObjectFn()) | |
57 return YES; | |
58 return NO; | |
59 } | |
60 | |
61 - (id)initWithAssociatedObject:(id)anObject { | |
62 self = [super init]; | |
63 if (self) { | |
64 objc_setAssociatedObjectFn* fn = LookupSetAssociatedObjectFn(); | |
65 if (fn) { | |
66 // Cribbed from 10.6 <objc/runtime.h>. | |
67 static const int kObjcAssociationRetain = 01401; | |
68 | |
69 // The address of the variable itself is the unique key, the | |
70 // contents don't matter. | |
71 static char kAssociatedObjectKey = 'x'; | |
72 | |
73 (*fn)(self, &kAssociatedObjectKey, anObject, kObjcAssociationRetain); | |
74 } | |
75 } | |
76 return self; | |
77 } | |
78 | |
79 @end | |
80 | |
29 namespace { | 81 namespace { |
30 | 82 |
31 // Verify that the C++ destructors run when the last reference to the | 83 // Verify that the C++ destructors run when the last reference to the |
32 // object is released. Unfortunately, testing the negative requires | 84 // object is released. |
33 // commenting out the |object_cxxDestruct()| call in | 85 // NOTE(shess): To test the negative, comment out the |g_objectDestruct()| |
34 // |ZombieDealloc()|. | 86 // call in |ZombieDealloc()|. |
35 | |
36 TEST(ObjcZombieTest, CxxDestructors) { | 87 TEST(ObjcZombieTest, CxxDestructors) { |
37 scoped_nsobject<id> anObject([[NSObject alloc] init]); | 88 scoped_nsobject<id> anObject([[NSObject alloc] init]); |
38 EXPECT_EQ(1u, [anObject retainCount]); | 89 EXPECT_EQ(1u, [anObject retainCount]); |
39 | 90 |
40 ASSERT_TRUE(ObjcEvilDoers::ZombieEnable(YES, 100)); | 91 ASSERT_TRUE( |
92 ObjcEvilDoers::ZombieEnable(ObjcEvilDoers::RUNTIME_GUESS, YES, 100)); | |
41 | 93 |
42 scoped_nsobject<ZombieCxxDestructTest> soonInfected( | 94 scoped_nsobject<ZombieCxxDestructTest> soonInfected( |
43 [[ZombieCxxDestructTest alloc] initWith:anObject]); | 95 [[ZombieCxxDestructTest alloc] initWith:anObject]); |
44 EXPECT_EQ(2u, [anObject retainCount]); | 96 EXPECT_EQ(2u, [anObject retainCount]); |
45 | 97 |
46 // When |soonInfected| becomes a zombie, the C++ destructors should | 98 // When |soonInfected| becomes a zombie, the C++ destructors should |
47 // run and release a reference to |anObject|. | 99 // run and release a reference to |anObject|. |
48 soonInfected.reset(); | 100 soonInfected.reset(); |
49 EXPECT_EQ(1u, [anObject retainCount]); | 101 EXPECT_EQ(1u, [anObject retainCount]); |
50 | 102 |
51 // The local reference should remain (C++ destructors aren't re-run). | 103 // The local reference should remain (C++ destructors aren't re-run). |
52 ObjcEvilDoers::ZombieDisable(); | 104 ObjcEvilDoers::ZombieDisable(); |
53 EXPECT_EQ(1u, [anObject retainCount]); | 105 EXPECT_EQ(1u, [anObject retainCount]); |
54 } | 106 } |
55 | 107 |
108 // Verify that the associated objects are released when the object is | |
109 // released. | |
110 // NOTE(shess): To test the negative, enable zombies with | |
111 // |RUNTIME_10_5|, and run this test in isolation on 10.6. | |
112 TEST(ObjcZombieTest, AssociatedObjectsReleased) { | |
113 if (![ZombieAssociatedObjectTest supportsAssociatedObjects]) { | |
114 LOG(ERROR) | |
115 << "ObjcZombieTest.AssociatedObjectsReleased not supported on 10.5"; | |
116 return; | |
117 } | |
118 | |
119 scoped_nsobject<id> anObject([[NSObject alloc] init]); | |
120 EXPECT_EQ(1u, [anObject retainCount]); | |
121 | |
122 ASSERT_TRUE( | |
123 ObjcEvilDoers::ZombieEnable(ObjcEvilDoers::RUNTIME_GUESS, YES, 100)); | |
124 | |
125 scoped_nsobject<ZombieAssociatedObjectTest> soonInfected( | |
126 [[ZombieAssociatedObjectTest alloc] initWithAssociatedObject:anObject]); | |
127 EXPECT_EQ(2u, [anObject retainCount]); | |
128 | |
129 // When |soonInfected| becomes a zombie, the associated object | |
Mark Mentovai
2011/06/07 21:42:57
Good test.
| |
130 // should be released. | |
131 soonInfected.reset(); | |
132 EXPECT_EQ(1u, [anObject retainCount]); | |
133 | |
134 // The local reference should remain (associated objects not re-released). | |
135 ObjcEvilDoers::ZombieDisable(); | |
136 EXPECT_EQ(1u, [anObject retainCount]); | |
137 } | |
138 | |
56 } // namespace | 139 } // namespace |
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