Chromium Code Reviews| Index: src/global-handles.cc |
| diff --git a/src/global-handles.cc b/src/global-handles.cc |
| index e4bbc9582e6d33e755e67a352c1d9679241ad394..f90f2b0d8a16fb2cd2430438f832b99e90197ad0 100644 |
| --- a/src/global-handles.cc |
| +++ b/src/global-handles.cc |
| @@ -41,80 +41,151 @@ ObjectGroup::~ObjectGroup() { |
| } |
| -class GlobalHandles::Node : public Malloced { |
| +class GlobalHandles::Node { |
| public: |
| + // State transition diagram: |
| + // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE } |
| + enum State { |
| + FREE, |
| + NORMAL, // Normal global handle. |
| + WEAK, // Flagged as weak but not yet finalized. |
| + PENDING, // Has been recognized as only reachable by weak handles. |
| + NEAR_DEATH // Callback has informed the handle is near death. |
| + }; |
| - void Initialize(Object* object) { |
| - // Set the initial value of the handle. |
| - object_ = object; |
| - class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId; |
| - independent_ = false; |
| - state_ = NORMAL; |
| - parameter_or_next_free_.parameter = NULL; |
| - callback_ = NULL; |
| - } |
| - |
| - Node() { |
| - state_ = DESTROYED; |
| + // Maps handle location (slot) to the containing node. |
| + static Node* FromLocation(Object** location) { |
| + ASSERT(OFFSET_OF(Node, object_) == 0); |
| + return reinterpret_cast<Node*>(location); |
| } |
| - explicit Node(Object* object) { |
| - Initialize(object); |
| - // Initialize link structure. |
| - next_ = NULL; |
| - } |
| + Node() {} |
| - ~Node() { |
| - if (state_ != DESTROYED) Destroy(Isolate::Current()->global_handles()); |
| #ifdef DEBUG |
| + ~Node() { |
| + // TODO(bug!): if it's a weak handle we should have invoked its callback. |
|
Vyacheslav Egorov (Chromium)
2011/06/06 12:59:22
file a bug?
Vitaly Repeshko
2011/06/06 15:19:43
Filed http://code.google.com/p/v8/issues/detail?id
|
| // Zap the values for eager trapping. |
| object_ = NULL; |
| - next_ = NULL; |
| + class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId; |
| + index_ = 0; |
| + independent_ = false; |
| + in_new_space_list_ = false; |
| parameter_or_next_free_.next_free = NULL; |
| + callback_ = NULL; |
| + } |
| #endif |
| + |
| + void Initialize(int index, Node** first_free) { |
| + index_ = static_cast<uint8_t>(index); |
| + ASSERT(static_cast<int>(index_) == index); |
| + state_ = FREE; |
| + in_new_space_list_ = false; |
| + parameter_or_next_free_.next_free = *first_free; |
| + *first_free = this; |
| + } |
| + |
| + void Acquire(Object* object, GlobalHandles* global_handles) { |
| + ASSERT(state_ == FREE); |
| + object_ = object; |
| + class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId; |
| + independent_ = false; |
| + state_ = NORMAL; |
| + parameter_or_next_free_.parameter = NULL; |
| + callback_ = NULL; |
| + IncreaseBlockUses(global_handles); |
| } |
| - void Destroy(GlobalHandles* global_handles) { |
| - if (state_ == WEAK || IsNearDeath()) { |
| + void Release(GlobalHandles* global_handles) { |
| + ASSERT(state_ != FREE); |
| + if (IsWeakRetainer()) { |
| global_handles->number_of_weak_handles_--; |
| if (object_->IsJSGlobalObject()) { |
| global_handles->number_of_global_object_weak_handles_--; |
| } |
| } |
| - state_ = DESTROYED; |
| + state_ = FREE; |
| + parameter_or_next_free_.next_free = global_handles->first_free_; |
| + global_handles->first_free_ = this; |
| + DecreaseBlockUses(global_handles); |
| + } |
| + |
| + // Object slot accessors. |
| + Object* object() const { return object_; } |
| + Object** location() { return &object_; } |
| + Handle<Object> handle() { return Handle<Object>(location()); } |
| + |
| + // Wrapper class ID accessors. |
| + bool has_wrapper_class_id() const { |
| + return class_id_ != v8::HeapProfiler::kPersistentHandleNoClassId; |
| + } |
| + uint16_t wrapper_class_id() const { return class_id_; } |
| + void set_wrapper_class_id(uint16_t class_id) { |
| + class_id_ = class_id; |
| + } |
| + |
| + // State accessors. |
| + |
| + State state() const { return state_; } |
| + |
| + bool IsNearDeath() const { |
| + // Check for PENDING to ensure correct answer when processing callbacks. |
| + return state_ == PENDING || state_ == NEAR_DEATH; |
| + } |
| + |
| + bool IsWeak() const { return state_ == WEAK; } |
| + |
| + bool IsRetainer() const { return state_ != FREE; } |
| + |
| + bool IsStrongRetainer() const { return state_ == NORMAL; } |
| + |
| + bool IsWeakRetainer() const { |
| + return state_ == WEAK || state_ == PENDING || state_ == NEAR_DEATH; |
| } |
| - // Accessors for next_. |
| - Node* next() { return next_; } |
| - void set_next(Node* value) { next_ = value; } |
| - Node** next_addr() { return &next_; } |
| + void MarkPending() { |
| + ASSERT(state_ == WEAK); |
| + state_ = PENDING; |
| + } |
| + |
| + // Independent flag accessors. |
| + void MarkIndependent() { |
| + ASSERT(state_ != FREE); |
| + independent_ = true; |
| + } |
| + bool is_independent() const { return independent_; } |
| + |
| + // In-new-space-list flag accessors. |
| + void set_in_new_space_list(bool v) { in_new_space_list_ = v; } |
| + bool is_in_new_space_list() const { return in_new_space_list_; } |
| + |
| + // Callback accessor. |
| + WeakReferenceCallback callback() { return callback_; } |
| + |
| + // Callback parameter accessors. |
| + void set_parameter(void* parameter) { |
| + ASSERT(state_ != FREE); |
| + parameter_or_next_free_.parameter = parameter; |
| + } |
| + void* parameter() const { |
| + ASSERT(state_ != FREE); |
| + return parameter_or_next_free_.parameter; |
| + } |
| // Accessors for next free node in the free list. |
| Node* next_free() { |
| - ASSERT(state_ == DESTROYED); |
| + ASSERT(state_ == FREE); |
| return parameter_or_next_free_.next_free; |
| } |
| void set_next_free(Node* value) { |
| - ASSERT(state_ == DESTROYED); |
| + ASSERT(state_ == FREE); |
| parameter_or_next_free_.next_free = value; |
| } |
| - // Returns a link from the handle. |
| - static Node* FromLocation(Object** location) { |
| - ASSERT(OFFSET_OF(Node, object_) == 0); |
| - return reinterpret_cast<Node*>(location); |
| - } |
| - |
| - // Returns the handle. |
| - Handle<Object> handle() { return Handle<Object>(&object_); } |
| - |
| - // Make this handle weak. |
| - void MakeWeak(GlobalHandles* global_handles, void* parameter, |
| + void MakeWeak(GlobalHandles* global_handles, |
| + void* parameter, |
| WeakReferenceCallback callback) { |
| - LOG(global_handles->isolate(), |
| - HandleEvent("GlobalHandle::MakeWeak", handle().location())); |
| - ASSERT(state_ != DESTROYED); |
| - if (state_ != WEAK && !IsNearDeath()) { |
| + ASSERT(state_ != FREE); |
| + if (!IsWeakRetainer()) { |
| global_handles->number_of_weak_handles_++; |
| if (object_->IsJSGlobalObject()) { |
| global_handles->number_of_global_object_weak_handles_++; |
| @@ -126,10 +197,8 @@ class GlobalHandles::Node : public Malloced { |
| } |
| void ClearWeakness(GlobalHandles* global_handles) { |
| - LOG(global_handles->isolate(), |
| - HandleEvent("GlobalHandle::ClearWeakness", handle().location())); |
| - ASSERT(state_ != DESTROYED); |
| - if (state_ == WEAK || IsNearDeath()) { |
| + ASSERT(state_ != FREE); |
| + if (IsWeakRetainer()) { |
| global_handles->number_of_weak_handles_--; |
| if (object_->IsJSGlobalObject()) { |
| global_handles->number_of_global_object_weak_handles_--; |
| @@ -139,50 +208,12 @@ class GlobalHandles::Node : public Malloced { |
| set_parameter(NULL); |
| } |
| - void MarkIndependent(GlobalHandles* global_handles) { |
| - LOG(global_handles->isolate(), |
| - HandleEvent("GlobalHandle::MarkIndependent", handle().location())); |
| - ASSERT(state_ != DESTROYED); |
| - independent_ = true; |
| - } |
| - |
| - bool IsNearDeath() { |
| - // Check for PENDING to ensure correct answer when processing callbacks. |
| - return state_ == PENDING || state_ == NEAR_DEATH; |
| - } |
| - |
| - bool IsWeak() { |
| - return state_ == WEAK; |
| - } |
| - |
| - bool CanBeRetainer() { |
| - return state_ != DESTROYED && state_ != NEAR_DEATH; |
| - } |
| - |
| - void SetWrapperClassId(uint16_t class_id) { |
| - class_id_ = class_id; |
| - } |
| - |
| - // Returns the id for this weak handle. |
| - void set_parameter(void* parameter) { |
| - ASSERT(state_ != DESTROYED); |
| - parameter_or_next_free_.parameter = parameter; |
| - } |
| - void* parameter() { |
| - ASSERT(state_ != DESTROYED); |
| - return parameter_or_next_free_.parameter; |
| - } |
| - |
| - // Returns the callback for this weak handle. |
| - WeakReferenceCallback callback() { return callback_; } |
| - |
| bool PostGarbageCollectionProcessing(Isolate* isolate, |
| GlobalHandles* global_handles) { |
| if (state_ != Node::PENDING) return false; |
| - LOG(isolate, HandleEvent("GlobalHandle::Processing", handle().location())); |
| WeakReferenceCallback func = callback(); |
| if (func == NULL) { |
| - Destroy(global_handles); |
| + Release(global_handles); |
| return false; |
| } |
| void* par = parameter(); |
| @@ -191,13 +222,6 @@ class GlobalHandles::Node : public Malloced { |
| v8::Persistent<v8::Object> object = ToApi<v8::Object>(handle()); |
| { |
| - // Forbid reuse of destroyed nodes as they might be already deallocated. |
| - // It's fine though to reuse nodes that were destroyed in weak callback |
| - // as those cannot be deallocated until we are back from the callback. |
| - global_handles->set_first_free(NULL); |
| - if (global_handles->first_deallocated()) { |
| - global_handles->first_deallocated()->set_next(global_handles->head()); |
| - } |
| // Check that we are not passing a finalized external string to |
| // the callback. |
| ASSERT(!object_->IsExternalAsciiString() || |
| @@ -214,97 +238,145 @@ class GlobalHandles::Node : public Malloced { |
| return true; |
| } |
| - // Place the handle address first to avoid offset computation. |
| - Object* object_; // Storage for object pointer. |
| + private: |
| + inline NodeBlock* FindBlock(); |
| + inline void IncreaseBlockUses(GlobalHandles* global_handles); |
| + inline void DecreaseBlockUses(GlobalHandles* global_handles); |
| + |
| + // Storage for object pointer. |
| + // Placed first to avoid offset computation. |
| + Object* object_; |
| + // Next word stores class_id, index, state, and independent. |
| + // Note: the most aligned fields should go first. |
| + |
| + // Wrapper class ID. |
| uint16_t class_id_; |
| - // Transition diagram: |
| - // NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, DESTROYED } |
| - enum State { |
| - NORMAL, // Normal global handle. |
| - WEAK, // Flagged as weak but not yet finalized. |
| - PENDING, // Has been recognized as only reachable by weak handles. |
| - NEAR_DEATH, // Callback has informed the handle is near death. |
| - DESTROYED |
| - }; |
| - State state_ : 4; // Need one more bit for MSVC as it treats enums as signed. |
| + // Index in the containing handle block. |
| + uint8_t index_; |
| + |
| + // Need one more bit for MSVC as it treats enums as signed. |
| + State state_ : 4; |
| bool independent_ : 1; |
| + bool in_new_space_list_ : 1; |
| - private: |
| // Handle specific callback. |
| WeakReferenceCallback callback_; |
| - // Provided data for callback. In DESTROYED state, this is used for |
| + |
| + // Provided data for callback. In FREE state, this is used for |
| // the free list link. |
| union { |
| void* parameter; |
| Node* next_free; |
| } parameter_or_next_free_; |
| - // Linkage for the list. |
| - Node* next_; |
| + DISALLOW_COPY_AND_ASSIGN(Node); |
| +}; |
| + |
| +class GlobalHandles::NodeBlock { |
| public: |
| - TRACK_MEMORY("GlobalHandles::Node") |
| -}; |
| + static const int kSize = 256; |
| + explicit NodeBlock(NodeBlock* next) |
| + : next_(next), used_nodes_(0), next_used_(NULL), prev_used_(NULL) {} |
| -class GlobalHandles::Pool { |
| - public: |
| - Pool() { |
| - current_ = new Chunk(); |
| - current_->previous = NULL; |
| - next_ = current_->nodes; |
| - limit_ = current_->nodes + kNodesPerChunk; |
| + void PutNodesOnFreeList(Node** first_free) { |
| + for (int i = kSize - 1; i >= 0; --i) { |
| + nodes_[i].Initialize(i, first_free); |
| } |
| + } |
| - ~Pool() { |
| - if (current_ != NULL) { |
| - Release(); |
| - } |
| + Node* node_at(int index) { |
| + ASSERT(0 <= index && index < kSize); |
| + return &nodes_[index]; |
| + } |
| + |
| + void IncreaseUses(GlobalHandles* global_handles) { |
| + ASSERT(used_nodes_ < kSize); |
| + if (used_nodes_++ == 0) { |
| + NodeBlock* old_first = global_handles->first_used_block_; |
| + global_handles->first_used_block_ = this; |
| + next_used_ = old_first; |
| + prev_used_ = NULL; |
| + if (old_first == NULL) return; |
| + old_first->prev_used_ = this; |
| } |
| + } |
| - Node* Allocate() { |
| - if (next_ < limit_) { |
| - return next_++; |
| + void DecreaseUses(GlobalHandles* global_handles) { |
| + ASSERT(used_nodes_ > 0); |
| + if (--used_nodes_ == 0) { |
| + if (next_used_ != NULL) next_used_->prev_used_ = prev_used_; |
| + if (prev_used_ != NULL) prev_used_->next_used_ = next_used_; |
| + if (this == global_handles->first_used_block_) { |
| + global_handles->first_used_block_ = next_used_; |
| } |
| - return SlowAllocate(); |
| } |
| + } |
| - void Release() { |
| - Chunk* current = current_; |
| - ASSERT(current != NULL); // At least a single block must by allocated |
| - do { |
| - Chunk* previous = current->previous; |
| - delete current; |
| - current = previous; |
| - } while (current != NULL); |
| - current_ = NULL; |
| - next_ = limit_ = NULL; |
| - } |
| + // Next block in the list of all blocks. |
| + NodeBlock* next() const { return next_; } |
| - private: |
| - static const int kNodesPerChunk = (1 << 12) - 1; |
| - struct Chunk : public Malloced { |
| - Chunk* previous; |
| - Node nodes[kNodesPerChunk]; |
| - }; |
| - |
| - Node* SlowAllocate() { |
| - Chunk* chunk = new Chunk(); |
| - chunk->previous = current_; |
| - current_ = chunk; |
| - |
| - Node* new_nodes = current_->nodes; |
| - next_ = new_nodes + 1; |
| - limit_ = new_nodes + kNodesPerChunk; |
| - return new_nodes; |
| - } |
| + // Next/previous block in the list of blocks with used nodes. |
| + NodeBlock* next_used() const { return next_used_; } |
| + NodeBlock* prev_used() const { return prev_used_; } |
| - Chunk* current_; |
| - Node* next_; |
| - Node* limit_; |
| + private: |
| + Node nodes_[kSize]; |
| + NodeBlock* const next_; |
| + int used_nodes_; |
| + NodeBlock* next_used_; |
| + NodeBlock* prev_used_; |
| +}; |
| + |
| + |
| +GlobalHandles::NodeBlock* GlobalHandles::Node::FindBlock() { |
| + intptr_t ptr = reinterpret_cast<intptr_t>(this); |
| + ptr = ptr - index_ * sizeof(Node); |
| + NodeBlock* block = reinterpret_cast<NodeBlock*>(ptr); |
| + ASSERT(block->node_at(index_) == this); |
| + return block; |
| +} |
| + |
| + |
| +void GlobalHandles::Node::IncreaseBlockUses(GlobalHandles* global_handles) { |
| + FindBlock()->IncreaseUses(global_handles); |
| +} |
| + |
| + |
| +void GlobalHandles::Node::DecreaseBlockUses(GlobalHandles* global_handles) { |
| + FindBlock()->DecreaseUses(global_handles); |
| +} |
| + |
| + |
| +class GlobalHandles::NodeIterator { |
| + public: |
| + explicit NodeIterator(GlobalHandles* global_handles) |
| + : block_(global_handles->first_used_block_), |
| + index_(0) {} |
| + |
| + bool done() const { return block_ == NULL; } |
| + |
| + Node* node() const { |
| + ASSERT(!done()); |
| + return block_->node_at(index_); |
| + } |
| + |
| + void Advance() { |
| + ASSERT(!done()); |
| + if (++index_ < NodeBlock::kSize) return; |
| + index_ = 0; |
| + block_ = block_->next_used(); |
| + } |
| + |
| + private: |
| + NodeBlock* block_; |
| + int index_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(NodeIterator); |
| }; |
| @@ -312,41 +384,39 @@ GlobalHandles::GlobalHandles(Isolate* isolate) |
| : isolate_(isolate), |
| number_of_weak_handles_(0), |
| number_of_global_object_weak_handles_(0), |
| - head_(NULL), |
| + first_block_(NULL), |
| + first_used_block_(NULL), |
| first_free_(NULL), |
| - first_deallocated_(NULL), |
| - pool_(new Pool()), |
| - post_gc_processing_count_(0), |
| - object_groups_(4) { |
| -} |
| + post_gc_processing_count_(0) {} |
| GlobalHandles::~GlobalHandles() { |
| - delete pool_; |
| - pool_ = 0; |
| + NodeBlock* block = first_block_; |
| + while (block != NULL) { |
| + NodeBlock* tmp = block->next(); |
| + delete block; |
| + block = tmp; |
| + } |
| + first_block_ = NULL; |
| } |
| Handle<Object> GlobalHandles::Create(Object* value) { |
| isolate_->counters()->global_handles()->Increment(); |
| - Node* result; |
| - if (first_free()) { |
| - // Take the first node in the free list. |
| - result = first_free(); |
| - set_first_free(result->next_free()); |
| - } else if (first_deallocated()) { |
| - // Next try deallocated list |
| - result = first_deallocated(); |
| - set_first_deallocated(result->next_free()); |
| - ASSERT(result->next() == head()); |
| - set_head(result); |
| - } else { |
| - // Allocate a new node. |
| - result = pool_->Allocate(); |
| - result->set_next(head()); |
| - set_head(result); |
| + if (first_free_ == NULL) { |
| + first_block_ = new NodeBlock(first_block_); |
| + first_block_->PutNodesOnFreeList(&first_free_); |
| + } |
| + ASSERT(first_free_ != NULL); |
| + // Take the first node in the free list. |
| + Node* result = first_free_; |
| + first_free_ = result->next_free(); |
| + result->Acquire(value, this); |
| + if (isolate_->heap()->InNewSpace(value) && |
| + !result->is_in_new_space_list()) { |
| + new_space_nodes_.Add(result); |
| + result->set_in_new_space_list(true); |
| } |
| - result->Initialize(value); |
| return result->handle(); |
| } |
| @@ -354,11 +424,7 @@ Handle<Object> GlobalHandles::Create(Object* value) { |
| void GlobalHandles::Destroy(Object** location) { |
| isolate_->counters()->global_handles()->Decrement(); |
| if (location == NULL) return; |
| - Node* node = Node::FromLocation(location); |
| - node->Destroy(this); |
| - // Link the destroyed. |
| - node->set_next_free(first_free()); |
| - set_first_free(node); |
| + Node::FromLocation(location)->Release(this); |
| } |
| @@ -375,7 +441,7 @@ void GlobalHandles::ClearWeakness(Object** location) { |
| void GlobalHandles::MarkIndependent(Object** location) { |
| - Node::FromLocation(location)->MarkIndependent(this); |
| + Node::FromLocation(location)->MarkIndependent(); |
| } |
| @@ -390,32 +456,23 @@ bool GlobalHandles::IsWeak(Object** location) { |
| void GlobalHandles::SetWrapperClassId(Object** location, uint16_t class_id) { |
| - Node::FromLocation(location)->SetWrapperClassId(class_id); |
| + Node::FromLocation(location)->set_wrapper_class_id(class_id); |
| } |
| void GlobalHandles::IterateWeakRoots(ObjectVisitor* v) { |
| - // Traversal of GC roots in the global handle list that are marked as |
| - // WEAK, PENDING or NEAR_DEATH. |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->state_ == Node::WEAK |
| - || current->state_ == Node::PENDING |
| - || current->state_ == Node::NEAR_DEATH) { |
| - v->VisitPointer(¤t->object_); |
| - } |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->IsWeakRetainer()) v->VisitPointer(it.node()->location()); |
| } |
| } |
| -void GlobalHandles::IterateWeakIndependentRoots(ObjectVisitor* v) { |
| - // Traversal of GC roots in the global handle list that are independent |
| - // and marked as WEAK, PENDING or NEAR_DEATH. |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (!current->independent_) continue; |
| - if (current->state_ == Node::WEAK |
| - || current->state_ == Node::PENDING |
| - || current->state_ == Node::NEAR_DEATH) { |
| - v->VisitPointer(¤t->object_); |
| +void GlobalHandles::IterateNewSpaceWeakIndependentRoots(ObjectVisitor* v) { |
| + for (int i = 0; i < new_space_nodes_.length(); ++i) { |
| + Node* node = new_space_nodes_[i]; |
| + ASSERT(node->is_in_new_space_list()); |
| + if (node->is_independent() && node->IsWeakRetainer()) { |
| + v->VisitPointer(node->location()); |
| } |
| } |
| } |
| @@ -423,35 +480,31 @@ void GlobalHandles::IterateWeakIndependentRoots(ObjectVisitor* v) { |
| void GlobalHandles::IterateWeakRoots(WeakReferenceGuest f, |
| WeakReferenceCallback callback) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->IsWeak() && current->callback() == callback) { |
| - f(current->object_, current->parameter()); |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->IsWeak() && it.node()->callback() == callback) { |
| + f(it.node()->object(), it.node()->parameter()); |
| } |
| } |
| } |
| void GlobalHandles::IdentifyWeakHandles(WeakSlotCallback f) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->state_ == Node::WEAK) { |
| - if (f(¤t->object_)) { |
| - current->state_ = Node::PENDING; |
| - LOG(isolate_, |
| - HandleEvent("GlobalHandle::Pending", current->handle().location())); |
| - } |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->IsWeak() && f(it.node()->location())) { |
| + it.node()->MarkPending(); |
| } |
| } |
| } |
| -void GlobalHandles::IdentifyWeakIndependentHandles(WeakSlotCallbackWithHeap f) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->state_ == Node::WEAK && current->independent_) { |
| - if (f(isolate_->heap(), ¤t->object_)) { |
| - current->state_ = Node::PENDING; |
| - LOG(isolate_, |
| - HandleEvent("GlobalHandle::Pending", current->handle().location())); |
| - } |
| +void GlobalHandles::IdentifyNewSpaceWeakIndependentHandles( |
| + WeakSlotCallbackWithHeap f) { |
| + for (int i = 0; i < new_space_nodes_.length(); ++i) { |
| + Node* node = new_space_nodes_[i]; |
| + ASSERT(node->is_in_new_space_list()); |
| + if (node->is_independent() && node->IsWeak() && |
| + f(isolate_->heap(), node->location())) { |
| + node->MarkPending(); |
| } |
| } |
| } |
| @@ -462,116 +515,114 @@ bool GlobalHandles::PostGarbageCollectionProcessing( |
| // Process weak global handle callbacks. This must be done after the |
| // GC is completely done, because the callbacks may invoke arbitrary |
| // API functions. |
| - // At the same time deallocate all DESTROYED nodes. |
| ASSERT(isolate_->heap()->gc_state() == Heap::NOT_IN_GC); |
| const int initial_post_gc_processing_count = ++post_gc_processing_count_; |
| bool next_gc_likely_to_collect_more = false; |
| - Node** p = &head_; |
| - while (*p != NULL) { |
| - // Skip dependent handles. Their weak callbacks might expect to be |
| - // called between two global garbage collection callbacks which |
| - // are not called for minor collections. |
| - if (collector == SCAVENGER && !(*p)->independent_) { |
| - p = (*p)->next_addr(); |
| - continue; |
| - } |
| - |
| - if ((*p)->PostGarbageCollectionProcessing(isolate_, this)) { |
| - if (initial_post_gc_processing_count != post_gc_processing_count_) { |
| - // Weak callback triggered another GC and another round of |
| - // PostGarbageCollection processing. The current node might |
| - // have been deleted in that round, so we need to bail out (or |
| - // restart the processing). |
| - break; |
| + if (collector == SCAVENGER) { |
| + for (int i = 0; i < new_space_nodes_.length(); ++i) { |
| + Node* node = new_space_nodes_[i]; |
| + ASSERT(node->is_in_new_space_list()); |
| + // Skip dependent handles. Their weak callbacks might expect to be |
| + // called between two global garbage collection callbacks which |
| + // are not called for minor collections. |
| + if (!node->is_independent()) continue; |
| + if (node->PostGarbageCollectionProcessing(isolate_, this)) { |
| + if (initial_post_gc_processing_count != post_gc_processing_count_) { |
| + // Weak callback triggered another GC and another round of |
| + // PostGarbageCollection processing. The current node might |
| + // have been deleted in that round, so we need to bail out (or |
| + // restart the processing). |
| + return next_gc_likely_to_collect_more; |
| + } |
| + } |
| + if (!node->IsRetainer()) { |
| + next_gc_likely_to_collect_more = true; |
| } |
| } |
| - if ((*p)->state_ == Node::DESTROYED) { |
| - // Delete the link. |
| - Node* node = *p; |
| - *p = node->next(); // Update the link. |
| - if (first_deallocated()) { |
| - first_deallocated()->set_next(node); |
| + } else { |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->PostGarbageCollectionProcessing(isolate_, this)) { |
| + if (initial_post_gc_processing_count != post_gc_processing_count_) { |
| + // See the comment above. |
| + return next_gc_likely_to_collect_more; |
| + } |
| + } |
| + if (!it.node()->IsRetainer()) { |
| + next_gc_likely_to_collect_more = true; |
| } |
| - node->set_next_free(first_deallocated()); |
| - set_first_deallocated(node); |
| - next_gc_likely_to_collect_more = true; |
| - } else { |
| - p = (*p)->next_addr(); |
| } |
| } |
| - set_first_free(NULL); |
| - if (first_deallocated()) { |
| - first_deallocated()->set_next(head()); |
| + // Update the list of new space nodes. |
| + int last = 0; |
| + for (int i = 0; i < new_space_nodes_.length(); ++i) { |
| + Node* node = new_space_nodes_[i]; |
| + ASSERT(node->is_in_new_space_list()); |
| + if (node->IsRetainer() && isolate_->heap()->InNewSpace(node->object())) { |
| + new_space_nodes_[last++] = node; |
| + } else { |
| + node->set_in_new_space_list(false); |
| + } |
| } |
| - |
| + new_space_nodes_.Rewind(last); |
| return next_gc_likely_to_collect_more; |
| } |
| void GlobalHandles::IterateStrongRoots(ObjectVisitor* v) { |
| - // Traversal of global handles marked as NORMAL. |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->state_ == Node::NORMAL) { |
| - v->VisitPointer(¤t->object_); |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->IsStrongRetainer()) { |
| + v->VisitPointer(it.node()->location()); |
| } |
| } |
| } |
| void GlobalHandles::IterateAllRoots(ObjectVisitor* v) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->state_ != Node::DESTROYED) { |
| - v->VisitPointer(¤t->object_); |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->IsRetainer()) { |
| + v->VisitPointer(it.node()->location()); |
| } |
| } |
| } |
| -void GlobalHandles::IterateStrongAndDependentRoots(ObjectVisitor* v) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if ((current->independent_ && current->state_ == Node::NORMAL) || |
| - (!current->independent_ && current->state_ != Node::DESTROYED)) { |
| - v->VisitPointer(¤t->object_); |
| +void GlobalHandles::IterateNewSpaceStrongAndDependentRoots(ObjectVisitor* v) { |
| + for (int i = 0; i < new_space_nodes_.length(); ++i) { |
| + Node* node = new_space_nodes_[i]; |
| + if (node->IsStrongRetainer() || |
| + (node->IsWeakRetainer() && !node->is_independent())) { |
| + v->VisitPointer(node->location()); |
| } |
| } |
| } |
| void GlobalHandles::IterateAllRootsWithClassIds(ObjectVisitor* v) { |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - if (current->class_id_ != v8::HeapProfiler::kPersistentHandleNoClassId && |
| - current->CanBeRetainer()) { |
| - v->VisitEmbedderReference(¤t->object_, current->class_id_); |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + if (it.node()->has_wrapper_class_id() && it.node()->IsRetainer()) { |
| + v->VisitEmbedderReference(it.node()->location(), |
| + it.node()->wrapper_class_id()); |
| } |
| } |
| } |
| -void GlobalHandles::TearDown() { |
| - // Reset all the lists. |
| - set_head(NULL); |
| - set_first_free(NULL); |
| - set_first_deallocated(NULL); |
| - pool_->Release(); |
| -} |
| - |
| - |
| void GlobalHandles::RecordStats(HeapStats* stats) { |
| *stats->global_handle_count = 0; |
| *stats->weak_global_handle_count = 0; |
| *stats->pending_global_handle_count = 0; |
| *stats->near_death_global_handle_count = 0; |
| - *stats->destroyed_global_handle_count = 0; |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| + *stats->free_global_handle_count = 0; |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| *stats->global_handle_count += 1; |
| - if (current->state_ == Node::WEAK) { |
| + if (it.node()->state() == Node::WEAK) { |
| *stats->weak_global_handle_count += 1; |
| - } else if (current->state_ == Node::PENDING) { |
| + } else if (it.node()->state() == Node::PENDING) { |
| *stats->pending_global_handle_count += 1; |
| - } else if (current->state_ == Node::NEAR_DEATH) { |
| + } else if (it.node()->state() == Node::NEAR_DEATH) { |
| *stats->near_death_global_handle_count += 1; |
| - } else if (current->state_ == Node::DESTROYED) { |
| - *stats->destroyed_global_handle_count += 1; |
| + } else if (it.node()->state() == Node::FREE) { |
| + *stats->free_global_handle_count += 1; |
| } |
| } |
| } |
| @@ -585,12 +636,12 @@ void GlobalHandles::PrintStats() { |
| int near_death = 0; |
| int destroyed = 0; |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| total++; |
| - if (current->state_ == Node::WEAK) weak++; |
| - if (current->state_ == Node::PENDING) pending++; |
| - if (current->state_ == Node::NEAR_DEATH) near_death++; |
| - if (current->state_ == Node::DESTROYED) destroyed++; |
| + if (it.node()->state() == Node::WEAK) weak++; |
| + if (it.node()->state() == Node::PENDING) pending++; |
| + if (it.node()->state() == Node::NEAR_DEATH) near_death++; |
| + if (it.node()->state() == Node::FREE) destroyed++; |
| } |
| PrintF("Global Handle Statistics:\n"); |
| @@ -598,17 +649,17 @@ void GlobalHandles::PrintStats() { |
| PrintF(" # weak = %d\n", weak); |
| PrintF(" # pending = %d\n", pending); |
| PrintF(" # near_death = %d\n", near_death); |
| - PrintF(" # destroyed = %d\n", destroyed); |
| + PrintF(" # free = %d\n", destroyed); |
| PrintF(" # total = %d\n", total); |
| } |
| void GlobalHandles::Print() { |
| PrintF("Global handles:\n"); |
| - for (Node* current = head_; current != NULL; current = current->next()) { |
| - PrintF(" handle %p to %p (weak=%d)\n", |
| - reinterpret_cast<void*>(current->handle().location()), |
| - reinterpret_cast<void*>(*current->handle()), |
| - current->state_ == Node::WEAK); |
| + for (NodeIterator it(this); !it.done(); it.Advance()) { |
| + PrintF(" handle %p to %p%s\n", |
| + reinterpret_cast<void*>(it.node()->location()), |
| + reinterpret_cast<void*>(it.node()->object()), |
| + it.node()->IsWeak() ? " (weak)" : ""); |
| } |
| } |
| @@ -621,7 +672,7 @@ void GlobalHandles::AddObjectGroup(Object*** handles, |
| v8::RetainedObjectInfo* info) { |
| #ifdef DEBUG |
| for (size_t i = 0; i < length; ++i) { |
| - ASSERT(!Node::FromLocation(handles[i])->independent_); |
| + ASSERT(!Node::FromLocation(handles[i])->is_independent()); |
| } |
| #endif |
| if (length == 0) { |
| @@ -636,9 +687,9 @@ void GlobalHandles::AddImplicitReferences(HeapObject** parent, |
| Object*** children, |
| size_t length) { |
| #ifdef DEBUG |
| - ASSERT(!Node::FromLocation(BitCast<Object**>(parent))->independent_); |
| + ASSERT(!Node::FromLocation(BitCast<Object**>(parent))->is_independent()); |
| for (size_t i = 0; i < length; ++i) { |
| - ASSERT(!Node::FromLocation(children[i])->independent_); |
| + ASSERT(!Node::FromLocation(children[i])->is_independent()); |
| } |
| #endif |
| if (length == 0) return; |
| @@ -662,4 +713,9 @@ void GlobalHandles::RemoveImplicitRefGroups() { |
| } |
| +void GlobalHandles::TearDown() { |
| + // TODO(bug!): invoke weak callbacks. |
|
Vyacheslav Egorov (Chromium)
2011/06/06 12:59:22
File a bug?
Seems to be a huge change in the API.
Vitaly Repeshko
2011/06/06 15:19:43
See above. I agree. Let's do this in a separate ch
|
| +} |
| + |
| + |
| } } // namespace v8::internal |