| Index: views/view.cc
|
| diff --git a/views/view.cc b/views/view.cc
|
| index 5f126a7e74827e5dedd4ccd9420871c1122e64b3..98ae12ba35dc3889be1ac13095964be16298d34e 100644
|
| --- a/views/view.cc
|
| +++ b/views/view.cc
|
| @@ -17,6 +17,7 @@
|
| #include "ui/gfx/compositor/compositor.h"
|
| #include "ui/gfx/compositor/layer.h"
|
| #include "ui/gfx/path.h"
|
| +#include "ui/gfx/point3.h"
|
| #include "ui/gfx/transform.h"
|
| #include "views/background.h"
|
| #include "views/context_menu_controller.h"
|
| @@ -1715,7 +1716,9 @@ bool View::ConvertPointForAncestor(const View* ancestor,
|
| ui::Transform trans;
|
| // TODO(sad): Have some way of caching the transformation results.
|
| bool result = GetTransformRelativeTo(ancestor, &trans);
|
| - trans.TransformPoint(point);
|
| + gfx::Point3f p(*point);
|
| + trans.TransformPoint(p);
|
| + *point = p.AsPoint();
|
| return result;
|
| }
|
|
|
| @@ -1723,7 +1726,9 @@ bool View::ConvertPointFromAncestor(const View* ancestor,
|
| gfx::Point* point) const {
|
| ui::Transform trans;
|
| bool result = GetTransformRelativeTo(ancestor, &trans);
|
| - trans.TransformPointReverse(point);
|
| + gfx::Point3f p(*point);
|
| + trans.TransformPointReverse(p);
|
| + *point = p.AsPoint();
|
| return result;
|
| }
|
|
|
|
|