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Issue 7043003: Version 3.3.8 (Closed) Base URL: https://v8.googlecode.com/svn/trunk
Patch Set: Created 9 years, 7 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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4425 "}" 4425 "}"
4426 "gc();" 4426 "gc();"
4427 "4"; 4427 "4";
4428 v8::Handle<Value> result = CompileRun(code); 4428 v8::Handle<Value> result = CompileRun(code);
4429 CHECK_EQ(4.0, result->NumberValue()); 4429 CHECK_EQ(4.0, result->NumberValue());
4430 delete whammy; 4430 delete whammy;
4431 context.Dispose(); 4431 context.Dispose();
4432 } 4432 }
4433 4433
4434 4434
4435 static bool in_scavenge = false; 4435 static void DisposeAndSetFlag(v8::Persistent<v8::Value> obj, void* data) {
4436 static int last = -1;
4437
4438 static void ForceScavenge(v8::Persistent<v8::Value> obj, void* data) {
4439 CHECK_EQ(-1, last);
4440 last = 0;
4441 obj.Dispose(); 4436 obj.Dispose();
4442 obj.Clear(); 4437 obj.Clear();
4443 in_scavenge = true;
4444 HEAP->PerformScavenge();
4445 in_scavenge = false;
4446 *(reinterpret_cast<bool*>(data)) = true; 4438 *(reinterpret_cast<bool*>(data)) = true;
4447 } 4439 }
4448 4440
4449 static void CheckIsNotInvokedInScavenge(v8::Persistent<v8::Value> obj,
4450 void* data) {
4451 CHECK_EQ(0, last);
4452 last = 1;
4453 *(reinterpret_cast<bool*>(data)) = in_scavenge;
4454 obj.Dispose();
4455 obj.Clear();
4456 }
4457 4441
4458 THREADED_TEST(NoWeakRefCallbacksInScavenge) { 4442 THREADED_TEST(IndependentWeakHandle) {
4459 // Test verifies that scavenge cannot invoke WeakReferenceCallbacks.
4460 // Calling callbacks from scavenges is unsafe as objects held by those
4461 // handlers might have become strongly reachable, but scavenge doesn't
4462 // check that.
4463 v8::Persistent<Context> context = Context::New(); 4443 v8::Persistent<Context> context = Context::New();
4464 Context::Scope context_scope(context); 4444 Context::Scope context_scope(context);
4465 4445
4466 v8::Persistent<v8::Object> object_a; 4446 v8::Persistent<v8::Object> object_a;
4467 v8::Persistent<v8::Object> object_b;
4468 4447
4469 { 4448 {
4470 v8::HandleScope handle_scope; 4449 v8::HandleScope handle_scope;
4471 object_b = v8::Persistent<v8::Object>::New(v8::Object::New());
4472 object_a = v8::Persistent<v8::Object>::New(v8::Object::New()); 4450 object_a = v8::Persistent<v8::Object>::New(v8::Object::New());
4473 } 4451 }
4474 4452
4475 bool object_a_disposed = false; 4453 bool object_a_disposed = false;
4476 object_a.MakeWeak(&object_a_disposed, &ForceScavenge); 4454 object_a.MakeWeak(&object_a_disposed, &DisposeAndSetFlag);
4477 bool released_in_scavenge = false; 4455 object_a.MarkIndependent();
4478 object_b.MakeWeak(&released_in_scavenge, &CheckIsNotInvokedInScavenge); 4456 HEAP->PerformScavenge();
4479 4457 CHECK(object_a_disposed);
4480 while (!object_a_disposed) {
4481 HEAP->CollectAllGarbage(false);
4482 }
4483 CHECK(!released_in_scavenge);
4484 } 4458 }
4485 4459
4486 4460
4461 static void InvokeScavenge() {
4462 HEAP->PerformScavenge();
4463 }
4464
4465
4466 static void InvokeMarkSweep() {
4467 HEAP->CollectAllGarbage(false);
4468 }
4469
4470
4471 static void ForceScavenge(v8::Persistent<v8::Value> obj, void* data) {
4472 obj.Dispose();
4473 obj.Clear();
4474 *(reinterpret_cast<bool*>(data)) = true;
4475 InvokeScavenge();
4476 }
4477
4478
4479 static void ForceMarkSweep(v8::Persistent<v8::Value> obj, void* data) {
4480 obj.Dispose();
4481 obj.Clear();
4482 *(reinterpret_cast<bool*>(data)) = true;
4483 InvokeMarkSweep();
4484 }
4485
4486
4487 THREADED_TEST(GCFromWeakCallbacks) {
4488 v8::Persistent<Context> context = Context::New();
4489 Context::Scope context_scope(context);
4490
4491 static const int kNumberOfGCTypes = 2;
4492 v8::WeakReferenceCallback gc_forcing_callback[kNumberOfGCTypes] =
4493 {&ForceScavenge, &ForceMarkSweep};
4494
4495 typedef void (*GCInvoker)();
4496 GCInvoker invoke_gc[kNumberOfGCTypes] = {&InvokeScavenge, &InvokeMarkSweep};
4497
4498 for (int outer_gc = 0; outer_gc < kNumberOfGCTypes; outer_gc++) {
4499 for (int inner_gc = 0; inner_gc < kNumberOfGCTypes; inner_gc++) {
4500 v8::Persistent<v8::Object> object;
4501 {
4502 v8::HandleScope handle_scope;
4503 object = v8::Persistent<v8::Object>::New(v8::Object::New());
4504 }
4505 bool disposed = false;
4506 object.MakeWeak(&disposed, gc_forcing_callback[inner_gc]);
4507 object.MarkIndependent();
4508 invoke_gc[outer_gc]();
4509 CHECK(disposed);
4510 }
4511 }
4512 }
4513
4514
4515 static void RevivingCallback(v8::Persistent<v8::Value> obj, void* data) {
4516 obj.ClearWeak();
4517 *(reinterpret_cast<bool*>(data)) = true;
4518 }
4519
4520
4521 THREADED_TEST(IndependentHandleRevival) {
4522 v8::Persistent<Context> context = Context::New();
4523 Context::Scope context_scope(context);
4524
4525 v8::Persistent<v8::Object> object;
4526 {
4527 v8::HandleScope handle_scope;
4528 object = v8::Persistent<v8::Object>::New(v8::Object::New());
4529 object->Set(v8_str("x"), v8::Integer::New(1));
4530 v8::Local<String> y_str = v8_str("y");
4531 object->Set(y_str, y_str);
4532 }
4533 bool revived = false;
4534 object.MakeWeak(&revived, &RevivingCallback);
4535 object.MarkIndependent();
4536 HEAP->PerformScavenge();
4537 CHECK(revived);
4538 HEAP->CollectAllGarbage(true);
4539 {
4540 v8::HandleScope handle_scope;
4541 v8::Local<String> y_str = v8_str("y");
4542 CHECK_EQ(v8::Integer::New(1), object->Get(v8_str("x")));
4543 CHECK(object->Get(y_str)->Equals(y_str));
4544 }
4545 }
4546
4547
4487 v8::Handle<Function> args_fun; 4548 v8::Handle<Function> args_fun;
4488 4549
4489 4550
4490 static v8::Handle<Value> ArgumentsTestCallback(const v8::Arguments& args) { 4551 static v8::Handle<Value> ArgumentsTestCallback(const v8::Arguments& args) {
4491 ApiTestFuzzer::Fuzz(); 4552 ApiTestFuzzer::Fuzz();
4492 CHECK_EQ(args_fun, args.Callee()); 4553 CHECK_EQ(args_fun, args.Callee());
4493 CHECK_EQ(3, args.Length()); 4554 CHECK_EQ(3, args.Length());
4494 CHECK_EQ(v8::Integer::New(1), args[0]); 4555 CHECK_EQ(v8::Integer::New(1), args[0]);
4495 CHECK_EQ(v8::Integer::New(2), args[1]); 4556 CHECK_EQ(v8::Integer::New(2), args[1]);
4496 CHECK_EQ(v8::Integer::New(3), args[2]); 4557 CHECK_EQ(v8::Integer::New(3), args[2]);
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14446 14507
14447 THREADED_TEST(CallAPIFunctionOnNonObject) { 14508 THREADED_TEST(CallAPIFunctionOnNonObject) {
14448 v8::HandleScope scope; 14509 v8::HandleScope scope;
14449 LocalContext context; 14510 LocalContext context;
14450 Handle<FunctionTemplate> templ = v8::FunctionTemplate::New(NonObjectThis); 14511 Handle<FunctionTemplate> templ = v8::FunctionTemplate::New(NonObjectThis);
14451 Handle<Function> function = templ->GetFunction(); 14512 Handle<Function> function = templ->GetFunction();
14452 context->Global()->Set(v8_str("f"), function); 14513 context->Global()->Set(v8_str("f"), function);
14453 TryCatch try_catch; 14514 TryCatch try_catch;
14454 CompileRun("f.call(2)"); 14515 CompileRun("f.call(2)");
14455 } 14516 }
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