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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ | 5 #ifndef VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ |
6 #define VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ | 6 #define VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/task.h" | 9 #include "base/task.h" |
10 #include "views/controls/button/image_button.h" | 10 #include "views/controls/button/image_button.h" |
11 #include "views/controls/menu/menu_2.h" | 11 |
| 12 namespace ui { |
| 13 class MenuModel; |
| 14 } // namespace ui |
12 | 15 |
13 namespace views { | 16 namespace views { |
14 | 17 |
15 //////////////////////////////////////////////////////////////////////////////// | 18 //////////////////////////////////////////////////////////////////////////////// |
16 // | 19 // |
17 // ButtonDropDown | 20 // ButtonDropDown |
18 // | 21 // |
19 // A button class that when pressed (and held) or pressed (and drag down) will | 22 // A button class that when pressed (and held) or pressed (and drag down) will |
20 // display a menu | 23 // display a menu |
21 // | 24 // |
(...skipping 22 matching lines...) Expand all Loading... |
44 // implementation, both left and right mouse buttons can trigger a change | 47 // implementation, both left and right mouse buttons can trigger a change |
45 // to the PUSHED state. | 48 // to the PUSHED state. |
46 virtual bool ShouldEnterPushedState(const MouseEvent& event) OVERRIDE; | 49 virtual bool ShouldEnterPushedState(const MouseEvent& event) OVERRIDE; |
47 | 50 |
48 private: | 51 private: |
49 // Internal function to show the dropdown menu | 52 // Internal function to show the dropdown menu |
50 void ShowDropDownMenu(gfx::NativeView window); | 53 void ShowDropDownMenu(gfx::NativeView window); |
51 | 54 |
52 // The model that populates the attached menu. | 55 // The model that populates the attached menu. |
53 ui::MenuModel* model_; | 56 ui::MenuModel* model_; |
54 scoped_ptr<Menu2> menu_; | |
55 | 57 |
56 // Y position of mouse when left mouse button is pressed | 58 // Y position of mouse when left mouse button is pressed |
57 int y_position_on_lbuttondown_; | 59 int y_position_on_lbuttondown_; |
58 | 60 |
59 // A factory for tasks that show the dropdown context menu for the button. | 61 // A factory for tasks that show the dropdown context menu for the button. |
60 ScopedRunnableMethodFactory<ButtonDropDown> show_menu_factory_; | 62 ScopedRunnableMethodFactory<ButtonDropDown> show_menu_factory_; |
61 | 63 |
62 DISALLOW_COPY_AND_ASSIGN(ButtonDropDown); | 64 DISALLOW_COPY_AND_ASSIGN(ButtonDropDown); |
63 }; | 65 }; |
64 | 66 |
65 } // namespace views | 67 } // namespace views |
66 | 68 |
67 #endif // VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ | 69 #endif // VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ |
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