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Issue 7036016: Reland 7917: (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fixes to make re-land work Created 9 years, 7 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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38 enum AllocationFlags { 38 enum AllocationFlags {
39 // No special flags. 39 // No special flags.
40 NO_ALLOCATION_FLAGS = 0, 40 NO_ALLOCATION_FLAGS = 0,
41 // Return the pointer to the allocated already tagged as a heap object. 41 // Return the pointer to the allocated already tagged as a heap object.
42 TAG_OBJECT = 1 << 0, 42 TAG_OBJECT = 1 << 0,
43 // The content of the result register already contains the allocation top in 43 // The content of the result register already contains the allocation top in
44 // new space. 44 // new space.
45 RESULT_CONTAINS_TOP = 1 << 1 45 RESULT_CONTAINS_TOP = 1 << 1
46 }; 46 };
47 47
48
48 // Convenience for platform-independent signatures. We do not normally 49 // Convenience for platform-independent signatures. We do not normally
49 // distinguish memory operands from other operands on ia32. 50 // distinguish memory operands from other operands on ia32.
50 typedef Operand MemOperand; 51 typedef Operand MemOperand;
51 52
52 // MacroAssembler implements a collection of frequently used macros. 53 // MacroAssembler implements a collection of frequently used macros.
53 class MacroAssembler: public Assembler { 54 class MacroAssembler: public Assembler {
54 public: 55 public:
55 // The isolate parameter can be NULL if the macro assembler should 56 // The isolate parameter can be NULL if the macro assembler should
56 // not use isolate-dependent functionality. In this case, it's the 57 // not use isolate-dependent functionality. In this case, it's the
57 // responsibility of the caller to never invoke such function on the 58 // responsibility of the caller to never invoke such function on the
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199 void SafeSet(Register dst, const Immediate& x); 200 void SafeSet(Register dst, const Immediate& x);
200 void SafePush(const Immediate& x); 201 void SafePush(const Immediate& x);
201 202
202 // Compare object type for heap object. 203 // Compare object type for heap object.
203 // Incoming register is heap_object and outgoing register is map. 204 // Incoming register is heap_object and outgoing register is map.
204 void CmpObjectType(Register heap_object, InstanceType type, Register map); 205 void CmpObjectType(Register heap_object, InstanceType type, Register map);
205 206
206 // Compare instance type for map. 207 // Compare instance type for map.
207 void CmpInstanceType(Register map, InstanceType type); 208 void CmpInstanceType(Register map, InstanceType type);
208 209
209 // Check if the map of an object is equal to a specified map and 210 // Check if the map of an object is equal to a specified map and branch to
210 // branch to label if not. Skip the smi check if not required 211 // label if not. Skip the smi check if not required (object is known to be a
211 // (object is known to be a heap object) 212 // heap object)
212 void CheckMap(Register obj, 213 void CheckMap(Register obj,
213 Handle<Map> map, 214 Handle<Map> map,
214 Label* fail, 215 Label* fail,
215 SmiCheckType smi_check_type); 216 SmiCheckType smi_check_type);
216 217
218 // Check if the map of an object is equal to a specified map and branch to a
219 // specified target if equal. Skip the smi check if not required (object is
220 // known to be a heap object)
221 void DispatchMap(Register obj,
222 Handle<Map> map,
223 Handle<Code> success,
224 SmiCheckType smi_check_type);
225
217 // Check if the object in register heap_object is a string. Afterwards the 226 // Check if the object in register heap_object is a string. Afterwards the
218 // register map contains the object map and the register instance_type 227 // register map contains the object map and the register instance_type
219 // contains the instance_type. The registers map and instance_type can be the 228 // contains the instance_type. The registers map and instance_type can be the
220 // same in which case it contains the instance type afterwards. Either of the 229 // same in which case it contains the instance type afterwards. Either of the
221 // registers map and instance_type can be the same as heap_object. 230 // registers map and instance_type can be the same as heap_object.
222 Condition IsObjectStringType(Register heap_object, 231 Condition IsObjectStringType(Register heap_object,
223 Register map, 232 Register map,
224 Register instance_type); 233 Register instance_type);
225 234
226 // Check if a heap object's type is in the JSObject range, not including 235 // Check if a heap object's type is in the JSObject range, not including
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746 } \ 755 } \
747 masm-> 756 masm->
748 #else 757 #else
749 #define ACCESS_MASM(masm) masm-> 758 #define ACCESS_MASM(masm) masm->
750 #endif 759 #endif
751 760
752 761
753 } } // namespace v8::internal 762 } } // namespace v8::internal
754 763
755 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 764 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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