| Index: gpu/gles2_conform_support/egl/egl.cc
|
| ===================================================================
|
| --- gpu/gles2_conform_support/egl/egl.cc (revision 86314)
|
| +++ gpu/gles2_conform_support/egl/egl.cc (working copy)
|
| @@ -1,377 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <EGL/egl.h>
|
| -
|
| -#include "ui/gfx/gl/gl_context.h"
|
| -#include "ui/gfx/gl/gl_surface.h"
|
| -#include "base/command_line.h"
|
| -#include "gpu/gles2_conform_support/egl/display.h"
|
| -
|
| -namespace {
|
| -void SetCurrentError(EGLint error_code) {
|
| -}
|
| -
|
| -template<typename T>
|
| -T EglError(EGLint error_code, T return_value) {
|
| - SetCurrentError(error_code);
|
| - return return_value;
|
| -}
|
| -
|
| -template<typename T>
|
| -T EglSuccess(T return_value) {
|
| - SetCurrentError(EGL_SUCCESS);
|
| - return return_value;
|
| -}
|
| -
|
| -EGLint ValidateDisplay(EGLDisplay dpy) {
|
| - if (dpy == EGL_NO_DISPLAY)
|
| - return EGL_BAD_DISPLAY;
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->is_initialized())
|
| - return EGL_NOT_INITIALIZED;
|
| -
|
| - return EGL_SUCCESS;
|
| -}
|
| -
|
| -EGLint ValidateDisplayConfig(EGLDisplay dpy, EGLConfig config) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return error_code;
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->IsValidConfig(config))
|
| - return EGL_BAD_CONFIG;
|
| -
|
| - return EGL_SUCCESS;
|
| -}
|
| -
|
| -EGLint ValidateDisplaySurface(EGLDisplay dpy, EGLSurface surface) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return error_code;
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->IsValidSurface(surface))
|
| - return EGL_BAD_SURFACE;
|
| -
|
| - return EGL_SUCCESS;
|
| -}
|
| -
|
| -EGLint ValidateDisplayContext(EGLDisplay dpy, EGLContext context) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return error_code;
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->IsValidContext(context))
|
| - return EGL_BAD_CONTEXT;
|
| -
|
| - return EGL_SUCCESS;
|
| -}
|
| -} // namespace
|
| -
|
| -extern "C" {
|
| -EGLint eglGetError() {
|
| - // TODO(alokp): Fix me.
|
| - return EGL_SUCCESS;
|
| -}
|
| -
|
| -EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) {
|
| - return new egl::Display(display_id);
|
| -}
|
| -
|
| -EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) {
|
| - if (dpy == EGL_NO_DISPLAY)
|
| - return EglError(EGL_BAD_DISPLAY, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->Initialize())
|
| - return EglError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
| -
|
| - int argc = 1;
|
| - const char* const argv[] = {
|
| - "dummy"
|
| - };
|
| - CommandLine::Init(argc, argv);
|
| - gfx::GLSurface::InitializeOneOff();
|
| -
|
| - *major = 1;
|
| - *minor = 4;
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -EGLBoolean eglTerminate(EGLDisplay dpy) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - delete display;
|
| -
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -const char* eglQueryString(EGLDisplay dpy, EGLint name) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, static_cast<const char*>(NULL));
|
| -
|
| - switch (name) {
|
| - case EGL_CLIENT_APIS:
|
| - return EglSuccess("OpenGL_ES");
|
| - case EGL_EXTENSIONS:
|
| - return EglSuccess("");
|
| - case EGL_VENDOR:
|
| - return EglSuccess("Google Inc.");
|
| - case EGL_VERSION:
|
| - return EglSuccess("1.4");
|
| - default:
|
| - return EglError(EGL_BAD_PARAMETER, static_cast<const char*>(NULL));
|
| - }
|
| -}
|
| -
|
| -EGLBoolean eglGetConfigs(EGLDisplay dpy,
|
| - EGLConfig* configs,
|
| - EGLint config_size,
|
| - EGLint* num_config) {
|
| - EGLint error_code = ValidateDisplay(dpy);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - if (num_config == NULL)
|
| - return EglError(EGL_BAD_PARAMETER, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->GetConfigs(configs, config_size, num_config))
|
| - return EglError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
|
| -
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -EGLBoolean eglChooseConfig(EGLDisplay dpy,
|
| - const EGLint* attrib_list,
|
| - EGLConfig* configs,
|
| - EGLint config_size,
|
| - EGLint* num_config) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglGetConfigAttrib(EGLDisplay dpy,
|
| - EGLConfig config,
|
| - EGLint attribute,
|
| - EGLint* value) {
|
| - EGLint error_code = ValidateDisplayConfig(dpy, config);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->GetConfigAttrib(config, attribute, value))
|
| - return EglError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
|
| -
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -EGLSurface eglCreateWindowSurface(EGLDisplay dpy,
|
| - EGLConfig config,
|
| - EGLNativeWindowType win,
|
| - const EGLint* attrib_list) {
|
| - EGLint error_code = ValidateDisplayConfig(dpy, config);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_NO_SURFACE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->IsValidNativeWindow(win))
|
| - return EglError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
|
| -
|
| - EGLSurface surface = display->CreateWindowSurface(config, win, attrib_list);
|
| - if (surface == EGL_NO_SURFACE)
|
| - return EglError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
|
| -
|
| - return EglSuccess(surface);
|
| -}
|
| -
|
| -EGLSurface eglCreatePbufferSurface(EGLDisplay dpy,
|
| - EGLConfig config,
|
| - const EGLint* attrib_list) {
|
| - return EGL_NO_SURFACE;
|
| -}
|
| -
|
| -EGLSurface eglCreatePixmapSurface(EGLDisplay dpy,
|
| - EGLConfig config,
|
| - EGLNativePixmapType pixmap,
|
| - const EGLint* attrib_list) {
|
| - return EGL_NO_SURFACE;
|
| -}
|
| -
|
| -EGLBoolean eglDestroySurface(EGLDisplay dpy,
|
| - EGLSurface surface) {
|
| - EGLint error_code = ValidateDisplaySurface(dpy, surface);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - display->DestroySurface(surface);
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -EGLBoolean eglQuerySurface(EGLDisplay dpy,
|
| - EGLSurface surface,
|
| - EGLint attribute,
|
| - EGLint* value) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglBindAPI(EGLenum api) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLenum eglQueryAPI() {
|
| - return EGL_OPENGL_ES_API;
|
| -}
|
| -
|
| -EGLBoolean eglWaitClient(void) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglReleaseThread(void) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy,
|
| - EGLenum buftype,
|
| - EGLClientBuffer buffer,
|
| - EGLConfig config,
|
| - const EGLint* attrib_list) {
|
| - return EGL_NO_SURFACE;
|
| -}
|
| -
|
| -EGLBoolean eglSurfaceAttrib(EGLDisplay dpy,
|
| - EGLSurface surface,
|
| - EGLint attribute,
|
| - EGLint value) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglBindTexImage(EGLDisplay dpy,
|
| - EGLSurface surface,
|
| - EGLint buffer) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglReleaseTexImage(EGLDisplay dpy,
|
| - EGLSurface surface,
|
| - EGLint buffer) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLContext eglCreateContext(EGLDisplay dpy,
|
| - EGLConfig config,
|
| - EGLContext share_context,
|
| - const EGLint* attrib_list) {
|
| - EGLint error_code = ValidateDisplayConfig(dpy, config);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_NO_CONTEXT);
|
| -
|
| - if (share_context != EGL_NO_CONTEXT) {
|
| - error_code = ValidateDisplayContext(dpy, share_context);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_NO_CONTEXT);
|
| - }
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - EGLContext context = display->CreateContext(
|
| - config, share_context, attrib_list);
|
| - if (context == EGL_NO_CONTEXT)
|
| - return EglError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
|
| -
|
| - return EglSuccess(context);
|
| -}
|
| -
|
| -EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) {
|
| - EGLint error_code = ValidateDisplayContext(dpy, ctx);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - display->DestroyContext(ctx);
|
| - return EGL_TRUE;
|
| -}
|
| -
|
| -EGLBoolean eglMakeCurrent(EGLDisplay dpy,
|
| - EGLSurface draw,
|
| - EGLSurface read,
|
| - EGLContext ctx) {
|
| - if (ctx != EGL_NO_CONTEXT) {
|
| - EGLint error_code = ValidateDisplaySurface(dpy, draw);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| - error_code = ValidateDisplaySurface(dpy, read);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| - error_code = ValidateDisplayContext(dpy, ctx);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| - }
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - if (!display->MakeCurrent(draw, read, ctx))
|
| - return EglError(EGL_CONTEXT_LOST, EGL_FALSE);
|
| - return EGL_TRUE;
|
| -}
|
| -
|
| -EGLContext eglGetCurrentContext() {
|
| - return EGL_NO_CONTEXT;
|
| -}
|
| -
|
| -EGLSurface eglGetCurrentSurface(EGLint readdraw) {
|
| - return EGL_NO_SURFACE;
|
| -}
|
| -
|
| -EGLDisplay eglGetCurrentDisplay() {
|
| - return EGL_NO_DISPLAY;
|
| -}
|
| -
|
| -EGLBoolean eglQueryContext(EGLDisplay dpy,
|
| - EGLContext ctx,
|
| - EGLint attribute,
|
| - EGLint* value) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglWaitGL() {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglWaitNative(EGLint engine) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
|
| - EGLint error_code = ValidateDisplaySurface(dpy, surface);
|
| - if (error_code != EGL_SUCCESS)
|
| - return EglError(error_code, EGL_FALSE);
|
| -
|
| - egl::Display* display = static_cast<egl::Display*>(dpy);
|
| - display->SwapBuffers(surface);
|
| - return EglSuccess(EGL_TRUE);
|
| -}
|
| -
|
| -EGLBoolean eglCopyBuffers(EGLDisplay dpy,
|
| - EGLSurface surface,
|
| - EGLNativePixmapType target) {
|
| - return EGL_FALSE;
|
| -}
|
| -
|
| -/* Now, define eglGetProcAddress using the generic function ptr. type */
|
| -__eglMustCastToProperFunctionPointerType
|
| -eglGetProcAddress(const char* procname) {
|
| - return NULL;
|
| -}
|
| -} // extern "C"
|
|
|