Index: net/websockets/websocket_job.h |
diff --git a/net/websockets/websocket_job.h b/net/websockets/websocket_job.h |
index ae527cec2b65ae5f9ad8ed9299179630e5bfffa9..513a334076a18aae8c6e683b352b6fe9d384f62c 100644 |
--- a/net/websockets/websocket_job.h |
+++ b/net/websockets/websocket_job.h |
@@ -43,6 +43,7 @@ class WebSocketJob : public SocketStreamJob, public SocketStream::Delegate { |
explicit WebSocketJob(SocketStream::Delegate* delegate); |
static void EnsureInit(); |
+ static void EnableWebSocketOverSpdy(bool enable); |
Yuta Kitamura
2011/05/20 02:59:48
I'd suggest:
set_websocket_over_spdy_enabled(boo
Takashi Toyoshima
2011/05/20 05:25:40
Done.
Also, I added comments.
|
State state() const { return state_; } |
virtual void Connect(); |
@@ -92,6 +93,8 @@ class WebSocketJob : public SocketStreamJob, public SocketStream::Delegate { |
void SendPending(); |
+ static bool websocket_over_spdy_; |
Yuta Kitamura
2011/05/20 02:59:48
I'd suggest: "websocket_over_spdy_enabled_";
Takashi Toyoshima
2011/05/20 05:25:40
Done.
|
+ |
SocketStream::Delegate* delegate_; |
State state_; |
bool waiting_; |