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Unified Diff: gpu/gles2_conform_support/egl/egl.cc

Issue 7066003: Revert 86306 (failed compile on win builder) - Move OpenGL ES 2.0 conformance test support into m... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 7 months ago
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Index: gpu/gles2_conform_support/egl/egl.cc
===================================================================
--- gpu/gles2_conform_support/egl/egl.cc (revision 86314)
+++ gpu/gles2_conform_support/egl/egl.cc (working copy)
@@ -1,377 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <EGL/egl.h>
-
-#include "ui/gfx/gl/gl_context.h"
-#include "ui/gfx/gl/gl_surface.h"
-#include "base/command_line.h"
-#include "gpu/gles2_conform_support/egl/display.h"
-
-namespace {
-void SetCurrentError(EGLint error_code) {
-}
-
-template<typename T>
-T EglError(EGLint error_code, T return_value) {
- SetCurrentError(error_code);
- return return_value;
-}
-
-template<typename T>
-T EglSuccess(T return_value) {
- SetCurrentError(EGL_SUCCESS);
- return return_value;
-}
-
-EGLint ValidateDisplay(EGLDisplay dpy) {
- if (dpy == EGL_NO_DISPLAY)
- return EGL_BAD_DISPLAY;
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->is_initialized())
- return EGL_NOT_INITIALIZED;
-
- return EGL_SUCCESS;
-}
-
-EGLint ValidateDisplayConfig(EGLDisplay dpy, EGLConfig config) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return error_code;
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->IsValidConfig(config))
- return EGL_BAD_CONFIG;
-
- return EGL_SUCCESS;
-}
-
-EGLint ValidateDisplaySurface(EGLDisplay dpy, EGLSurface surface) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return error_code;
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->IsValidSurface(surface))
- return EGL_BAD_SURFACE;
-
- return EGL_SUCCESS;
-}
-
-EGLint ValidateDisplayContext(EGLDisplay dpy, EGLContext context) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return error_code;
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->IsValidContext(context))
- return EGL_BAD_CONTEXT;
-
- return EGL_SUCCESS;
-}
-} // namespace
-
-extern "C" {
-EGLint eglGetError() {
- // TODO(alokp): Fix me.
- return EGL_SUCCESS;
-}
-
-EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) {
- return new egl::Display(display_id);
-}
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) {
- if (dpy == EGL_NO_DISPLAY)
- return EglError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->Initialize())
- return EglError(EGL_NOT_INITIALIZED, EGL_FALSE);
-
- int argc = 1;
- const char* const argv[] = {
- "dummy"
- };
- CommandLine::Init(argc, argv);
- gfx::GLSurface::InitializeOneOff();
-
- *major = 1;
- *minor = 4;
- return EglSuccess(EGL_TRUE);
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- delete display;
-
- return EglSuccess(EGL_TRUE);
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, static_cast<const char*>(NULL));
-
- switch (name) {
- case EGL_CLIENT_APIS:
- return EglSuccess("OpenGL_ES");
- case EGL_EXTENSIONS:
- return EglSuccess("");
- case EGL_VENDOR:
- return EglSuccess("Google Inc.");
- case EGL_VERSION:
- return EglSuccess("1.4");
- default:
- return EglError(EGL_BAD_PARAMETER, static_cast<const char*>(NULL));
- }
-}
-
-EGLBoolean eglGetConfigs(EGLDisplay dpy,
- EGLConfig* configs,
- EGLint config_size,
- EGLint* num_config) {
- EGLint error_code = ValidateDisplay(dpy);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- if (num_config == NULL)
- return EglError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->GetConfigs(configs, config_size, num_config))
- return EglError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
-
- return EglSuccess(EGL_TRUE);
-}
-
-EGLBoolean eglChooseConfig(EGLDisplay dpy,
- const EGLint* attrib_list,
- EGLConfig* configs,
- EGLint config_size,
- EGLint* num_config) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy,
- EGLConfig config,
- EGLint attribute,
- EGLint* value) {
- EGLint error_code = ValidateDisplayConfig(dpy, config);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->GetConfigAttrib(config, attribute, value))
- return EglError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
-
- return EglSuccess(EGL_TRUE);
-}
-
-EGLSurface eglCreateWindowSurface(EGLDisplay dpy,
- EGLConfig config,
- EGLNativeWindowType win,
- const EGLint* attrib_list) {
- EGLint error_code = ValidateDisplayConfig(dpy, config);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_NO_SURFACE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->IsValidNativeWindow(win))
- return EglError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
-
- EGLSurface surface = display->CreateWindowSurface(config, win, attrib_list);
- if (surface == EGL_NO_SURFACE)
- return EglError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
-
- return EglSuccess(surface);
-}
-
-EGLSurface eglCreatePbufferSurface(EGLDisplay dpy,
- EGLConfig config,
- const EGLint* attrib_list) {
- return EGL_NO_SURFACE;
-}
-
-EGLSurface eglCreatePixmapSurface(EGLDisplay dpy,
- EGLConfig config,
- EGLNativePixmapType pixmap,
- const EGLint* attrib_list) {
- return EGL_NO_SURFACE;
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy,
- EGLSurface surface) {
- EGLint error_code = ValidateDisplaySurface(dpy, surface);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- display->DestroySurface(surface);
- return EglSuccess(EGL_TRUE);
-}
-
-EGLBoolean eglQuerySurface(EGLDisplay dpy,
- EGLSurface surface,
- EGLint attribute,
- EGLint* value) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglBindAPI(EGLenum api) {
- return EGL_FALSE;
-}
-
-EGLenum eglQueryAPI() {
- return EGL_OPENGL_ES_API;
-}
-
-EGLBoolean eglWaitClient(void) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglReleaseThread(void) {
- return EGL_FALSE;
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy,
- EGLenum buftype,
- EGLClientBuffer buffer,
- EGLConfig config,
- const EGLint* attrib_list) {
- return EGL_NO_SURFACE;
-}
-
-EGLBoolean eglSurfaceAttrib(EGLDisplay dpy,
- EGLSurface surface,
- EGLint attribute,
- EGLint value) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglBindTexImage(EGLDisplay dpy,
- EGLSurface surface,
- EGLint buffer) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglReleaseTexImage(EGLDisplay dpy,
- EGLSurface surface,
- EGLint buffer) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) {
- return EGL_FALSE;
-}
-
-EGLContext eglCreateContext(EGLDisplay dpy,
- EGLConfig config,
- EGLContext share_context,
- const EGLint* attrib_list) {
- EGLint error_code = ValidateDisplayConfig(dpy, config);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_NO_CONTEXT);
-
- if (share_context != EGL_NO_CONTEXT) {
- error_code = ValidateDisplayContext(dpy, share_context);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_NO_CONTEXT);
- }
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- EGLContext context = display->CreateContext(
- config, share_context, attrib_list);
- if (context == EGL_NO_CONTEXT)
- return EglError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
-
- return EglSuccess(context);
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) {
- EGLint error_code = ValidateDisplayContext(dpy, ctx);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- display->DestroyContext(ctx);
- return EGL_TRUE;
-}
-
-EGLBoolean eglMakeCurrent(EGLDisplay dpy,
- EGLSurface draw,
- EGLSurface read,
- EGLContext ctx) {
- if (ctx != EGL_NO_CONTEXT) {
- EGLint error_code = ValidateDisplaySurface(dpy, draw);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
- error_code = ValidateDisplaySurface(dpy, read);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
- error_code = ValidateDisplayContext(dpy, ctx);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
- }
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- if (!display->MakeCurrent(draw, read, ctx))
- return EglError(EGL_CONTEXT_LOST, EGL_FALSE);
- return EGL_TRUE;
-}
-
-EGLContext eglGetCurrentContext() {
- return EGL_NO_CONTEXT;
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw) {
- return EGL_NO_SURFACE;
-}
-
-EGLDisplay eglGetCurrentDisplay() {
- return EGL_NO_DISPLAY;
-}
-
-EGLBoolean eglQueryContext(EGLDisplay dpy,
- EGLContext ctx,
- EGLint attribute,
- EGLint* value) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglWaitGL() {
- return EGL_FALSE;
-}
-
-EGLBoolean eglWaitNative(EGLint engine) {
- return EGL_FALSE;
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
- EGLint error_code = ValidateDisplaySurface(dpy, surface);
- if (error_code != EGL_SUCCESS)
- return EglError(error_code, EGL_FALSE);
-
- egl::Display* display = static_cast<egl::Display*>(dpy);
- display->SwapBuffers(surface);
- return EglSuccess(EGL_TRUE);
-}
-
-EGLBoolean eglCopyBuffers(EGLDisplay dpy,
- EGLSurface surface,
- EGLNativePixmapType target) {
- return EGL_FALSE;
-}
-
-/* Now, define eglGetProcAddress using the generic function ptr. type */
-__eglMustCastToProperFunctionPointerType
-eglGetProcAddress(const char* procname) {
- return NULL;
-}
-} // extern "C"
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