OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/transform.h" | 5 #include "ui/gfx/transform.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "ui/gfx/point.h" | 9 #include "ui/gfx/point.h" |
10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
11 #include "ui/gfx/skia_util.h" | 11 #include "ui/gfx/skia_util.h" |
12 | 12 |
13 namespace { | |
14 | |
15 // Should be in a standard header | |
16 static inline int SymmetricRound(float x) { | |
17 return static_cast<int>( | |
18 x > 0.0f | |
19 ? std::floor(x + 0.5f) | |
20 : std::ceil(x - 0.5f)); | |
21 } | |
22 | |
23 } // namespace | |
24 | |
13 namespace ui { | 25 namespace ui { |
14 | 26 |
15 Transform::Transform() { | 27 Transform::Transform() |
28 : hasInverse_(false) { | |
16 matrix_.reset(); | 29 matrix_.reset(); |
30 inverse_.reset(); | |
17 } | 31 } |
18 | 32 |
19 Transform::~Transform() {} | 33 Transform::~Transform() {} |
20 | 34 |
21 void Transform::SetRotate(float degree) { | 35 void Transform::SetRotate(float degree) { |
22 matrix_.setRotate(SkFloatToScalar(degree)); | 36 matrix_.setRotateDegreesAbout(0, 0, 1, SkFloatToScalar(degree)); |
37 hasInverse_ = false; | |
23 } | 38 } |
24 | 39 |
25 void Transform::SetScaleX(float x) { | 40 void Transform::SetScaleX(float x) { |
26 matrix_.setScaleX(SkFloatToScalar(x)); | 41 matrix_.setScale( |
42 SkFloatToScalar(x), | |
43 matrix_.get(1,1), | |
44 matrix_.get(2,2)); | |
45 hasInverse_ = false; | |
27 } | 46 } |
28 | 47 |
29 void Transform::SetScaleY(float y) { | 48 void Transform::SetScaleY(float y) { |
30 matrix_.setScaleY(SkFloatToScalar(y)); | 49 matrix_.setScale( |
50 matrix_.get(0,0), | |
51 SkFloatToScalar(y), | |
52 matrix_.get(2,2)); | |
53 hasInverse_ = false; | |
31 } | 54 } |
32 | 55 |
33 void Transform::SetScale(float x, float y) { | 56 void Transform::SetScale(float x, float y) { |
34 matrix_.setScale(SkFloatToScalar(x), SkFloatToScalar(y)); | 57 matrix_.setScale( |
58 SkFloatToScalar(x), | |
59 SkFloatToScalar(y), | |
60 matrix_.get(2, 2)); | |
61 hasInverse_ = false; | |
35 } | 62 } |
36 | 63 |
37 void Transform::SetTranslateX(float x) { | 64 void Transform::SetTranslateX(float x) { |
38 matrix_.setTranslateX(SkFloatToScalar(x)); | 65 matrix_.setTranslate( |
66 SkFloatToScalar(x), | |
67 matrix_.get(1,3), | |
68 matrix_.get(2,3)); | |
69 hasInverse_ = false; | |
39 } | 70 } |
40 | 71 |
41 void Transform::SetTranslateY(float y) { | 72 void Transform::SetTranslateY(float y) { |
42 matrix_.setTranslateY(SkFloatToScalar(y)); | 73 matrix_.setTranslate( |
74 matrix_.get(0,3), | |
75 SkFloatToScalar(y), | |
76 matrix_.get(2,3)); | |
77 hasInverse_ = false; | |
43 } | 78 } |
44 | 79 |
45 void Transform::SetTranslate(float x, float y) { | 80 void Transform::SetTranslate(float x, float y) { |
46 matrix_.setTranslate(SkFloatToScalar(x), SkFloatToScalar(y)); | 81 matrix_.setTranslate( |
82 SkFloatToScalar(x), | |
83 SkFloatToScalar(y), | |
84 matrix_.get(2, 3)); | |
85 hasInverse_ = false; | |
47 } | 86 } |
48 | 87 |
49 void Transform::ConcatRotate(float degree) { | 88 void Transform::ConcatRotate(float degree) { |
50 matrix_.postRotate(SkFloatToScalar(degree)); | 89 SkMatrix44 rot; |
rjkroege
2011/06/10 17:52:14
rot()? Make it clear you're invoking the default c
| |
90 rot.reset(); | |
91 rot.setRotateDegreesAbout(0, 0, 1, SkFloatToScalar(degree)); | |
92 matrix_.postConcat(rot); | |
93 hasInverse_ = false; | |
51 } | 94 } |
52 | 95 |
53 void Transform::ConcatScale(float x, float y) { | 96 void Transform::ConcatScale(float x, float y) { |
54 matrix_.postScale(SkFloatToScalar(x), SkFloatToScalar(y)); | 97 SkMatrix44 scale; |
98 scale.reset(); | |
99 scale.setScale(SkFloatToScalar(x), SkFloatToScalar(y), 1); | |
100 matrix_.postConcat(scale); | |
101 hasInverse_ = false; | |
55 } | 102 } |
56 | 103 |
57 void Transform::ConcatTranslate(float x, float y) { | 104 void Transform::ConcatTranslate(float x, float y) { |
58 matrix_.postTranslate(SkFloatToScalar(x), SkFloatToScalar(y)); | 105 SkMatrix44 translate; |
106 translate.reset(); | |
107 translate.setTranslate(SkFloatToScalar(x), SkFloatToScalar(y), 0); | |
108 matrix_.postConcat(translate); | |
109 hasInverse_ = false; | |
59 } | 110 } |
60 | 111 |
61 bool Transform::PreconcatTransform(const Transform& transform) { | 112 void Transform::PreconcatTransform(const Transform& transform) { |
62 return matrix_.setConcat(matrix_, transform.matrix_); | 113 if (!transform.matrix_.isIdentity()) { |
114 matrix_.preConcat(transform.matrix_); | |
115 hasInverse_ = false; | |
116 } | |
63 } | 117 } |
64 | 118 |
65 bool Transform::ConcatTransform(const Transform& transform) { | 119 void Transform::ConcatTransform(const Transform& transform) { |
66 return matrix_.setConcat(transform.matrix_, matrix_); | 120 if (!transform.matrix_.isIdentity()) { |
121 matrix_.postConcat(transform.matrix_); | |
122 hasInverse_ = false; | |
123 } | |
67 } | 124 } |
68 | 125 |
69 bool Transform::HasChange() const { | 126 bool Transform::HasChange() const { |
70 return !matrix_.isIdentity(); | 127 return !matrix_.isIdentity(); |
71 } | 128 } |
72 | 129 |
73 bool Transform::TransformPoint(gfx::Point* point) { | 130 void Transform::TransformPoint(gfx::Point* point) { |
74 SkPoint skp; | 131 TransformPointInternal(matrix_, point); |
75 matrix_.mapXY(SkIntToScalar(point->x()), SkIntToScalar(point->y()), &skp); | |
76 point->SetPoint(static_cast<int>(std::floor(skp.fX)), | |
77 static_cast<int>(std::floor(skp.fY))); | |
78 return true; | |
79 } | 132 } |
80 | 133 |
81 bool Transform::TransformPointReverse(gfx::Point* point) { | 134 bool Transform::TransformPointReverse(gfx::Point* point) { |
82 SkMatrix inverse; | |
83 // TODO(sad): Try to avoid trying to invert the matrix. | 135 // TODO(sad): Try to avoid trying to invert the matrix. |
84 if (matrix_.invert(&inverse)) { | 136 if (!ComputeInverse()) |
85 SkPoint skp; | 137 return false; |
86 inverse.mapXY(SkIntToScalar(point->x()), SkIntToScalar(point->y()), &skp); | 138 |
87 point->SetPoint(static_cast<int>(std::floor(skp.fX)), | 139 TransformPointInternal(inverse_, point); |
88 static_cast<int>(std::floor(skp.fY))); | 140 return true; |
89 return true; | |
90 } | |
91 return false; | |
92 } | 141 } |
93 | 142 |
94 bool Transform::TransformRect(gfx::Rect* rect) { | 143 bool Transform::TransformRect(gfx::Rect* rect) { |
95 SkRect src = gfx::RectToSkRect(*rect); | 144 SkRect src = gfx::RectToSkRect(*rect); |
96 if (!matrix_.mapRect(&src)) | 145 SkMatrix matrix = matrix_; |
rjkroege
2011/06/10 17:52:14
does this invoke the copy constructor? does it nee
| |
146 if (!matrix.mapRect(&src)) | |
97 return false; | 147 return false; |
98 *rect = gfx::SkRectToRect(src); | 148 *rect = gfx::SkRectToRect(src); |
99 return true; | 149 return true; |
100 } | 150 } |
101 | 151 |
102 bool Transform::TransformRectReverse(gfx::Rect* rect) { | 152 bool Transform::TransformRectReverse(gfx::Rect* rect) { |
103 SkMatrix inverse; | 153 if (!ComputeInverse()) |
104 if (!matrix_.invert(&inverse)) | |
105 return false; | 154 return false; |
106 | 155 SkMatrix matrix = inverse_; |
107 SkRect src = gfx::RectToSkRect(*rect); | 156 SkRect src = gfx::RectToSkRect(*rect); |
108 if (!inverse.mapRect(&src)) | 157 if (!matrix.mapRect(&src)) |
109 return false; | 158 return false; |
110 *rect = gfx::SkRectToRect(src); | 159 *rect = gfx::SkRectToRect(src); |
111 return true; | 160 return true; |
112 } | 161 } |
113 | 162 |
163 void Transform::TransformPointInternal(const SkMatrix44& xform, | |
164 gfx::Point* point) { | |
165 SkScalar p[4] = { | |
166 SkIntToScalar(point->x()), | |
167 SkIntToScalar(point->y()), | |
168 0, | |
169 1 }; | |
170 | |
171 xform.map(p); | |
172 point->SetPoint(SymmetricRound(p[0]), | |
173 SymmetricRound(p[1])); | |
174 } | |
175 | |
176 bool Transform::ComputeInverse() { | |
177 if (!hasInverse_) { | |
178 hasInverse_ = matrix_.invert(&inverse_); | |
179 } | |
180 return hasInverse_; | |
181 } | |
182 | |
114 } // namespace ui | 183 } // namespace ui |
OLD | NEW |