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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/transform.h" | 5 #include "ui/gfx/transform.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 | 8 |
| 9 #include "ui/gfx/point.h" | 9 #include "ui/gfx/point.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
| 11 #include "ui/gfx/skia_util.h" | 11 #include "ui/gfx/skia_util.h" |
| 12 | 12 |
| 13 namespace { | |
| 14 // Should be in a standard header | |
| 15 static inline int SymmetricRound(float x) { | |
|
sky
2011/06/09 17:20:29
don't indent this.
| |
| 16 return static_cast<int>( | |
| 17 x > 0.0f | |
| 18 ? std::floor(x + 0.5f) | |
| 19 : std::ceil(x - 0.5f)); | |
| 20 } | |
| 21 } | |
| 22 | |
| 13 namespace ui { | 23 namespace ui { |
| 14 | 24 |
| 15 Transform::Transform() { | 25 Transform::Transform() |
| 26 : hasInverse_(false) { | |
| 16 matrix_.reset(); | 27 matrix_.reset(); |
| 28 inverse_.reset(); | |
| 17 } | 29 } |
| 18 | 30 |
| 19 Transform::~Transform() {} | 31 Transform::~Transform() {} |
| 20 | 32 |
| 21 void Transform::SetRotate(float degree) { | 33 void Transform::SetRotate(float degree) { |
| 22 matrix_.setRotate(SkFloatToScalar(degree)); | 34 matrix_.setRotateDegreesAbout( |
|
reed1
2011/06/09 19:22:47
I think this can just be
matrix.setRotateDegreesA
| |
| 35 static_cast<SkMScalar>(0.0), | |
| 36 static_cast<SkMScalar>(0.0), | |
| 37 static_cast<SkMScalar>(1.0), | |
| 38 SkFloatToScalar(degree)); | |
| 39 hasInverse_ = false; | |
| 23 } | 40 } |
| 24 | 41 |
| 25 void Transform::SetScaleX(float x) { | 42 void Transform::SetScaleX(float x) { |
| 26 matrix_.setScaleX(SkFloatToScalar(x)); | 43 matrix_.setScale( |
|
reed1
2011/06/09 19:22:47
For this and SetScaleY,Z, see my no-need-to-cast c
| |
| 44 SkFloatToScalar(x), | |
| 45 static_cast<SkMScalar>(1.0), | |
| 46 static_cast<SkMScalar>(1.0)); | |
|
wjmaclean
2011/06/09 17:20:58
Should this be altering other scales?
| |
| 47 hasInverse_ = false; | |
| 27 } | 48 } |
| 28 | 49 |
| 29 void Transform::SetScaleY(float y) { | 50 void Transform::SetScaleY(float y) { |
| 30 matrix_.setScaleY(SkFloatToScalar(y)); | 51 matrix_.setScale( |
| 52 static_cast<SkMScalar>(1.0), | |
| 53 SkFloatToScalar(y), | |
| 54 static_cast<SkMScalar>(1.0)); | |
| 55 hasInverse_ = false; | |
| 31 } | 56 } |
| 32 | 57 |
| 33 void Transform::SetScale(float x, float y) { | 58 void Transform::SetScale(float x, float y) { |
| 34 matrix_.setScale(SkFloatToScalar(x), SkFloatToScalar(y)); | 59 matrix_.setScale( |
| 60 SkFloatToScalar(x), | |
| 61 SkFloatToScalar(y), | |
| 62 static_cast<SkMScalar>(1.0)); | |
| 63 hasInverse_ = false; | |
| 35 } | 64 } |
| 36 | 65 |
| 37 void Transform::SetTranslateX(float x) { | 66 void Transform::SetTranslateX(float x) { |
| 38 matrix_.setTranslateX(SkFloatToScalar(x)); | 67 matrix_.setTranslate( |
| 68 SkFloatToScalar(x), | |
| 69 static_cast<SkMScalar>(0.0), | |
| 70 static_cast<SkMScalar>(0.0)); | |
|
wjmaclean
2011/06/09 17:20:58
Again, should this alter existing Ty components?
| |
| 71 hasInverse_ = false; | |
| 39 } | 72 } |
| 40 | 73 |
| 41 void Transform::SetTranslateY(float y) { | 74 void Transform::SetTranslateY(float y) { |
| 42 matrix_.setTranslateY(SkFloatToScalar(y)); | 75 matrix_.setTranslate( |
| 76 static_cast<SkMScalar>(0.0), | |
| 77 SkFloatToScalar(y), | |
| 78 static_cast<SkMScalar>(0.0)); | |
| 79 hasInverse_ = false; | |
| 43 } | 80 } |
| 44 | 81 |
| 45 void Transform::SetTranslate(float x, float y) { | 82 void Transform::SetTranslate(float x, float y) { |
| 46 matrix_.setTranslate(SkFloatToScalar(x), SkFloatToScalar(y)); | 83 matrix_.setTranslate( |
| 84 SkFloatToScalar(x), | |
| 85 SkFloatToScalar(y), | |
| 86 static_cast<SkMScalar>(0.0)); | |
| 87 hasInverse_ = false; | |
| 47 } | 88 } |
| 48 | 89 |
| 49 void Transform::ConcatRotate(float degree) { | 90 void Transform::ConcatRotate(float degree) { |
| 50 matrix_.postRotate(SkFloatToScalar(degree)); | 91 SkMatrix44 rot; |
| 92 rot.reset(); | |
| 93 rot.setRotateDegreesAbout( | |
| 94 static_cast<SkMScalar>(0.0), | |
| 95 static_cast<SkMScalar>(0.0), | |
| 96 static_cast<SkMScalar>(1.0), | |
| 97 SkFloatToScalar(degree)); | |
| 98 matrix_.postConcat(rot); | |
| 99 hasInverse_ = false; | |
| 51 } | 100 } |
| 52 | 101 |
| 53 void Transform::ConcatScale(float x, float y) { | 102 void Transform::ConcatScale(float x, float y) { |
| 54 matrix_.postScale(SkFloatToScalar(x), SkFloatToScalar(y)); | 103 SkMatrix44 scale; |
| 104 scale.reset(); | |
| 105 scale.setScale( | |
| 106 SkFloatToScalar(x), | |
| 107 SkFloatToScalar(y), | |
| 108 static_cast<SkMScalar>(1.0)); | |
| 109 matrix_.postConcat(scale); | |
| 110 hasInverse_ = false; | |
| 55 } | 111 } |
| 56 | 112 |
| 57 void Transform::ConcatTranslate(float x, float y) { | 113 void Transform::ConcatTranslate(float x, float y) { |
| 58 matrix_.postTranslate(SkFloatToScalar(x), SkFloatToScalar(y)); | 114 SkMatrix44 translate; |
|
reed1
2011/06/09 19:22:47
setTranslate() by definition always overwrites the
| |
| 115 translate.reset(); | |
| 116 translate.setTranslate( | |
| 117 SkFloatToScalar(x), | |
| 118 SkFloatToScalar(y), | |
| 119 static_cast<SkMScalar>(0.0)); | |
| 120 matrix_.postConcat(translate); | |
| 121 hasInverse_ = false; | |
| 59 } | 122 } |
| 60 | 123 |
| 61 bool Transform::PreconcatTransform(const Transform& transform) { | 124 void Transform::PreconcatTransform(const Transform& transform) { |
| 62 return matrix_.setConcat(matrix_, transform.matrix_); | 125 if (!transform.matrix_.isIdentity()) { |
| 126 matrix_.preConcat(transform.matrix_); | |
| 127 hasInverse_ = false; | |
| 128 } | |
| 63 } | 129 } |
| 64 | 130 |
| 65 bool Transform::ConcatTransform(const Transform& transform) { | 131 void Transform::ConcatTransform(const Transform& transform) { |
| 66 return matrix_.setConcat(transform.matrix_, matrix_); | 132 if (!transform.matrix_.isIdentity()) { |
| 133 matrix_.postConcat(transform.matrix_); | |
| 134 hasInverse_ = false; | |
| 135 } | |
| 67 } | 136 } |
| 68 | 137 |
| 69 bool Transform::HasChange() const { | 138 bool Transform::HasChange() const { |
| 70 return !matrix_.isIdentity(); | 139 return !matrix_.isIdentity(); |
| 71 } | 140 } |
| 72 | 141 |
| 73 bool Transform::TransformPoint(gfx::Point* point) { | 142 void Transform::TransformPoint(gfx::Point* point) { |
| 74 SkPoint skp; | 143 TransformPointInternal(matrix_, point); |
| 75 matrix_.mapXY(SkIntToScalar(point->x()), SkIntToScalar(point->y()), &skp); | |
| 76 point->SetPoint(static_cast<int>(std::floor(skp.fX)), | |
| 77 static_cast<int>(std::floor(skp.fY))); | |
| 78 return true; | |
| 79 } | 144 } |
| 80 | 145 |
| 81 bool Transform::TransformPointReverse(gfx::Point* point) { | 146 bool Transform::TransformPointReverse(gfx::Point* point) { |
| 82 SkMatrix inverse; | |
| 83 // TODO(sad): Try to avoid trying to invert the matrix. | 147 // TODO(sad): Try to avoid trying to invert the matrix. |
| 84 if (matrix_.invert(&inverse)) { | 148 if (!ComputeInverse()) |
| 85 SkPoint skp; | 149 return false; |
| 86 inverse.mapXY(SkIntToScalar(point->x()), SkIntToScalar(point->y()), &skp); | 150 |
| 87 point->SetPoint(static_cast<int>(std::floor(skp.fX)), | 151 TransformPointInternal(inverse_, point); |
| 88 static_cast<int>(std::floor(skp.fY))); | 152 return true; |
| 89 return true; | |
| 90 } | |
| 91 return false; | |
| 92 } | 153 } |
| 93 | 154 |
| 94 bool Transform::TransformRect(gfx::Rect* rect) { | 155 bool Transform::TransformRect(gfx::Rect* rect) { |
| 95 SkRect src = gfx::RectToSkRect(*rect); | 156 SkRect src = gfx::RectToSkRect(*rect); |
| 96 if (!matrix_.mapRect(&src)) | 157 SkMatrix matrix = matrix_; |
| 158 if (!matrix.mapRect(&src)) | |
| 97 return false; | 159 return false; |
| 98 *rect = gfx::SkRectToRect(src); | 160 *rect = gfx::SkRectToRect(src); |
| 99 return true; | 161 return true; |
| 100 } | 162 } |
| 101 | 163 |
| 102 bool Transform::TransformRectReverse(gfx::Rect* rect) { | 164 bool Transform::TransformRectReverse(gfx::Rect* rect) { |
| 103 SkMatrix inverse; | 165 if (!ComputeInverse()) |
| 104 if (!matrix_.invert(&inverse)) | |
| 105 return false; | 166 return false; |
| 106 | 167 SkMatrix matrix = inverse_; |
| 107 SkRect src = gfx::RectToSkRect(*rect); | 168 SkRect src = gfx::RectToSkRect(*rect); |
| 108 if (!inverse.mapRect(&src)) | 169 if (!matrix.mapRect(&src)) |
| 109 return false; | 170 return false; |
| 110 *rect = gfx::SkRectToRect(src); | 171 *rect = gfx::SkRectToRect(src); |
| 111 return true; | 172 return true; |
| 112 } | 173 } |
| 113 | 174 |
| 175 void Transform::TransformPointInternal(const SkMatrix44& xform, | |
| 176 gfx::Point* point) { | |
| 177 SkScalar p[4] = { | |
| 178 SkIntToScalar(point->x()), | |
| 179 SkIntToScalar(point->y()), | |
| 180 static_cast<SkScalar>(0), | |
| 181 static_cast<SkScalar>(1) | |
| 182 }; | |
| 183 | |
| 184 xform.map(p); | |
| 185 point->SetPoint(SymmetricRound(p[0]), | |
|
sky
2011/06/09 17:20:29
Why do we want SymmetricRound and not floor?
| |
| 186 SymmetricRound(p[1])); | |
| 187 } | |
| 188 | |
| 189 bool Transform::ComputeInverse() { | |
| 190 if (!hasInverse_) { | |
|
sky
2011/06/09 17:20:29
Why do we bother storing the inverse?
| |
| 191 hasInverse_ = matrix_.invert(&inverse_); | |
| 192 } | |
| 193 return hasInverse_; | |
| 194 } | |
| 195 | |
| 114 } // namespace ui | 196 } // namespace ui |
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