OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/button/button_dropdown.h" | 5 #include "views/controls/button/button_dropdown.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/utf_string_conversions.h" | 9 #include "base/utf_string_conversions.h" |
10 #include "grit/app_strings.h" | 10 #include "grit/app_strings.h" |
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
151 | 151 |
152 // Make the button look depressed while the menu is open. | 152 // Make the button look depressed while the menu is open. |
153 SetState(BS_PUSHED); | 153 SetState(BS_PUSHED); |
154 | 154 |
155 // Create and run menu. Display an empty menu if model is NULL. | 155 // Create and run menu. Display an empty menu if model is NULL. |
156 if (model_) { | 156 if (model_) { |
157 MenuModelAdapter menu_delegate(model_); | 157 MenuModelAdapter menu_delegate(model_); |
158 MenuItemView menu(&menu_delegate); | 158 MenuItemView menu(&menu_delegate); |
159 menu_delegate.BuildMenu(&menu); | 159 menu_delegate.BuildMenu(&menu); |
160 | 160 |
161 menu.RunMenuAt(GetWindow()->GetNativeWindow(), NULL, | 161 menu.RunMenuAt(GetWidget()->GetNativeWindow(), NULL, |
162 gfx::Rect(menu_position, gfx::Size(0, 0)), | 162 gfx::Rect(menu_position, gfx::Size(0, 0)), |
163 views::MenuItemView::TOPLEFT, | 163 views::MenuItemView::TOPLEFT, |
164 true); | 164 true); |
165 } else { | 165 } else { |
166 MenuDelegate menu_delegate; | 166 MenuDelegate menu_delegate; |
167 MenuItemView menu(&menu_delegate); | 167 MenuItemView menu(&menu_delegate); |
168 menu.RunMenuAt(GetWindow()->GetNativeWindow(), NULL, | 168 menu.RunMenuAt(GetWidget()->GetNativeWindow(), NULL, |
169 gfx::Rect(menu_position, gfx::Size(0, 0)), | 169 gfx::Rect(menu_position, gfx::Size(0, 0)), |
170 views::MenuItemView::TOPLEFT, | 170 views::MenuItemView::TOPLEFT, |
171 true); | 171 true); |
172 } | 172 } |
173 | 173 |
174 // Need to explicitly clear mouse handler so that events get sent | 174 // Need to explicitly clear mouse handler so that events get sent |
175 // properly after the menu finishes running. If we don't do this, then | 175 // properly after the menu finishes running. If we don't do this, then |
176 // the first click to other parts of the UI is eaten. | 176 // the first click to other parts of the UI is eaten. |
177 SetMouseHandler(NULL); | 177 SetMouseHandler(NULL); |
178 | 178 |
179 // Set the state back to normal after the drop down menu is closed. | 179 // Set the state back to normal after the drop down menu is closed. |
180 if (state_ != BS_DISABLED) | 180 if (state_ != BS_DISABLED) |
181 SetState(BS_NORMAL); | 181 SetState(BS_NORMAL); |
182 } | 182 } |
183 | 183 |
184 //////////////////////////////////////////////////////////////////////////////// | 184 //////////////////////////////////////////////////////////////////////////////// |
185 // | 185 // |
186 // ButtonDropDown - Accessibility | 186 // ButtonDropDown - Accessibility |
187 // | 187 // |
188 //////////////////////////////////////////////////////////////////////////////// | 188 //////////////////////////////////////////////////////////////////////////////// |
189 | 189 |
190 } // namespace views | 190 } // namespace views |
OLD | NEW |