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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
| 7 #include <windows.h> |
7 #include <d3d9.h> | 8 #include <d3d9.h> |
8 #include <setupapi.h> | 9 #include <setupapi.h> |
9 #include <windows.h> | |
10 | 10 |
11 #include "base/file_path.h" | 11 #include "base/file_path.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/memory/scoped_native_library.h" | 13 #include "base/scoped_native_library.h" |
14 #include "base/string_number_conversions.h" | 14 #include "base/string_number_conversions.h" |
15 #include "base/string_util.h" | 15 #include "base/string_util.h" |
16 #include "ui/gfx/gl/gl_implementation.h" | 16 #include "ui/gfx/gl/gl_implementation.h" |
17 #include "ui/gfx/gl/gl_surface_egl.h" | 17 #include "ui/gfx/gl/gl_surface_egl.h" |
18 | 18 |
19 // ANGLE seems to require that main.h be included before any other ANGLE header. | 19 // ANGLE seems to require that main.h be included before any other ANGLE header. |
| 20 #include "libEGL/Display.h" |
20 #include "libEGL/main.h" | 21 #include "libEGL/main.h" |
21 #include "libEGL/Display.h" | |
22 | 22 |
23 namespace { | 23 namespace { |
24 | 24 |
25 // The version number stores the major and minor version in the least 16 bits; | 25 // The version number stores the major and minor version in the least 16 bits; |
26 // for example, 2.5 is 0x00000205. | 26 // for example, 2.5 is 0x00000205. |
27 // Returned string is in the format of "major.minor". | 27 // Returned string is in the format of "major.minor". |
28 std::string VersionNumberToString(uint32 version_number) { | 28 std::string VersionNumberToString(uint32 version_number) { |
29 int hi = (version_number >> 8) & 0xff; | 29 int hi = (version_number >> 8) & 0xff; |
30 int low = version_number & 0xff; | 30 int low = version_number & 0xff; |
31 return base::IntToString(hi) + "." + base::IntToString(low); | 31 return base::IntToString(hi) + "." + base::IntToString(low); |
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265 | 265 |
266 size_t pos = gl_version_string.find_last_not_of("0123456789."); | 266 size_t pos = gl_version_string.find_last_not_of("0123456789."); |
267 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { | 267 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { |
268 gpu_info->driver_version = gl_version_string.substr(pos + 1); | 268 gpu_info->driver_version = gl_version_string.substr(pos + 1); |
269 return true; | 269 return true; |
270 } | 270 } |
271 return false; | 271 return false; |
272 } | 272 } |
273 | 273 |
274 } // namespace gpu_info_collector | 274 } // namespace gpu_info_collector |
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