Index: content/renderer/webgraphicscontext3d_command_buffer_impl.h |
diff --git a/content/renderer/webgraphicscontext3d_command_buffer_impl.h b/content/renderer/webgraphicscontext3d_command_buffer_impl.h |
index 82441c3839fb6c354eab25752e25c7df7251e4b3..42a18a80cdd1fe3b6684eb994cb43e165805c814 100644 |
--- a/content/renderer/webgraphicscontext3d_command_buffer_impl.h |
+++ b/content/renderer/webgraphicscontext3d_command_buffer_impl.h |
@@ -434,10 +434,14 @@ class WebGraphicsContext3DCommandBufferImpl |
private: |
// SwapBuffers callback. |
void OnSwapBuffersComplete(); |
+ void localMakeContextCurrent(); |
virtual void OnContextLost(); |
// The context we use for OpenGL rendering. |
RendererGLContext* context_; |
+ // The GLES2Implementation we use for OpenGL R |
Ken Russell (switch to Gerrit)
2011/05/21 01:09:21
Is the "R" at the end a typo?
greggman
2011/05/21 01:22:49
Done.
|
+ gpu::gles2::GLES2Implementation* gles2_implementation_; |
+ |
// If rendering directly to WebView, weak pointer to it. |
WebKit::WebView* web_view_; |
#if defined(OS_MACOSX) |