Index: chrome/browser/net/network_stats.h |
=================================================================== |
--- chrome/browser/net/network_stats.h (revision 0) |
+++ chrome/browser/net/network_stats.h (revision 0) |
@@ -0,0 +1,206 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_BROWSER_NET_NETWORK_STATS_H_ |
+#define CHROME_BROWSER_NET_NETWORK_STATS_H_ |
+#pragma once |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/scoped_ptr.h" |
+#include "base/time.h" |
+#include "net/base/completion_callback.h" |
+#include "net/base/host_port_pair.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/ip_endpoint.h" |
+#include "net/base/test_data_stream.h" |
+#include "net/socket/socket.h" |
+ |
+namespace chrome_browser_net { |
+ |
+// This class is used for live experiment of network connectivity (either TCP or |
+// UDP) metrics. A small percentage of users participate in this experiment. All |
+// users (who are in the experiment) must have enabled "UMA upload". |
+// |
+// This class collects the following stats from users who have opted in. |
+// a) What percentage of users can get a message end-to-end to a UDP server? |
+// b) What percentage of users can get a message end-to-end to a TCP server? |
+// c) What is the latency for UDP and TCP. |
+// d) If connectivity failed, at what stage (Connect or Write or Read) did it |
+// fail? |
+ |
+class NetworkStats { |
+ public: |
+ enum Status { // Used in HISTOGRAM_ENUMERATION. |
+ SUCCESS, // Successfully received bytes from the server. |
+ IP_STRING_PARSE_FAILED, // Parsing of IP string failed. |
+ RESOLVE_FAILED, // Host resolution failed. |
+ CONNECT_FAILED, // Connection to the server failed. |
+ WRITE_FAILED, // Sending an echo message to the server failed. |
+ READ_FAILED, // Reading the reply from the server failed. |
+ READ_VERIFY_FAILED, // Verification of data failed. |
+ STATUS_MAX, // Bounding value. |
+ }; |
+ |
+ protected: |
+ // Constructs an NetworkStats object that collects metrics for network |
+ // connectivity (either TCP or UDP). |
+ NetworkStats(); |
+ virtual ~NetworkStats(); |
+ |
+ // Initializes |finished_callback_| and the number of bytes to send to the |
+ // server. |finished_callback| is called when we are done with the test. |
+ // |finished_callback| is mainly useful for unittests. |
+ void Initialize(int bytes_to_send, |
+ net::CompletionCallback* finished_callback); |
+ |
+ // This method is called after socket connection is completed. It will send |
+ // |bytes_to_send| bytes to |server| by calling SendData(). After successfully |
+ // sending data to the |server|, it calls ReadData() to read/verify the data |
+ // from the |server|. Returns true if successful. |
+ bool ConnectComplete(int result); |
+ |
+ // Collects network connectivity stats. This is called when all the data from |
+ // server is read or when there is a failure during connect/read/write. |
+ virtual void Finish(Status status, int result) {} |
+ |
+ // Calls |finished_callback_| to indicate that the test has finished. |
+ void DoFinishCallback(int result); |
+ |
+ // Returns the number of bytes to be sent to the |server|. |
+ int load_size() { return load_size_; } |
+ |
+ // Helper methods to get and set |socket_|. |
+ const scoped_ptr<net::Socket>& socket() { return socket_; } |
willchan no longer on Chromium
2011/06/06 09:25:49
I think you should just return socket_.get();, unl
ramant (doing other things)
2011/06/07 20:54:00
Done.
|
+ void set_socket(net::Socket* socket); |
+ |
+ // Returns |start_time_| (used by histograms). |
+ base::TimeTicks start_time() const { return start_time_; } |
+ |
+ private: |
+ static const int kMaxMessage = 2048; |
willchan no longer on Chromium
2011/06/06 09:25:49
If this is only used privately, this it's an imple
ramant (doing other things)
2011/06/07 20:54:00
Done.
|
+ |
+ // Verifies the data and calls Finish() if there is an error or if all bytes |
+ // are read. Returns true if Finish() is called otherwise returns false. |
+ bool ReadComplete(int result); |
+ |
+ // Callbacks when an internal IO is completed. |
+ void OnReadComplete(int result); |
+ void OnWriteComplete(int result); |
+ |
+ // Reads data from server until an error occurs. |
+ void ReadData(); |
+ |
+ // Sends data to server until an error occurs. |
+ int SendData(); |
+ |
+ // The socket handle for this session. |
+ scoped_ptr<net::Socket> socket_; |
+ |
+ // The read buffer used to read data from the socket. |
+ scoped_refptr<net::IOBuffer> read_buffer_; |
+ |
+ // The write buffer used to write data to the socket. |
+ scoped_refptr<net::DrainableIOBuffer> write_buffer_; |
+ |
+ // Some counters for the session. |
+ int load_size_; |
+ int bytes_to_read_; |
+ int bytes_to_send_; |
+ |
+ // |stream_| is used to generate data to be sent to the server and it is also |
+ // used to verify the data received from the server. |
+ net::TestDataStream stream_; |
+ |
+ // Callback to call when data is read from the server. |
+ net::CompletionCallbackImpl<NetworkStats> read_callback_; |
+ |
+ // Callback to call when data is sent to the server. |
+ net::CompletionCallbackImpl<NetworkStats> write_callback_; |
+ |
+ // Callback to call when echo protocol is successefully finished or whenever |
+ // there is an error (this allows unittests to wait until echo protocol's |
+ // round trip is finished). |
+ net::CompletionCallback* finished_callback_; |
+ |
+ // The time when the session was started. |
+ base::TimeTicks start_time_; |
+}; |
+ |
+class UDPStatsClient : public base::RefCounted<UDPStatsClient>, NetworkStats { |
+ public: |
+ // Constructs an UDPStatsClient object that collects metrics for UDP |
+ // connectivity. |
+ UDPStatsClient(); |
+ virtual ~UDPStatsClient(); |
+ |
+ // Starts the client, connecting to |server|. |
+ // Client will send |bytes_to_send| bytes to |server|. |
+ // When client has received all echoed bytes from the server, or |
+ // when an error occurs causing the client to stop, |Finish| will be |
+ // called with a net status code. |
+ // |Finish| will collect histogram stats. |
+ // Returns true if successful in starting the client. |
+ bool Start(const std::string& ip_str, |
+ int port, |
+ int bytes_to_send, |
+ net::CompletionCallback* callback); |
+ |
+ protected: |
+ // Allow tests to access our innards for testing purposes. |
+ friend class NetworkStatsTestUDP; |
+ |
+ friend class base::RefCounted<UDPStatsClient>; |
+ |
+ // Collects stats for UDP connectivity. This is called when all the data from |
+ // server is read or when there is a failure during connect/read/write. |
+ virtual void Finish(Status status, int result); |
+}; |
+ |
+class TCPStatsClient : public base::RefCounted<TCPStatsClient>, NetworkStats { |
+ public: |
+ // Constructs a TCPStatsClient object that collects metrics for TCP |
+ // connectivity. |
+ TCPStatsClient(); |
+ virtual ~TCPStatsClient(); |
+ |
+ // Starts the client, connecting to |server|. |
+ // Client will send |bytes_to_send| bytes. |
+ // When the client has received all echoed bytes from the server, or |
+ // when an error occurs causing the client to stop, |Finish| will be |
+ // called with a net status code. |
+ // |Finish| will collect histogram stats. |
+ // Returns true if successful in starting the client. |
+ bool Start(const net::HostPortPair& server, |
+ int bytes_to_send, |
+ net::CompletionCallback* callback); |
+ |
+ protected: |
+ // Allow tests to access our innards for testing purposes. |
+ friend class NetworkStatsTestTCP; |
+ |
+ friend class base::RefCounted<TCPStatsClient>; |
+ |
+ // Collects stats for TCP connectivity. This is called when all the data from |
+ // server is read or when there is a failure during connect/read/write. |
+ virtual void Finish(Status status, int result); |
+ |
+ private: |
+ // Callback that is called when connect is completed. |
+ void OnConnectComplete(int result); |
+ |
+ // Callback to call when connect is completed. |
+ net::CompletionCallbackImpl<TCPStatsClient> connect_callback_; |
+}; |
+ |
+// This collects the network connectivity stats for UDP and TCP for small |
+// percentage of users who are participating in the experiment. All users must |
+// have enabled "UMA upload". |
+void CollectNetworkStats(const std::string& network_stats_server_url); |
+ |
+} // namespace chrome_browser_net |
+ |
+#endif // CHROME_BROWSER_NET_NETWORK_STATS_H_ |