| Index: media/audio/win/audio_manager_win.cc
|
| ===================================================================
|
| --- media/audio/win/audio_manager_win.cc (revision 86276)
|
| +++ media/audio/win/audio_manager_win.cc (working copy)
|
| @@ -18,6 +18,7 @@
|
| #include "base/process_util.h"
|
| #include "base/string_number_conversions.h"
|
| #include "base/string_util.h"
|
| +#include "base/stringprintf.h"
|
| #include "base/win/windows_version.h"
|
| #include "media/audio/fake_audio_input_stream.h"
|
| #include "media/audio/fake_audio_output_stream.h"
|
| @@ -253,6 +254,20 @@
|
| base::LaunchApp(command_line, false, false, NULL);
|
| }
|
|
|
| +void AudioManagerWin::GetAudioInputDeviceNames(
|
| + AudioDeviceNames* device_names) {
|
| + // TODO(xians): query a full list of valid devices.
|
| + if (HasAudioInputDevices()) {
|
| + // We use (device_name)_(index) to make up the unique_ids to identify the
|
| + // devices. For default device, the index is 0, so its unique_id is
|
| + // Default_0.
|
| + AudioDeviceName name;
|
| + name.device_name = AudioManagerBase::kDefaultDeviceName;
|
| + name.unique_id = StringPrintf("%s_0", AudioManagerBase::kDefaultDeviceName);
|
| + device_names->push_back(name);
|
| + }
|
| +}
|
| +
|
| // static
|
| AudioManager* AudioManager::CreateAudioManager() {
|
| return new AudioManagerWin();
|
|
|