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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
| 6 #define VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
| 7 #pragma once |
| 8 |
| 9 #include <map> |
| 10 |
| 11 #include "views/controls/menu/menu_delegate.h" |
| 12 |
| 13 namespace ui { |
| 14 class MenuModel; |
| 15 } |
| 16 |
| 17 namespace views { |
| 18 class MenuItemView; |
| 19 |
| 20 // This class wraps an instance of ui::MenuModel with the |
| 21 // views::MenuDelegate interface required by views::MenuItemView. |
| 22 class MenuModelAdapter : public MenuDelegate { |
| 23 public: |
| 24 // The caller retains ownership of the ui::MenuModel instance and |
| 25 // must ensure it exists for the lifetime of the adapter. The |
| 26 // base_id argument is the command id for the first menu item. |
| 27 explicit MenuModelAdapter(ui::MenuModel* menu_model); |
| 28 |
| 29 // Populate a MenuItemView menu with the ui::MenuModel items |
| 30 // (including submenus). |
| 31 virtual void BuildMenu(MenuItemView* menu); |
| 32 |
| 33 protected: |
| 34 // views::MenuDelegate implementation. |
| 35 virtual void ExecuteCommand(int id) OVERRIDE; |
| 36 virtual void ExecuteCommand(int id, int mouse_event_flags) OVERRIDE; |
| 37 virtual bool GetAccelerator(int id, |
| 38 views::Accelerator* accelerator) OVERRIDE; |
| 39 virtual std::wstring GetLabel(int id) const OVERRIDE; |
| 40 virtual const gfx::Font& GetLabelFont(int id) const OVERRIDE; |
| 41 virtual bool IsCommandEnabled(int id) const OVERRIDE; |
| 42 virtual bool IsItemChecked(int id) const OVERRIDE; |
| 43 virtual void SelectionChanged(MenuItemView* menu) OVERRIDE; |
| 44 virtual void WillShowMenu(MenuItemView* menu) OVERRIDE; |
| 45 |
| 46 private: |
| 47 // Implementation of BuildMenu(). index_offset is both input and output; |
| 48 // on input it contains the offset from index to command id for the model, |
| 49 // and on output it contains the offset for the next model. |
| 50 void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model); |
| 51 |
| 52 // Container of ui::MenuModel pointers as encountered by preorder |
| 53 // traversal. The first element is always the top-level model |
| 54 // passed to the constructor. |
| 55 ui::MenuModel* menu_model_; |
| 56 |
| 57 // Map MenuItems to MenuModels. Used to implement WillShowMenu(). |
| 58 std::map<MenuItemView*, ui::MenuModel*> menu_map_; |
| 59 |
| 60 DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter); |
| 61 }; |
| 62 |
| 63 } // namespace views |
| 64 |
| 65 #endif // VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
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