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Issue 7044016: Replace ButtonDropDown menu implementation (Menu2) with MenuItemView. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: One last little style fix. Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "views/controls/button/button_dropdown.h" 5 #include "views/controls/button/button_dropdown.h"
6 6
7 #include "base/compiler_specific.h" 7 #include "base/compiler_specific.h"
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "base/utf_string_conversions.h" 9 #include "base/utf_string_conversions.h"
10 #include "grit/app_strings.h" 10 #include "grit/app_strings.h"
11 #include "ui/base/accessibility/accessible_view_state.h" 11 #include "ui/base/accessibility/accessible_view_state.h"
12 #include "ui/base/l10n/l10n_util.h" 12 #include "ui/base/l10n/l10n_util.h"
13 #include "views/controls/menu/view_menu_delegate.h" 13 #include "ui/base/models/menu_model.h"
14 #include "views/controls/menu/menu_item_view.h"
15 #include "views/controls/menu/menu_model_adapter.h"
14 #include "views/widget/widget.h" 16 #include "views/widget/widget.h"
17 #include "views/window/window.h"
15 18
16 namespace views { 19 namespace views {
17 20
18 // How long to wait before showing the menu 21 // How long to wait before showing the menu
19 static const int kMenuTimerDelay = 500; 22 static const int kMenuTimerDelay = 500;
20 23
21 //////////////////////////////////////////////////////////////////////////////// 24 ////////////////////////////////////////////////////////////////////////////////
22 // 25 //
23 // ButtonDropDown - constructors, destructors, initialization, cleanup 26 // ButtonDropDown - constructors, destructors, initialization, cleanup
24 // 27 //
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
111 } 114 }
112 115
113 bool ButtonDropDown::ShouldEnterPushedState(const MouseEvent& event) { 116 bool ButtonDropDown::ShouldEnterPushedState(const MouseEvent& event) {
114 // Enter PUSHED state on press with Left or Right mouse button. Remain 117 // Enter PUSHED state on press with Left or Right mouse button. Remain
115 // in this state while the context menu is open. 118 // in this state while the context menu is open.
116 return ((ui::EF_LEFT_BUTTON_DOWN | 119 return ((ui::EF_LEFT_BUTTON_DOWN |
117 ui::EF_RIGHT_BUTTON_DOWN) & event.flags()) != 0; 120 ui::EF_RIGHT_BUTTON_DOWN) & event.flags()) != 0;
118 } 121 }
119 122
120 void ButtonDropDown::ShowDropDownMenu(gfx::NativeView window) { 123 void ButtonDropDown::ShowDropDownMenu(gfx::NativeView window) {
121 if (model_) { 124 gfx::Rect lb = GetLocalBounds();
122 gfx::Rect lb = GetLocalBounds();
123 125
124 // Both the menu position and the menu anchor type change if the UI layout 126 // Both the menu position and the menu anchor type change if the UI layout
125 // is right-to-left. 127 // is right-to-left.
126 gfx::Point menu_position(lb.origin()); 128 gfx::Point menu_position(lb.origin());
127 menu_position.Offset(0, lb.height() - 1); 129 menu_position.Offset(0, lb.height() - 1);
128 if (base::i18n::IsRTL()) 130 if (base::i18n::IsRTL())
129 menu_position.Offset(lb.width() - 1, 0); 131 menu_position.Offset(lb.width() - 1, 0);
130 132
131 View::ConvertPointToScreen(this, &menu_position); 133 View::ConvertPointToScreen(this, &menu_position);
132 134
133 #if defined(OS_WIN) 135 #if defined(OS_WIN)
134 int left_bound = GetSystemMetrics(SM_XVIRTUALSCREEN); 136 int left_bound = GetSystemMetrics(SM_XVIRTUALSCREEN);
135 #else 137 #else
136 int left_bound = 0; 138 int left_bound = 0;
137 NOTIMPLEMENTED(); 139 NOTIMPLEMENTED();
138 #endif 140 #endif
139 if (menu_position.x() < left_bound) 141 if (menu_position.x() < left_bound)
140 menu_position.set_x(left_bound); 142 menu_position.set_x(left_bound);
141 143
142 // Make the button look depressed while the menu is open. 144 // Make the button look depressed while the menu is open.
143 SetState(BS_PUSHED); 145 SetState(BS_PUSHED);
144 menu_.reset(new Menu2(model_));
145 menu_->RunMenuAt(menu_position, Menu2::ALIGN_TOPLEFT);
146 146
147 // Need to explicitly clear mouse handler so that events get sent 147 // Create and run menu. Display an empty menu if model is NULL.
148 // properly after the menu finishes running. If we don't do this, then 148 if (model_) {
149 // the first click to other parts of the UI is eaten. 149 MenuModelAdapter menu_delegate(model_);
150 SetMouseHandler(NULL); 150 MenuItemView menu(&menu_delegate);
151 menu_delegate.BuildMenu(&menu);
151 152
152 // Set the state back to normal after the drop down menu is closed. 153 menu.RunMenuAt(GetWindow()->GetNativeWindow(), NULL,
153 if (state_ != BS_DISABLED) 154 gfx::Rect(menu_position, gfx::Size(0, 0)),
154 SetState(BS_NORMAL); 155 views::MenuItemView::TOPLEFT,
156 true);
157 } else {
158 MenuDelegate menu_delegate;
159 MenuItemView menu(&menu_delegate);
160 menu.RunMenuAt(GetWindow()->GetNativeWindow(), NULL,
161 gfx::Rect(menu_position, gfx::Size(0, 0)),
162 views::MenuItemView::TOPLEFT,
163 true);
155 } 164 }
165
166 // Need to explicitly clear mouse handler so that events get sent
167 // properly after the menu finishes running. If we don't do this, then
168 // the first click to other parts of the UI is eaten.
169 SetMouseHandler(NULL);
170
171 // Set the state back to normal after the drop down menu is closed.
172 if (state_ != BS_DISABLED)
173 SetState(BS_NORMAL);
156 } 174 }
157 175
158 //////////////////////////////////////////////////////////////////////////////// 176 ////////////////////////////////////////////////////////////////////////////////
159 // 177 //
160 // ButtonDropDown - Accessibility 178 // ButtonDropDown - Accessibility
161 // 179 //
162 //////////////////////////////////////////////////////////////////////////////// 180 ////////////////////////////////////////////////////////////////////////////////
163 181
164 } // namespace views 182 } // namespace views
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