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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_POINT3_H_ | |
| 6 #define UI_GFX_POINT3_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <algorithm> | |
| 10 #include <cmath> | |
| 11 #include "ui/gfx/point.h" | |
|
sky
2011/06/16 23:06:56
newline between 10 and 11.
| |
| 12 | |
| 13 namespace gfx { | |
| 14 | |
| 15 // A point has an x, y and z coordinate. | |
| 16 template <typename T> | |
|
sky
2011/06/16 23:06:56
Do we really need a template here? Do we plan on u
| |
| 17 class Point3 { | |
| 18 public: | |
| 19 Point3(); | |
| 20 | |
| 21 Point3(T x, T y, T z) { | |
| 22 data_[0] = x; | |
|
sky
2011/06/16 23:06:56
Use member initializer list.
| |
| 23 data_[1] = y; | |
| 24 data_[2] = z; | |
| 25 } | |
| 26 | |
| 27 Point3(const Point3<T>& other) { | |
|
sky
2011/06/16 23:06:56
See style guide, we generally don't use copy const
| |
| 28 memcpy(data_, other.data_, sizeof(T)*3); | |
| 29 } | |
| 30 | |
| 31 Point3(const Point& other) { | |
| 32 data_[0] = other.x(); | |
| 33 data_[1] = other.y(); | |
| 34 data_[2] = 0; | |
| 35 } | |
| 36 | |
| 37 ~Point3() {} | |
| 38 | |
| 39 void swap(Point3<T>& other) { | |
| 40 std::swap(data_, other.data_); | |
| 41 } | |
| 42 | |
| 43 Point3<T>& operator=(Point3<T> other) { | |
| 44 swap(other); | |
| 45 return *this; | |
| 46 } | |
| 47 | |
| 48 const T& operator[] (int i) const { return data_[i]; } | |
| 49 T& operator[] (int i) { return data_[i]; } | |
| 50 | |
| 51 Point3<T> operator+ (const Point3<T>& other) { | |
| 52 return Point3<T>( | |
| 53 data_[0] + other[0], | |
| 54 data_[1] + other[1], | |
| 55 data_[2] + other[2]); | |
| 56 } | |
| 57 | |
| 58 Point3<T> operator- (const Point3<T>& other) { | |
| 59 return Point3<T>( | |
| 60 data_[0] - other[0], | |
| 61 data_[1] - other[1], | |
| 62 data_[2] - other[2]); | |
| 63 } | |
| 64 | |
| 65 Point3<T> operator* (const T& s) { | |
| 66 return Point3<T>( | |
| 67 data_[0] * s, | |
| 68 data_[1] * s, | |
| 69 data_[2] * s); | |
| 70 } | |
| 71 | |
| 72 T dist2(const Point3<T>& rhs) const { | |
| 73 return data_[0] * rhs[0] + | |
| 74 data_[1] * rhs[1] + | |
| 75 data_[2] * rhs[2]; | |
| 76 } | |
| 77 | |
| 78 operator Point() { | |
| 79 return Point( | |
| 80 static_cast<int>(std::floor(data_[0])), | |
| 81 static_cast<int>(std::floor(data_[1]))); | |
| 82 } | |
| 83 | |
| 84 private: | |
| 85 T data_[3]; | |
| 86 }; | |
| 87 | |
| 88 // Could point this at Skia and we'd be ok. | |
| 89 typedef Point3<float> Point3f; | |
| 90 typedef Point3<double> Point3d; | |
| 91 | |
| 92 } // namespace gfx | |
| 93 | |
| 94 #endif // UI_GFX_POINT3_H_ | |
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