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Side by Side Diff: ui/gfx/point3.h

Issue 7044062: Use SkMatrix44 for the underlying implementation of ui::Transform (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: No more templates Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_POINT3_H_
6 #define UI_GFX_POINT3_H_
7 #pragma once
8
9 #include <cmath>
10
11 #include "ui/gfx/point.h"
12
13 namespace gfx {
14
15 // A point has an x, y and z coordinate.
16 class Point3f {
17 public:
18 Point3f() : x_(0), y_(0), z_(0)
19 {}
sky 2011/06/17 18:43:41 Either { on the previous line, or {} on the previo
20
21 Point3f(float x, float y, float z) : x_(x), y_(y), z_(z)
22 {}
23
24 Point3f(const Point& point) : x_(point.x()), y_(point.y()), z_(0)
25 {}
26
27 Point3f(const Point3f& other) : x_(other.x_), y_(other.y_), z_(other.z_)
sky 2011/06/17 18:43:41 These aren't going to fit when you move { onto 27,
28 {}
29
30 ~Point3f() {}
31
32 Point3f& operator=(const Point3f& other) {
sky 2011/06/17 18:43:41 Same thing on this, can't you use the one generate
33 x_ = other.x_;
34 y_ = other.y_;
35 z_ = other.z_;
36 return *this;
37 }
38
39 float x() const { return x_; }
40 float y() const { return y_; }
41 float z() const { return z_; }
42
43 void set_x(float x) { x_ = x; }
44 void set_y(float y) { y_ = y; }
45 void set_z(float z) { z_ = z; }
46
47 void SetPoint(float x, float y, float z) {
48 x_ = x;
49 y_ = y;
50 z_ = z;
51 }
52
53 // Returns the squared euclidean distance between two points.
54 float SquaredDistanceTo(const Point3f& other) const {
55 float dx = x_ - other.x_;
56 float dy = y_ - other.y_;
57 float dz = z_ - other.z_;
58 return dx * dx + dy * dy + dz * dz;
59 }
60
61 Point AsPoint() {
sky 2011/06/17 18:43:41 const
62 return Point(static_cast<int>(std::floor(x_)),
63 static_cast<int>(std::floor(y_)));
64 }
65
66 private:
67 float x_;
68 float y_;
69 float z_;
70
71 // copy/assign are allowed.
72 };
73
74 } // namespace gfx
75
76 #endif // UI_GFX_POINT3_H_
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