DescriptionMake WebGraphics3DCommandBufferImpl use GLES2Implemenation directly.
Note: I can do this 2 ways. I can either make it call it truly
direclty as in
gles2_implementation_->BindBuffer(args)
or I can do as I have using CALL_GL_API in which case it's
CALL_GL_API(BindBuffer)(args)
The only advantage to the second format is a macro changes
it back to the way it was. On the other hand the class is
called WebGraphics3DCommandBufferImpl so maybe I should
change it to the first style.
TEST=try-bots and ran chrome myself
BUG=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=86325
Patch Set 1 #
Total comments: 4
Patch Set 2 : switched to gl_-> style #Patch Set 3 : fix typo #
Messages
Total messages: 7 (0 generated)
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